Player Matchup

Thor
Thor
BIG-COOL-LOU
Thor
Level 39
God Stats
4W - 6L
1,409 SR
Queue Stats
7W - 12L
1,366 Elo+
Party 1
Horus
Horus
DJREDKILLS
Horus
Level 107
God Stats
2W - 3L
1,591 SR
Queue Stats
72W - 70L
1,449 Elo+
Party 1
Loki
Loki
StrongHold930
Loki
Level 36
God Stats
1W - 2L
1,658 SR
Queue Stats
35W - 46L
1,475 Elo+
Solo
Artemis
Artemis
notsoskillednoob
Artemis
Level 25
God Stats
2W - 2L
1,861 SR
Queue Stats
4W - 8L
1,474 Elo+
Party 1
Ix Chel
Ix Chel
skyblack88
Ix Chel
Level 148
God Stats
1W - 1L
1,357 SR
Queue Stats
31W - 35L
1,476 Elo+
Party 1
Team Averages
Level 71
1,575 SR
1,448 Elo+

VS

Team Averages
Level 60
1,515 SR
1,420 Elo+
Chaac
Chaac
HugeFacialLoad
Chaac
Level 62
God Stats
42W - 37L
1,567 SR
Queue Stats
207W - 202L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
IceSugarBird
Heimdallr
Level 55
God Stats
8W - 7L
1,663 SR
Queue Stats
42W - 40L
1,556 Elo+
Party 2
Arachne
Arachne
Ninjaibis
Arachne
Level 31
God Stats
5W - 5L
1,281 SR
Queue Stats
67W - 88L
1,090 Elo+
Solo
Thoth
Thoth
Tetsuyawn
Thoth
Level 41
God Stats
2W - 2L
1,520 SR
Queue Stats
10W - 18L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
ThermalPhoenix
Sylvanus
Level 113
God Stats
16W - 10L
1,546 SR
Queue Stats
135W - 126L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,205
473
3,597
12,926
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
9
0 / 3 / 1
5,268
479
3,050
12,162
6,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 1
5,353
487
1,445
6,488
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
5,041
458
6,045
4,342
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
skyblack88
Ix Chel
10
3 / 2 / 0
5,974
543
6,192
6,501
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 0
7,907
719
11,395
8,361
5,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
IceSugarBird
Heimdallr
10
0 / 0 / 1
5,521
502
3,932
6,882
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Ninjaibis
Arachne
10
0 / 1 / 4
5,912
537
4,051
8,064
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Tetsuyawn
Thoth
10
3 / 2 / 1
6,088
553
4,454
4,226
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
8
1 / 0 / 1
5,628
512
3,772
9,209
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
12
12
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Horus
0
3
1
0.17
W
8
2
0
4
W
Heimdallr
IceSugarBird
Heimdallr
0
0
1
0.5
W
Arachne
Ninjaibis
Arachne
0
1
4
2
L
0
1
1
0.5
W
Thoth
Tetsuyawn
Thoth
3
2
1
1.75
W
Sylvanus
1
0
1
1.5
L
0
0
0
0
L
Ix Chel
skyblack88
Ix Chel
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
27,604
42,419
Taken
36,742
20,787
Mitigated
19,533
10,065
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,597
1,499
0
0
12,926
8,229
0
0
12,926
0
21,222
L
Horus
3,050
1,539
1,267
3,534
12,162
6,913
0
3,481
8,681
0
18,045
W
11,395
2,278
0
2,022
8,361
5,426
390
0
8,361
0
58,498
W
Heimdallr
IceSugarBird
Heimdallr
3,932
1,419
0
2,961
6,882
2,571
0
0
6,882
0
36,684
W
Arachne
Ninjaibis
Arachne
4,051
3,198
0
1,993
8,064
3,679
29
1,329
6,735
0
40,311
L
1,445
482
0
2,782
6,488
2,115
0
254
6,234
0
33,455
W
Thoth
Tetsuyawn
Thoth
4,454
87
0
500
4,226
1,377
0
2,510
1,716
38,163
0
W
Sylvanus
3,772
1,664
968
4,795
9,209
6,480
27
2,353
6,856
20,617
0
L
6,045
2,504
0
357
4,342
1,443
0
934
3,408
0
31,936
L
Ix Chel
skyblack88
Ix Chel
6,192
632
150
1,975
6,501
2,087
0
3,557
2,944
40,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,841
Gold Earned
31,056
252
Minions Killed
301
0
Camps Cleared
0
1,034,569
Distance Traveled
1,073,404
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,205
473
28
3
0
183,220
0
L
Horus
5,268
479
32
3
0
228,045
1
W
Chaac
7,907
719
88
8
0
224,729
1
W
Heimdallr
5,521
502
47
4
0
193,943
0
W
Arachne
5,912
537
71
6
0
235,730
0
L
Loki
5,353
487
66
6
0
208,161
0
W
Thoth
6,088
553
57
5
0
226,212
0
W
Sylvanus
5,628
512
38
3
0
192,790
5
L
Artemis
5,041
458
53
5
0
215,828
0
L
Ix Chel
5,974
543
73
7
0
199,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role