Player Matchup

Medusa
Medusa
OxDark
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SparkShine4712
Hachiman
Level 21
God Stats
2W - 4L
1,207 SR
Queue Stats
58W - 72L
1,379 Elo+
Solo
Sylvanus
Sylvanus
ThrowUpTheHorns
Sylvanus
Level 108
God Stats
4W - 1L
1,652 SR
Queue Stats
157W - 169L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
Youre Dead3378
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 25L
1,195 Elo+
Solo
Thor
Thor
melodymyheart
Thor
Level 66
God Stats
1W - 1L
1,260 SR
Queue Stats
170W - 213L
1,423 Elo+
Party 1
Team Averages
Level 47
1,424 SR
1,390 Elo+

VS

Team Averages
Level 91
1,424 SR
1,439 Elo+
Agni
Agni
Bjelson
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ESCORPION24
Xing Tian
Level 204
God Stats
14W - 12L
1,605 SR
Queue Stats
1,134W - 1,162L
1,392 Elo+
Solo
Danzaburou
Danzaburou
FeltyBoar6644
Danzaburou
Level 126
God Stats
2W - 2L
1,455 SR
Queue Stats
138W - 144L
1,462 Elo+
Solo
Guan Yu
Guan Yu
KylTer2
Guan Yu
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
196W - 210L
1,424 Elo+
Solo
Tiamat
Tiamat
wolf_zell9
Tiamat
Level 84
God Stats
0W - 6L
1,061 SR
Queue Stats
239W - 299L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OxDark
Medusa
18
5 / 2 / 9
11,138
743
14,052
10,038
4,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
18
4 / 1 / 10
11,494
766
13,354
7,118
3,251
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
19
4 / 2 / 16
12,079
805
8,809
18,696
19,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Youre Dead3378
Jormungandr
20
12 / 2 / 12
12,368
825
18,361
15,489
17,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 12
10,609
707
7,845
12,667
6,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bjelson
Agni
16
0 / 7 / 3
8,699
580
9,562
14,255
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
ESCORPION24
Xing Tian
7
0 / 3 / 0
7,240
483
631
5,758
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
FeltyBoar6644
Danzaburou
14
1 / 6 / 3
8,469
565
10,414
15,051
6,866
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
KylTer2
Guan Yu
16
4 / 6 / 0
8,913
594
8,205
18,724
12,418
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
wolf_zell9
Tiamat
19
2 / 5 / 2
9,952
663
7,772
14,494
16,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
27
Kills
7
8
Deaths
27
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
Bjelson
Agni
0
7
3
0.21
L
Xing Tian
ESCORPION24
Xing Tian
0
3
0
0
L
Danzaburou
FeltyBoar6644
Danzaburou
1
6
3
0.42
L
Guan Yu
KylTer2
Guan Yu
4
6
0
0.67
W
Medusa
OxDark
Medusa
5
2
9
4.75
W
Hachiman
4
1
10
9
W
Sylvanus
4
2
16
6
W
Jormungandr
Youre Dead3378
Jormungandr
12
2
12
9
W
2
1
12
8
L
Tiamat
wolf_zell9
Tiamat
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,421
Damage
36,584
64,008
Taken
68,282
50,995
Mitigated
45,817
29,187
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Bjelson
Agni
9,562
1,681
309
25
14,255
6,759
0
5,660
8,595
25,884
0
L
Xing Tian
ESCORPION24
Xing Tian
631
58
542
312
5,758
3,763
0
1,971
3,787
635
0
L
Danzaburou
FeltyBoar6644
Danzaburou
10,414
2,864
425
2,534
15,051
6,866
0
7,872
7,179
0
21,549
L
Guan Yu
KylTer2
Guan Yu
8,205
1,104
5,115
5,331
18,724
12,418
0
6,299
12,425
0
15,447
W
Medusa
OxDark
Medusa
14,052
8,054
201
2,704
10,038
4,454
1,370
3,570
6,468
0
30,057
W
Hachiman
13,354
5,537
848
1,465
7,118
3,251
2,423
1,183
5,935
0
32,288
W
Sylvanus
8,809
1,396
8,983
8,802
18,696
19,978
1,002
5,803
12,893
12,327
0
W
Jormungandr
Youre Dead3378
Jormungandr
18,361
3,375
1,475
2,618
15,489
17,084
637
3,666
11,823
39,404
0
W
7,845
523
185
1,906
12,667
6,228
1,760
3,743
8,924
0
27,065
L
Tiamat
wolf_zell9
Tiamat
7,772
1,733
245
2,832
14,494
16,011
0
5,368
9,126
21,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,688
Gold Earned
43,273
167
Minions Killed
106
0
Camps Cleared
0
1,393,017
Distance Traveled
1,004,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,699
580
37
2
0
224,524
0
L
Xing Tian
7,240
483
1
0
0
35,966
0
L
Danzaburou
8,469
565
29
2
0
263,070
0
L
Guan Yu
8,913
594
11
1
0
255,007
0
W
Medusa
11,138
743
34
2
0
274,327
0
W
Hachiman
11,494
766
44
3
0
273,314
0
W
Sylvanus
12,079
805
7
0
0
284,428
0
W
Jormungandr
12,368
825
37
2
0
280,607
0
W
Thor
10,609
707
45
3
0
280,341
0
L
Tiamat
9,952
663
28
2
0
226,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role