Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
LadyFatima
Neith
Gold IV
Level 81
God Stats
16W - 14L
1,661 SR
Queue Stats
177W - 194L
1,351 MMR
Solo
Charon
Charon
Gold V
RadhaAshtami
Charon
Gold V
Level 126
God Stats
6W - 8L
1,577 SR
Queue Stats
351W - 369L
1,341 MMR
Solo
Sobek
Sobek
Gold V
amigoandre
Sobek
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 90L
1,359 MMR
Solo
Set
Set
Gold III
willyduby
Set
Gold III
Level 157
God Stats
67W - 79L
1,494 SR
Queue Stats
377W - 401L
1,356 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,546 SR
1,381 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,494 SR
1,353 MMR
Martichoras
Martichoras
Silver I
GankyGankyArty
Martichoras
Silver I
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,533 MMR
Party 1
Ymir
Ymir
Silver I
Joselo029
Ymir
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 178L
1,338 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
VexedCinders
Ao Kuang
Bronze IV
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 57L
1,216 MMR
Party 1
Pele
Pele
Silver II
armurs
Pele
Silver II
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,336 MMR
Solo
Ra
Ra
Silver II
corvus_wolf
Ra
Silver II
Level 126
God Stats
0W - 2L
1,471 SR
Queue Stats
12W - 20L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 1 / 1
6,648
511
5,983
9,160
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
0 / 2 / 2
7,545
580
7,095
7,375
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
13
2 / 0 / 3
7,109
547
5,379
7,630
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
12
3 / 2 / 1
7,481
575
8,814
11,405
8,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 1
7,630
587
5,136
11,024
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AgniBastetThorFenrirChiron

VS

Bans
ThanatosMulanGaneshaRavanaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GankyGankyArty
Martichoras
12
0 / 1 / 0
7,110
547
2,735
8,750
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
6
0 / 1 / 1
5,297
407
1,792
5,894
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
VexedCinders
Ao Kuang
11
2 / 3 / 0
6,447
496
3,557
14,326
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
armurs
Pele
13
4 / 3 / 2
7,467
574
8,690
15,043
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 2 / 2
6,531
502
4,934
8,071
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
6
6
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
1
2.5
L
Martichoras
GankyGankyArty
Martichoras
0
1
0
0
L
Ymir
0
1
1
0.5
W
Neith
0
2
2
0.5
W
Charon
2
0
3
3.5
L
Ao Kuang
VexedCinders
Ao Kuang
2
3
0
0.67
W
Sobek
3
2
1
1.75
L
Pele
armurs
Pele
4
3
2
1.67
L
0
2
2
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
21,708
46,594
Taken
52,084
26,554
Mitigated
21,542
12,632
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,983
1,607
0
2,204
9,160
3,531
0
3,414
5,746
0
46,648
L
Martichoras
GankyGankyArty
Martichoras
2,735
771
0
2,529
8,750
3,703
0
1,001
7,561
0
63,410
L
Ymir
1,792
771
0
2,143
5,894
3,726
0
1,464
4,070
10,362
0
W
Neith
7,095
3,197
0
2,395
7,375
3,165
715
1,296
6,079
0
63,084
W
Charon
5,379
1,382
96
2,771
7,630
5,787
0
1,115
6,515
37,731
0
L
Ao Kuang
VexedCinders
Ao Kuang
3,557
1,034
0
7,141
14,326
5,769
0
6,902
6,594
26,876
0
W
Sobek
8,814
293
0
4,013
11,405
8,946
236
3,859
7,546
33,930
0
L
Pele
armurs
Pele
8,690
2,326
0
1,812
15,043
5,244
0
1,529
13,281
0
50,278
L
4,934
347
627
2,793
8,071
3,100
0
1,328
6,385
52,534
0
W
5,136
2,373
0
1,153
11,024
5,125
0
599
10,425
0
72,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
32,852
405
Minions Killed
332
0
Camps Cleared
0
1,313,788
Distance Traveled
1,248,372
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,648
511
77
6
0
265,121
0
L
Martichoras
7,110
547
126
10
0
252,748
1
L
Ymir
5,297
407
8
1
0
160,288
4
W
Neith
7,545
580
114
9
0
241,824
1
W
Charon
7,109
547
46
4
0
271,617
1
L
Ao Kuang
6,447
496
39
3
0
261,314
1
W
Sobek
7,481
575
59
5
0
259,946
2
L
Pele
7,467
574
67
5
0
295,754
0
L
Ra
6,531
502
92
7
0
278,268
6
W
Set
7,630
587
109
8
0
275,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role