Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LordOsprey
Medusa
Level 145
God Stats
3W - 3L
1,617 SR
Queue Stats
396W - 393L
1,511 Elo+
Solo
Ix Chel
Ix Chel
LucK1125
Ix Chel
Level 127
God Stats
5W - 4L
1,606 SR
Queue Stats
71W - 66L
1,560 Elo+
Solo
Charon
Charon
XxPacferoizxX
Charon
Level 62
God Stats
41W - 33L
1,527 SR
Queue Stats
380W - 417L
1,448 Elo+
Solo
Team Averages
Level 127
1,550 SR
1,504 Elo+

VS

Team Averages
Level 112
1,527 SR
1,508 Elo+
Hercules
Hercules
CrazYs
Hercules
Level 175
God Stats
52W - 45L
1,599 SR
Queue Stats
501W - 383L
1,511 Elo+
Solo
Cupid
Cupid
HeaaKid
Cupid
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,444 Elo+
Party 1
Agni
Agni
TheDragonPro
Agni
Level 119
God Stats
2W - 0L
1,728 SR
Queue Stats
11W - 13L
1,521 Elo+
Party 1
Merlin
Merlin
WerFrol
Merlin
Level 114
God Stats
1W - 1L
1,280 SR
Queue Stats
12W - 19L
1,487 Elo+
Party 1
Artio
Artio
ciscodellat
Artio
Level 69
God Stats
15W - 14L
1,526 SR
Queue Stats
140W - 152L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 3 / 3
7,696
1,099
11,024
8,156
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
13
0 / 2 / 3
7,449
1,064
10,707
6,176
2,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
LordOsprey
Medusa
13
2 / 4 / 1
8,016
1,145
9,200
11,442
5,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
LucK1125
Ix Chel
13
2 / 2 / 1
7,790
1,113
6,079
6,714
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 4
8,528
1,218
6,077
12,014
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

260

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrazYs
Hercules
14
2 / 0 / 10
8,308
1,187
8,061
13,156
9,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
HeaaKid
Cupid
14
3 / 2 / 7
8,261
1,180
5,920
6,618
2,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 7
9,128
1,304
13,871
7,961
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
WerFrol
Merlin
14
3 / 0 / 8
8,719
1,246
7,294
6,556
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 11
9,149
1,307
5,281
11,486
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
5
Kills
15
15
Deaths
5
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
3
0.5
L
Thanatos
 
Thanatos
0
2
3
0.75
W
Hercules
CrazYs
Hercules
2
0
10
7
W
Cupid
HeaaKid
Cupid
3
2
7
3.25
L
Medusa
LordOsprey
Medusa
2
4
1
0.63
L
Ix Chel
LucK1125
Ix Chel
2
2
1
1.25
W
5
3
7
2.83
W
Merlin
WerFrol
Merlin
3
0
8
7
L
1
4
4
0.75
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,087
Damage
40,427
44,502
Taken
45,777
26,056
Mitigated
29,305
7,968
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,024
167
0
754
8,156
4,005
0
4,414
3,742
25,235
0
L
Thanatos
 
Thanatos
10,707
1,012
0
4,823
6,176
2,527
0
3,604
2,366
0
20,419
W
Hercules
CrazYs
Hercules
8,061
3,695
0
6,291
13,156
9,600
0
6,469
6,154
0
13,075
W
Cupid
HeaaKid
Cupid
5,920
3,110
651
1,296
6,618
2,406
0
2,613
3,531
0
13,394
L
Medusa
LordOsprey
Medusa
9,200
4,520
0
865
11,442
5,473
0
7,234
4,208
0
23,880
L
Ix Chel
LucK1125
Ix Chel
6,079
875
321
407
6,714
2,720
0
4,097
2,317
14,974
0
W
13,871
835
0
0
7,961
3,130
0
3,628
4,124
28,797
0
W
Merlin
WerFrol
Merlin
7,294
800
0
260
6,556
2,683
0
3,899
2,357
22,131
0
L
6,077
680
0
798
12,014
11,331
0
6,735
5,123
10,844
0
W
5,281
139
1,846
3,227
11,486
11,486
0
5,222
5,981
10,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
43,565
139
Minions Killed
170
6
Camps Cleared
5
736,717
Distance Traveled
823,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,696
1,099
49
7
1
148,709
0
L
Thanatos
7,449
1,064
17
2
3
169,813
0
W
Hercules
8,308
1,187
10
1
0
173,743
0
W
Cupid
8,261
1,180
33
5
1
153,088
0
L
Medusa
8,016
1,145
41
6
0
156,367
0
L
Ix Chel
7,790
1,113
22
3
1
108,963
0
W
Agni
9,128
1,304
54
8
0
166,624
0
W
Merlin
8,719
1,246
63
9
2
156,782
0
L
Charon
8,528
1,218
10
1
1
152,865
0
W
Artio
9,149
1,307
10
1
2
173,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role