Player Matchup

Vamana
Vamana
Kibalion
Vamana
Level 93
God Stats
4W - 1L
1,799 SR
Queue Stats
486W - 478L
1,405 Elo+
Solo
Medusa
Medusa
cristhoer
Medusa
Level 108
God Stats
2W - 4L
1,598 SR
Queue Stats
99W - 139L
1,373 Elo+
Solo
Ganesha
Ganesha
lekylou
Ganesha
Level 123
God Stats
11W - 6L
1,562 SR
Queue Stats
348W - 341L
1,459 Elo+
Solo
Ra
Ra
vipdanny
Ra
Level 64
God Stats
1W - 2L
1,332 SR
Queue Stats
187W - 189L
1,428 Elo+
Solo
Fenrir
Fenrir
wh1ther0se
Fenrir
Level 122
God Stats
2W - 3L
1,747 SR
Queue Stats
76W - 69L
1,465 Elo+
Solo
Team Averages
Level 102
1,607 SR
1,426 Elo+

VS

Team Averages
Level 103
1,500 SR
1,503 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BotRiiko-
Sylvanus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
Royal_Arm0
Cu Chulainn
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,560 Elo+
Solo
Freya
Freya
TBPBradTBP
Freya
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
154W - 141L
1,528 Elo+
Solo
Danzaburou
Danzaburou
TheLoneBadger_
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kibalion
Vamana
11
1 / 2 / 4
5,891
982
7,694
6,259
5,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
cristhoer
Medusa
5
0 / 0 / 0
4,492
749
0
0
0
Ganesha
lekylou
Ganesha
11
0 / 2 / 6
6,224
1,037
3,082
8,011
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 1
6,552
1,092
9,312
4,505
2,193
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
wh1ther0se
Fenrir
10
1 / 3 / 3
5,679
947
5,146
6,627
6,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 1 / 6
7,042
1,174
4,040
8,093
8,428
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
BotRiiko-
Sylvanus
12
2 / 1 / 6
6,668
1,111
2,561
7,322
4,896
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
Royal_Arm0
Cu Chulainn
10
2 / 3 / 3
6,073
1,012
3,538
6,803
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
11
1 / 2 / 5
5,967
995
7,105
4,855
2,024
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
TheLoneBadger_
Danzaburou
11
1 / 1 / 6
6,363
1,061
6,028
5,700
2,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
7
Kills
8
8
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
6
5
W
Sylvanus
BotRiiko-
Sylvanus
2
1
6
5
L
Vamana
Kibalion
Vamana
1
2
4
1.5
W
Cu Chulainn
Royal_Arm0
Cu Chulainn
2
3
3
1.17
W
Freya
1
2
5
1.75
W
Danzaburou
TheLoneBadger_
Danzaburou
1
1
6
4
L
Medusa
cristhoer
Medusa
0
0
0
0
L
Ganesha
lekylou
Ganesha
0
2
6
1.5
L
5
1
1
5.5
L
Fenrir
wh1ther0se
Fenrir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,234
Damage
23,272
25,402
Taken
32,773
22,073
Mitigated
23,465
7,882
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,040
1,628
2,114
2,364
8,093
8,428
39
3,889
4,049
9,307
237
W
Sylvanus
BotRiiko-
Sylvanus
2,561
1,074
2,845
3,086
7,322
4,896
254
2,978
4,016
5,037
0
L
Vamana
Kibalion
Vamana
7,694
1,613
477
1,428
6,259
5,794
0
2,951
3,189
0
13,777
W
Cu Chulainn
Royal_Arm0
Cu Chulainn
3,538
816
404
759
6,803
5,643
0
2,206
4,333
0
5,434
W
Freya
7,105
1,805
67
1,121
4,855
2,024
480
1,006
3,672
12,869
0
W
Danzaburou
TheLoneBadger_
Danzaburou
6,028
2,018
85
1,746
5,700
2,474
900
2,015
3,569
0
11,776
L
Medusa
cristhoer
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
lekylou
Ganesha
3,082
88
279
2,070
8,011
7,526
0
5,056
2,834
6,657
0
L
9,312
1,176
1,724
993
4,505
2,193
0
2,547
1,875
21,777
0
L
Fenrir
wh1ther0se
Fenrir
5,146
1,477
228
683
6,627
6,560
0
2,915
3,506
0
6,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
32,113
66
Minions Killed
53
0
Camps Cleared
0
491,238
Distance Traveled
594,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,042
1,174
9
2
0
123,573
0
W
Sylvanus
6,668
1,111
7
1
0
121,235
0
L
Vamana
5,891
982
23
4
0
112,437
0
W
Cu Chulainn
6,073
1,012
7
1
0
108,955
0
W
Freya
5,967
995
14
2
0
115,623
0
W
Danzaburou
6,363
1,061
16
3
0
125,298
0
L
Medusa
4,492
749
0
0
0
0
0
L
Ganesha
6,224
1,037
2
0
0
132,037
0
L
Ra
6,552
1,092
34
6
0
128,571
0
L
Fenrir
5,679
947
7
1
0
118,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role