Player Matchup

Cthulhu
Cthulhu
ElP0zolero
Cthulhu
Level 60
God Stats
11W - 10L
1,529 SR
Queue Stats
67W - 96L
1,412 Elo+
Party 1
Amaterasu
Amaterasu
JakSho
Amaterasu
Level 87
God Stats
20W - 11L
1,679 SR
Queue Stats
126W - 140L
1,509 Elo+
Party 1
Merlin
Merlin
phatUwU
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 106L
1,503 Elo+
Party 1
Team Averages
Level 84
1,569 SR
1,475 Elo+

VS

Team Averages
Level 87
1,583 SR
1,430 Elo+
Eset
Eset
 
Eset
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Meleeman843
Bastet
Level 86
God Stats
14W - 3L
1,621 SR
Queue Stats
81W - 69L
1,461 Elo+
Party 2
Shiva
Shiva
YourAshikabi
Shiva
Level 104
God Stats
3W - 3L
1,627 SR
Queue Stats
10W - 21L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElP0zolero
Cthulhu
10
0 / 5 / 1
8,236
634
5,231
12,326
11,564
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
JakSho
Amaterasu
10
0 / 6 / 1
8,240
634
8,941
17,539
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
phatUwU
Merlin
12
1 / 6 / 0
9,391
722
7,971
10,076
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
7 / 0 / 10
11,581
891
12,510
6,378
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
15
7 / 0 / 9
11,373
875
12,839
9,182
3,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 12
10,261
789
10,337
15,478
10,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
17
17
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
10
12
L
Cthulhu
ElP0zolero
Cthulhu
0
5
1
0.1
L
Amaterasu
JakSho
Amaterasu
0
6
1
0.08
W
Bastet
7
0
9
11.5
W
3
1
12
9
L
Merlin
phatUwU
Merlin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,143
Damage
35,686
39,941
Taken
31,038
23,293
Mitigated
17,263
4,395
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,510
513
174
912
6,378
2,749
1,153
2,769
3,579
44,899
0
L
Cthulhu
ElP0zolero
Cthulhu
5,231
122
624
669
12,326
11,564
0
4,805
7,521
14,338
0
L
Amaterasu
JakSho
Amaterasu
8,941
3,483
0
2,198
17,539
7,396
0
5,627
11,912
0
27,788
W
Bastet
12,839
3,641
190
4,672
9,182
3,851
1,309
3,079
6,048
0
53,375
W
10,337
2,778
656
679
15,478
10,663
342
7,976
7,431
0
29,450
L
Merlin
phatUwU
Merlin
7,971
522
0
904
10,076
4,333
0
2,271
7,805
45,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
33,215
117
Minions Killed
166
0
Camps Cleared
0
694,984
Distance Traveled
809,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,581
891
74
6
0
271,972
0
L
Cthulhu
8,236
634
16
1
0
214,805
0
L
Amaterasu
8,240
634
23
2
0
266,305
0
W
Bastet
11,373
875
69
5
0
282,794
0
W
Shiva
10,261
789
23
2
0
254,352
0
L
Merlin
9,391
722
78
6
0
213,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role