Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Lurkowski
Ishtar
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 99L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
NeX xiPaCo gL
Zhong Kui
Level 227
God Stats
19W - 23L
1,458 SR
Queue Stats
1,185W - 1,226L
1,585 Elo+
Solo
Chernobog
Chernobog
devourerofgodss1
Chernobog
Level 148
God Stats
1W - 0L
1,521 SR
Queue Stats
7W - 8L
1,520 Elo+
Party 1
Nemesis
Nemesis
jibbalaayd
Nemesis
Level 181
God Stats
1W - 0L
1,760 SR
Queue Stats
10W - 14L
1,482 Elo+
Party 1
Team Averages
Level 171
1,548 SR
1,519 Elo+

VS

Team Averages
Level 131
1,586 SR
1,482 Elo+
Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Briznuck
Fenrir
Level 141
God Stats
3W - 3L
1,626 SR
Queue Stats
408W - 435L
1,474 Elo+
Solo
Ne Zha
Ne Zha
D4montEe
Ne Zha
Level 103
God Stats
5W - 3L
1,703 SR
Queue Stats
222W - 203L
1,578 Elo+
Solo
Izanami
Izanami
Nidogg
Izanami
Level 145
God Stats
1W - 4L
1,466 SR
Queue Stats
158W - 170L
1,422 Elo+
Solo
Bellona
Bellona
Shreadar
Bellona
Level 152
God Stats
11W - 9L
1,633 SR
Queue Stats
521W - 533L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
4 / 2 / 10
10,712
765
10,533
21,305
22,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Lurkowski
Ishtar
17
2 / 3 / 9
9,908
708
20,079
13,597
6,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NeX xiPaCo gL
Zhong Kui
17
5 / 4 / 8
10,295
735
16,851
15,348
12,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
18
5 / 2 / 12
10,586
756
10,173
12,590
6,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Nemesis
jibbalaayd
Nemesis
19
4 / 1 / 14
10,562
754
12,444
16,128
18,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
0 / 4 / 6
9,612
687
12,321
10,301
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Briznuck
Fenrir
12
0 / 5 / 2
7,538
538
5,300
12,211
12,564
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
D4montEe
Ne Zha
18
2 / 3 / 3
9,873
705
18,988
15,103
8,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Nidogg
Izanami
18
4 / 4 / 4
10,000
714
11,497
11,438
5,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Shreadar
Bellona
15
3 / 4 / 2
8,550
611
8,774
24,108
20,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
20
Kills
9
12
Deaths
20
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
2
10
4.5
L
Merlin
 
Merlin
0
4
6
0.75
L
Fenrir
Briznuck
Fenrir
0
5
2
0.2
L
Ne Zha
D4montEe
Ne Zha
2
3
3
1.17
W
Ishtar
Lurkowski
Ishtar
2
3
9
2.17
W
Zhong Kui
NeX xiPaCo gL
Zhong Kui
5
4
8
2.25
L
Izanami
Nidogg
Izanami
4
4
4
1.5
L
Bellona
Shreadar
Bellona
3
4
2
1
W
Chernobog
5
2
12
5.5
W
Nemesis
jibbalaayd
Nemesis
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,080
Damage
56,880
78,968
Taken
73,161
66,162
Mitigated
52,546
28,621
Healing
25,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,533
293
3,172
4,499
21,305
22,548
23
3,367
17,938
18,869
0
L
Merlin
 
Merlin
12,321
41
56
940
10,301
5,086
0
4,851
5,279
33,180
0
L
Fenrir
Briznuck
Fenrir
5,300
936
911
1,336
12,211
12,564
0
4,997
6,823
0
5,739
L
Ne Zha
D4montEe
Ne Zha
18,988
1,338
526
5,570
15,103
8,127
0
5,795
8,965
0
38,558
W
Ishtar
Lurkowski
Ishtar
20,079
11,268
2,271
3,388
13,597
6,506
732
2,381
11,216
0
49,264
W
Zhong Kui
NeX xiPaCo gL
Zhong Kui
16,851
1,769
0
4,748
15,348
12,241
1,138
1,975
13,373
30,497
0
L
Izanami
Nidogg
Izanami
11,497
4,526
909
2,503
11,438
5,994
0
4,323
6,976
0
28,582
L
Bellona
Shreadar
Bellona
8,774
1,023
2,654
9,620
24,108
20,775
0
7,418
16,172
1,085
16,249
W
Chernobog
10,173
5,738
1,194
1,992
12,590
6,232
102
2,868
9,722
0
27,175
W
Nemesis
jibbalaayd
Nemesis
12,444
2,823
3,478
3,879
16,128
18,635
341
2,407
13,721
0
14,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,063
Gold Earned
45,573
172
Minions Killed
153
0
Camps Cleared
0
1,307,836
Distance Traveled
1,166,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,712
765
12
1
0
227,041
0
L
Merlin
9,612
687
53
4
0
230,705
0
L
Fenrir
7,538
538
3
0
0
222,763
0
L
Ne Zha
9,873
705
44
3
0
260,954
0
W
Ishtar
9,908
708
69
5
0
261,662
0
W
Zhong Kui
10,295
735
41
3
0
266,868
0
L
Izanami
10,000
714
43
3
0
200,664
0
L
Bellona
8,550
611
10
1
0
251,528
0
W
Chernobog
10,586
756
44
3
0
246,274
0
W
Nemesis
10,562
754
6
0
0
305,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role