Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Sufidia
Kukulkan
Level 122
God Stats
1W - 0L
1,263 SR
Queue Stats
3W - 0L
1,817 Elo+
Party 2
Nemesis
Nemesis
ovsiz
Nemesis
Level 105
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 6L
1,558 Elo+
Party 2
Team Averages
Level 152
1,493 SR
1,625 Elo+

VS

Team Averages
Level 87
1,566 SR
1,570 Elo+
Chaac
Chaac
AoCIear
Chaac
Level 157
God Stats
5W - 5L
1,531 SR
Queue Stats
337W - 334L
1,602 Elo+
Party 1
Scylla
Scylla
IM3rkMoDe
Scylla
Level 86
God Stats
19W - 21L
1,666 SR
Queue Stats
344W - 330L
1,608 Elo+
Party 1
Izanami
Izanami
allwysbeast4551
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
9 / 0 / 6
10,319
938
13,202
12,673
13,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Sufidia
Kukulkan
12
4 / 1 / 8
9,548
868
10,583
5,916
2,352
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ovsiz
Nemesis
11
2 / 0 / 8
8,640
785
6,002
6,169
2,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AoCIear
Chaac
11
1 / 4 / 0
7,736
703
7,320
15,812
16,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
IM3rkMoDe
Scylla
11
0 / 5 / 0
7,670
697
5,694
8,223
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
7,007
637
4,473
8,760
2,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
15
Kills
1
1
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
6
12
L
Chaac
AoCIear
Chaac
1
4
0
0.25
L
Scylla
IM3rkMoDe
Scylla
0
5
0
0
W
Kukulkan
Sufidia
Kukulkan
4
1
8
8
L
0
6
0
0
W
Nemesis
ovsiz
Nemesis
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
17,487
24,758
Taken
32,795
18,189
Mitigated
22,164
1,869
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,202
1,088
0
454
12,673
13,148
0
2,061
10,476
0
35,824
L
Chaac
AoCIear
Chaac
7,320
1,302
0
4,122
15,812
16,774
0
4,513
11,299
0
21,856
L
Scylla
IM3rkMoDe
Scylla
5,694
693
0
1,282
8,223
2,687
0
2,778
5,445
36,597
0
W
Kukulkan
Sufidia
Kukulkan
10,583
1,011
0
267
5,916
2,352
742
1,878
4,004
40,268
0
L
4,473
3,595
0
344
8,760
2,703
0
3,753
5,007
0
13,029
W
Nemesis
ovsiz
Nemesis
6,002
2,375
0
1,148
6,169
2,689
93
1,841
4,216
0
20,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
22,413
122
Minions Killed
102
0
Camps Cleared
0
678,467
Distance Traveled
518,264
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,319
938
38
3
0
239,195
0
L
Chaac
7,736
703
27
2
0
189,658
0
L
Scylla
7,670
697
67
6
0
193,078
0
W
Kukulkan
9,548
868
52
5
0
205,741
2
L
Izanami
7,007
637
8
1
0
135,528
0
W
Nemesis
8,640
785
32
3
0
233,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role