Player Matchup

Aphrodite
Aphrodite
AmyDenAdel
Aphrodite
Level 18
God Stats
1W - 4L
1,321 SR
Queue Stats
2W - 11L
1,161 Elo+
Party 2
Medusa
Medusa
Astrogoto
Medusa
Level 27
God Stats
3W - 8L
1,435 SR
Queue Stats
11W - 34L
1,230 Elo+
Party 2
Artemis
Artemis
DoctorStupe
Artemis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,111 Elo+
Party 2
Set
Set
Furious931
Set
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 39L
1,227 Elo+
Party 2
Nu Wa
Nu Wa
ItoLeMaitre
Nu Wa
Level 64
God Stats
6W - 3L
1,587 SR
Queue Stats
232W - 218L
1,412 Elo+
Solo
Team Averages
Level 33
1,469 SR
1,228 Elo+

VS

Team Averages
Level 83
1,466 SR
1,423 Elo+
Izanami
Izanami
Edudepor2000
Izanami
Level 75
God Stats
2W - 7L
1,147 SR
Queue Stats
24W - 31L
1,292 Elo+
Party 1
Anubis
Anubis
OG PrOzZ
Anubis
Level 59
God Stats
14W - 11L
1,507 SR
Queue Stats
28W - 26L
1,443 Elo+
Solo
King Arthur
King Arthur
Schaddeschorsch_
King Arthur
Level 138
God Stats
107W - 110L
1,557 SR
Queue Stats
382W - 370L
1,440 Elo+
Solo
Aphrodite
Aphrodite
adriarasamayo10
Aphrodite
Level 17
God Stats
4W - 2L
1,611 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Bacchus
Bacchus
satour
Bacchus
Level 125
God Stats
134W - 128L
1,509 SR
Queue Stats
547W - 513L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AmyDenAdel
Aphrodite
11
0 / 2 / 1
7,364
409
2,288
14,939
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Astrogoto
Medusa
11
0 / 4 / 2
6,829
379
8,733
13,179
5,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
DoctorStupe
Artemis
16
2 / 5 / 2
9,577
532
15,237
17,833
8,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,825
435
6,803
18,745
8,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 3 / 0
9,417
523
14,415
12,343
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edudepor2000
Izanami
14
0 / 3 / 5
7,850
436
11,521
13,748
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
OG PrOzZ
Anubis
15
4 / 1 / 2
9,523
529
11,342
10,024
4,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Schaddeschorsch_
King Arthur
16
0 / 2 / 5
9,589
533
7,276
16,863
16,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
adriarasamayo10
Aphrodite
15
4 / 1 / 4
9,711
540
14,472
15,223
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
satour
Bacchus
17
9 / 1 / 1
10,613
590
8,871
14,971
13,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
17
17
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AmyDenAdel
Aphrodite
0
2
1
0.25
L
Medusa
Astrogoto
Medusa
0
4
2
0.25
L
Artemis
DoctorStupe
Artemis
2
5
2
0.6
W
Izanami
Edudepor2000
Izanami
0
3
5
0.83
L
1
3
1
0.5
L
5
3
0
1.67
W
Anubis
OG PrOzZ
Anubis
4
1
2
5
W
King Arthur
Schaddeschorsch_
King Arthur
0
2
5
1.25
W
Aphrodite
adriarasamayo10
Aphrodite
4
1
4
6
W
Bacchus
satour
Bacchus
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,476
Damage
53,482
77,039
Taken
70,829
37,863
Mitigated
51,707
25,873
Healing
32,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AmyDenAdel
Aphrodite
2,288
758
2,816
9,068
14,939
10,262
260
8,497
6,442
14,446
0
L
Medusa
Astrogoto
Medusa
8,733
2,068
0
827
13,179
5,644
640
7,018
6,161
0
52,209
L
Artemis
DoctorStupe
Artemis
15,237
7,172
0
5,219
17,833
8,884
24
3,867
13,966
0
90,285
W
Izanami
Edudepor2000
Izanami
11,521
7,331
0
2,497
13,748
5,855
1,140
2,522
11,226
0
65,447
L
6,803
1,947
0
5,040
18,745
8,592
0
6,442
12,303
0
65,029
L
14,415
4,471
0
2,903
12,343
4,481
0
9,567
2,776
73,070
0
W
Anubis
OG PrOzZ
Anubis
11,342
89
0
6,099
10,024
4,626
288
5,371
4,653
82,974
0
W
King Arthur
Schaddeschorsch_
King Arthur
7,276
123
0
4,307
16,863
16,226
312
2,442
14,421
1,732
69,814
W
Aphrodite
adriarasamayo10
Aphrodite
14,472
1,862
6,908
10,066
15,223
11,815
475
3,191
12,032
51,072
0
W
Bacchus
satour
Bacchus
8,871
969
460
2,323
14,971
13,185
0
3,177
11,794
83,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
47,286
426
Minions Killed
501
0
Camps Cleared
0
1,627,186
Distance Traveled
1,623,840
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,364
409
19
1
0
310,409
0
L
Medusa
6,829
379
76
4
0
313,602
0
L
Artemis
9,577
532
121
7
0
281,100
0
W
Izanami
7,850
436
92
5
0
285,581
0
L
Set
7,825
435
92
5
0
385,421
1
L
Nu Wa
9,417
523
118
7
0
336,654
0
W
Anubis
9,523
529
132
7
0
325,769
0
W
King Arthur
9,589
533
110
6
0
350,397
0
W
Aphrodite
9,711
540
59
3
0
335,048
0
W
Bacchus
10,613
590
108
6
0
327,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role