Player Matchup

Sylvanus
Sylvanus
Arclux
Sylvanus
Level 120
God Stats
7W - 10L
1,363 SR
Queue Stats
73W - 76L
1,535 Elo+
Party 1
Shiva
Shiva
OMG ItZ Raph
Shiva
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,535 Elo+
Party 1
Anubis
Anubis
Ragsta
Anubis
Level 167
God Stats
43W - 35L
1,556 SR
Queue Stats
586W - 598L
1,464 Elo+
Solo
Team Averages
Level 136
1,473 SR
1,511 Elo+

VS

Team Averages
Level 168
1,406 SR
1,473 Elo+
Ra
Ra
 
Ra
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Finisher3288
Ares
Level 124
God Stats
4W - 2L
1,552 SR
Queue Stats
449W - 470L
1,460 Elo+
Solo
Neith
Neith
frunce
Neith
Level 172
God Stats
1W - 2L
1,166 SR
Queue Stats
266W - 300L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arclux
Sylvanus
8
0 / 1 / 0
6,323
632
3,517
10,041
8,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

8
0 / 2 / 0
6,326
633
3,432
9,045
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Ragsta
Anubis
11
1 / 2 / 0
7,045
705
6,087
7,740
3,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 3
7,657
766
7,983
3,240
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 5
6,930
693
3,949
7,025
5,248
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
frunce
Neith
10
3 / 1 / 2
7,709
771
9,863
6,692
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
5
5
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
3
3.5
L
Sylvanus
Arclux
Sylvanus
0
1
0
0
W
0
0
5
2.5
L
0
2
0
0
L
Anubis
Ragsta
Anubis
1
2
0
0.5
W
Neith
frunce
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,036
Damage
21,795
26,826
Taken
16,957
20,145
Mitigated
8,746
7,465
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,983
800
1,109
603
3,240
1,209
0
2,069
1,171
45,789
0
L
Sylvanus
Arclux
Sylvanus
3,517
329
1,221
2,157
10,041
8,416
0
5,358
4,534
5,885
0
W
3,949
57
0
726
7,025
5,248
0
3,288
3,547
11,583
0
L
3,432
551
319
904
9,045
7,825
0
3,203
5,781
0
13,533
L
Anubis
Ragsta
Anubis
6,087
0
0
2,864
7,740
3,904
0
3,438
4,302
49,660
0
W
Neith
frunce
Neith
9,863
3,469
0
1,147
6,692
2,289
92
4,318
2,143
0
26,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,694
Gold Earned
22,296
90
Minions Killed
120
0
Camps Cleared
0
520,146
Distance Traveled
567,470
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,657
766
74
7
0
195,919
0
L
Sylvanus
6,323
632
9
1
0
176,215
2
W
Ares
6,930
693
12
1
0
184,731
0
L
Shiva
6,326
633
21
2
0
180,923
0
L
Anubis
7,045
705
60
6
0
163,008
0
W
Neith
7,709
771
34
3
0
186,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role