Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
A77lbDog
King Arthur
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 24L
1,552 Elo+
Party 2
Ares
Ares
AlmightyTrent
Ares
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 35L
1,455 Elo+
Party 2
Hera
Hera
glhf126
Hera
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 113L
1,574 Elo+
Solo
Heimdallr
Heimdallr
mastaflex218
Heimdallr
Level 79
God Stats
3W - 5L
1,301 SR
Queue Stats
37W - 41L
1,456 Elo+
Party 2
Team Averages
Level 80
1,460 SR
1,507 Elo+

VS

Team Averages
Level 94
1,473 SR
1,461 Elo+
Awilix
Awilix
Galober13
Awilix
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 29L
1,271 Elo+
Solo
Persephone
Persephone
PounDTrash52
Persephone
Level 127
God Stats
20W - 15L
1,790 SR
Queue Stats
1,400W - 1,417L
1,476 Elo+
Solo
Hercules
Hercules
YoimiyaAuratus
Hercules
Level 147
God Stats
4W - 9L
1,345 SR
Queue Stats
101W - 95L
1,513 Elo+
Party 1
Ares
Ares
cotonpicking
Ares
Level 29
God Stats
3W - 10L
1,231 SR
Queue Stats
117W - 117L
1,521 Elo+
Party 1
Medusa
Medusa
xwarmachine158x
Medusa
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 0 / 2
5,790
579
1,716
7,243
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
A77lbDog
King Arthur
12
1 / 0 / 0
6,536
654
3,182
5,537
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
2 / 0 / 1
5,418
542
1,925
5,159
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
glhf126
Hera
11
1 / 2 / 1
5,911
591
3,928
3,812
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
mastaflex218
Heimdallr
9
1 / 1 / 2
5,359
536
3,460
5,958
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Galober13
Awilix
5
0 / 3 / 1
4,130
413
1,977
7,072
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
PounDTrash52
Persephone
10
1 / 2 / 0
5,811
581
2,128
5,758
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
0 / 0 / 0
5,514
551
758
3,619
2,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,582
558
2,668
8,295
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 0
5,372
537
3,160
5,735
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
2
3
W
King Arthur
A77lbDog
King Arthur
1
0
0
1
W
2
0
1
2.5
L
Awilix
Galober13
Awilix
0
3
1
0.17
L
Persephone
PounDTrash52
Persephone
1
2
0
0.5
L
Hercules
0
0
0
0
L
1
1
1
1.5
W
Hera
glhf126
Hera
1
2
1
0.75
W
Heimdallr
mastaflex218
Heimdallr
1
1
2
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,211
Damage
10,691
27,709
Taken
30,479
12,853
Mitigated
14,942
8,197
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,716
287
0
1,987
7,243
2,429
0
840
6,403
0
45,725
W
King Arthur
A77lbDog
King Arthur
3,182
539
0
1,375
5,537
3,714
0
396
5,141
0
49,169
W
1,925
162
0
1,540
5,159
3,073
0
1,111
4,048
14,607
0
L
Awilix
Galober13
Awilix
1,977
960
78
689
7,072
2,070
0
869
6,155
0
14,018
L
Persephone
PounDTrash52
Persephone
2,128
52
0
1,328
5,758
1,911
0
2,137
3,478
43,765
0
L
Hercules
758
41
0
1,073
3,619
2,925
0
0
3,619
0
37,220
L
2,668
273
0
2,350
8,295
6,026
0
2,275
5,980
19,009
0
W
Hera
glhf126
Hera
3,928
1,023
0
500
3,812
1,388
30
1,898
1,914
44,044
0
W
Heimdallr
mastaflex218
Heimdallr
3,460
2,377
0
2,795
5,958
2,249
0
551
5,407
0
37,457
L
3,160
1,305
0
2,621
5,735
2,010
0
341
5,394
0
35,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
26,409
345
Minions Killed
254
0
Camps Cleared
0
972,448
Distance Traveled
952,953
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,790
579
77
8
0
211,069
2
W
King Arthur
6,536
654
99
10
0
206,658
1
W
Ares
5,418
542
27
3
0
199,267
0
L
Awilix
4,130
413
24
2
0
170,128
0
L
Persephone
5,811
581
75
8
0
199,987
0
L
Hercules
5,514
551
72
7
0
167,554
1
L
Ares
5,582
558
23
2
0
203,418
0
W
Hera
5,911
591
85
9
0
184,698
0
W
Heimdallr
5,359
536
57
6
0
170,756
0
L
Medusa
5,372
537
60
6
0
211,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role