Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Deadicus
Anubis
Level 128
God Stats
24W - 26L
1,631 SR
Queue Stats
171W - 167L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
HOOD PRODUCT
Kukulkan
Level 61
God Stats
8W - 9L
1,906 SR
Queue Stats
210W - 231L
1,474 Elo+
Party 4
Sun Wukong
Sun Wukong
fjdt
Sun Wukong
Level 59
God Stats
1W - 4L
1,304 SR
Queue Stats
180W - 199L
1,508 Elo+
Party 4
Ravana
Ravana
virtuality2
Ravana
Level 61
God Stats
2W - 6L
1,461 SR
Queue Stats
177W - 180L
1,451 Elo+
Solo
Team Averages
Level 83
1,560 SR
1,500 Elo+

VS

Team Averages
Level 84
1,478 SR
1,433 Elo+
Fenrir
Fenrir
ILL TELL YA WHA
Fenrir
Level 46
God Stats
4W - 0L
1,583 SR
Queue Stats
9W - 9L
1,423 Elo+
Party 2
Zeus
Zeus
Peanut Who
Zeus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PsychoXRoses
Ah Muzen Cab
Level 125
God Stats
5W - 6L
1,512 SR
Queue Stats
51W - 53L
1,432 Elo+
Solo
Cerberus
Cerberus
SoldierinJeans
Cerberus
Level 89
God Stats
10W - 16L
1,377 SR
Queue Stats
110W - 135L
1,424 Elo+
Party 3
Osiris
Osiris
Stunnakidv2
Osiris
Level 100
God Stats
16W - 13L
1,416 SR
Queue Stats
139W - 140L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 3 / 0
5,664
515
7,064
8,644
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Deadicus
Anubis
10
1 / 4 / 1
5,886
535
6,714
8,767
3,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
HOOD PRODUCT
Kukulkan
11
2 / 3 / 0
6,567
597
1,764
6,007
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
fjdt
Sun Wukong
10
0 / 2 / 0
6,056
551
5,944
8,850
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
10
0 / 2 / 1
5,709
519
3,397
8,110
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,525
593
6,193
8,995
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,417
583
3,656
3,713
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
PsychoXRoses
Ah Muzen Cab
10
2 / 2 / 4
5,612
510
6,917
8,244
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
10
4 / 0 / 4
6,172
561
4,066
11,571
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
12
1 / 0 / 1
6,566
597
6,988
10,881
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
14
14
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Anubis
Deadicus
Anubis
1
4
1
0.38
L
Kukulkan
HOOD PRODUCT
Kukulkan
2
3
0
0.67
W
5
1
2
6
W
2
1
1
2.5
W
Ah Muzen Cab
PsychoXRoses
Ah Muzen Cab
2
2
4
2
W
Cerberus
4
0
4
6
W
Osiris
1
0
1
1.5
L
Sun Wukong
fjdt
Sun Wukong
0
2
0
0
L
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
27,820
40,378
Taken
43,404
18,427
Mitigated
22,458
11,457
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,064
2,858
19
2,545
8,644
2,953
27
2,044
6,600
0
35,057
L
Anubis
Deadicus
Anubis
6,714
137
168
3,732
8,767
3,866
104
2,230
6,537
43,634
0
L
Kukulkan
HOOD PRODUCT
Kukulkan
1,764
364
0
407
6,007
2,031
416
2,287
3,720
42,440
0
W
6,193
1,681
0
1,990
8,995
3,685
0
866
8,129
0
40,487
W
3,656
246
0
1,187
3,713
1,237
28
898
2,815
51,307
0
W
Ah Muzen Cab
PsychoXRoses
Ah Muzen Cab
6,917
2,300
0
1,010
8,244
2,280
0
3,437
4,807
0
41,242
W
Cerberus
4,066
85
0
5,365
11,571
8,050
0
3,277
8,294
12,176
0
W
Osiris
6,988
2,841
0
4,275
10,881
7,206
0
0
10,881
0
48,302
L
Sun Wukong
fjdt
Sun Wukong
5,944
2,322
0
1,391
8,850
6,314
0
0
8,850
0
38,925
L
Ravana
3,397
871
0
3,195
8,110
3,263
0
1,161
6,949
0
42,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
31,292
350
Minions Killed
317
0
Camps Cleared
0
1,082,155
Distance Traveled
1,125,368
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,664
515
69
6
0
191,531
0
L
Anubis
5,886
535
70
6
0
189,729
0
L
Kukulkan
6,567
597
75
7
0
209,593
0
W
Fenrir
6,525
593
63
6
0
234,033
2
W
Zeus
6,417
583
94
9
0
221,726
2
W
Ah Muzen Cab
5,612
510
59
5
0
211,217
0
W
Cerberus
6,172
561
21
2
0
226,020
1
W
Osiris
6,566
597
80
7
0
232,372
2
L
Sun Wukong
6,056
551
71
6
0
233,669
0
L
Ravana
5,709
519
65
6
0
257,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role