Player Matchup

Merlin
Merlin
ColgateDaily
Merlin
Level 25
God Stats
5W - 10L
1,529 SR
Queue Stats
69W - 62L
1,446 Elo+
Party 1
Izanami
Izanami
InS0neRT
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReputedTech88
Morgan Le Fay
Level 100
God Stats
22W - 24L
1,590 SR
Queue Stats
63W - 65L
1,560 Elo+
Party 2
Da Ji
Da Ji
SquirtsALot7594
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,694 Elo+
Party 2
Nox
Nox
mr_meme152
Nox
Level 82
God Stats
7W - 9L
1,275 SR
Queue Stats
72W - 66L
1,458 Elo+
Party 1
Team Averages
Level 43
1,479 SR
1,532 Elo+

VS

Team Averages
Level 82
1,478 SR
1,452 Elo+
Raijin
Raijin
Darko-f9
Raijin
Level 49
God Stats
3W - 1L
1,527 SR
Queue Stats
73W - 98L
1,395 Elo+
Solo
Sol
Sol
NoteIchapo
Sol
Level 36
God Stats
3W - 4L
1,258 SR
Queue Stats
139W - 158L
1,502 Elo+
Solo
Awilix
Awilix
Porch Aardvark
Awilix
Level 144
God Stats
16W - 14L
1,624 SR
Queue Stats
255W - 268L
1,493 Elo+
Party 3
Horus
Horus
TBUCKMAN01
Horus
Level 156
God Stats
3W - 4L
1,453 SR
Queue Stats
383W - 444L
1,458 Elo+
Party 3
Gilgamesh
Gilgamesh
jaysephdrr
Gilgamesh
Level 27
God Stats
5W - 2L
1,528 SR
Queue Stats
85W - 121L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
0 / 2 / 1
3,359
672
837
2,453
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
InS0neRT
Izanami
1
0 / 0 / 0
903
181
0
0
0
Morgan Le Fay
ReputedTech88
Morgan Le Fay
6
2 / 3 / 0
3,783
757
2,064
3,394
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 2 / 1
2,875
575
760
2,280
655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,026
605
258
2,858
1,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Darko-f9
Raijin
6
1 / 1 / 1
3,545
709
1,858
2,336
662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
1 / 0 / 0
4,058
812
2,140
2,542
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 0 / 3
3,743
749
1,166
2,989
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
4
4 / 2 / 2
3,783
757
945
4,547
1,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
jaysephdrr
Gilgamesh
6
1 / 0 / 1
3,682
736
694
4,583
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
1
0.25
W
Raijin
Darko-f9
Raijin
1
1
1
1.5
L
Izanami
InS0neRT
Izanami
0
0
0
0
W
1
0
0
1
W
1
0
3
2.5
L
Morgan Le Fay
ReputedTech88
Morgan Le Fay
2
3
0
0.67
L
0
2
1
0.25
W
Horus
4
2
2
2.5
W
Gilgamesh
jaysephdrr
Gilgamesh
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,919
Damage
6,803
10,985
Taken
16,997
3,236
Mitigated
5,661
721
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
837
141
0
119
2,453
532
0
0
2,453
14,152
0
W
Raijin
Darko-f9
Raijin
1,858
90
0
210
2,336
662
0
1,163
1,173
14,166
0
L
Izanami
InS0neRT
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
2,140
1,238
0
1,510
2,542
627
0
258
2,284
26,385
0
W
1,166
481
0
340
2,989
888
0
593
2,396
0
16,060
L
Morgan Le Fay
ReputedTech88
Morgan Le Fay
2,064
499
0
245
3,394
1,045
0
1,296
2,098
15,012
0
L
760
289
0
130
2,280
655
0
562
1,718
0
6,927
W
Horus
945
331
292
645
4,547
1,764
0
308
4,239
0
5,343
W
Gilgamesh
jaysephdrr
Gilgamesh
694
52
0
833
4,583
1,720
0
747
3,746
0
20,120
L
258
75
56
171
2,858
1,004
0
2,140
718
10,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,946
Gold Earned
18,811
89
Minions Killed
138
0
Camps Cleared
0
350,965
Distance Traveled
499,513
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,359
672
39
8
0
77,520
0
W
Raijin
3,545
709
30
6
0
82,106
2
L
Izanami
903
181
0
0
0
0
0
W
Sol
4,058
812
43
9
0
91,701
0
W
Awilix
3,743
749
28
6
0
110,839
0
L
Morgan Le Fay
3,783
757
24
5
0
97,737
0
L
Da Ji
2,875
575
12
2
0
69,562
0
W
Horus
3,783
757
9
2
0
110,019
0
W
Gilgamesh
3,682
736
28
6
0
104,848
1
L
Nox
3,026
605
14
3
0
106,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role