Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HQerny
Chang'e
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,559 Elo+
Party 1
Artemis
Artemis
I Sonder l
Artemis
Level 141
God Stats
0W - 1L
1,706 SR
Queue Stats
5W - 14L
1,380 Elo+
Party 1
Ymir
Ymir
Matrix Renagade
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,371 Elo+
Party 1
Hercules
Hercules
XJuggernautX878
Hercules
Level 137
God Stats
18W - 23L
1,468 SR
Queue Stats
143W - 160L
1,347 Elo+
Solo
Team Averages
Level 127
1,535 SR
1,432 Elo+

VS

Team Averages
Level 132
1,583 SR
1,453 Elo+
Hercules
Hercules
Colaide
Hercules
Level 141
God Stats
3W - 6L
1,500 SR
Queue Stats
172W - 172L
1,444 Elo+
Solo
Chaac
Chaac
XMrVultureX
Chaac
Level 109
God Stats
10W - 5L
1,500 SR
Queue Stats
95W - 86L
1,387 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
abs-ner
Morgan Le Fay
Level 128
God Stats
4W - 1L
1,703 SR
Queue Stats
114W - 124L
1,450 Elo+
Party 2
Izanami
Izanami
jtomaleri
Izanami
Level 136
God Stats
2W - 0L
1,480 SR
Queue Stats
81W - 81L
1,435 Elo+
Solo
Nemesis
Nemesis
vMemori
Nemesis
Level 145
God Stats
1W - 2L
1,730 SR
Queue Stats
73W - 61L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
0 / 1 / 0
3,337
556
1,638
4,157
1,025
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
HQerny
Chang'e
5
0 / 1 / 0
3,445
574
850
3,038
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
I Sonder l
Artemis
7
0 / 0 / 0
3,816
636
2,102
982
306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,814
636
922
4,525
2,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
4
0 / 2 / 0
3,231
539
924
4,367
2,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Colaide
Hercules
5
0 / 0 / 0
3,607
601
1,207
3,288
1,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
3 / 0 / 0
4,921
820
3,815
5,011
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
abs-ner
Morgan Le Fay
7
0 / 0 / 0
3,725
621
1,498
2,461
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
jtomaleri
Izanami
6
0 / 0 / 0
3,673
612
991
2,265
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
vMemori
Nemesis
8
0 / 0 / 0
3,940
657
612
4,059
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
Hercules
Colaide
Hercules
0
0
0
0
L
Chang'e
HQerny
Chang'e
0
1
0
0
L
Artemis
I Sonder l
Artemis
0
0
0
0
L
0
0
0
0
L
Hercules
0
2
0
0
W
3
0
0
3
W
Morgan Le Fay
abs-ner
Morgan Le Fay
0
0
0
0
W
Izanami
jtomaleri
Izanami
0
0
0
0
W
Nemesis
vMemori
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,436
Damage
8,123
17,069
Taken
17,084
6,866
Mitigated
7,477
4,816
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,638
303
0
510
4,157
1,025
0
235
3,922
0
11,252
W
Hercules
Colaide
Hercules
1,207
414
123
1,433
3,288
1,911
0
667
2,621
0
9,447
L
Chang'e
HQerny
Chang'e
850
112
440
1,020
3,038
836
0
876
2,162
18,240
0
L
Artemis
I Sonder l
Artemis
2,102
1,183
0
241
982
306
0
0
982
0
23,548
L
922
281
0
1,350
4,525
2,476
0
387
4,138
13,632
0
L
Hercules
924
499
0
1,255
4,367
2,223
0
0
4,367
0
9,736
W
3,815
892
0
1,438
5,011
3,086
0
0
5,011
0
27,366
W
Morgan Le Fay
abs-ner
Morgan Le Fay
1,498
95
0
833
2,461
734
0
705
1,756
21,749
0
W
Izanami
jtomaleri
Izanami
991
575
0
550
2,265
569
0
68
2,197
0
23,256
W
Nemesis
vMemori
Nemesis
612
183
0
1,042
4,059
1,177
0
332
3,727
0
23,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,643
Gold Earned
19,866
122
Minions Killed
202
0
Camps Cleared
0
561,769
Distance Traveled
614,950
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,337
556
17
3
0
139,784
5
W
Hercules
3,607
601
18
3
0
125,847
2
L
Chang'e
3,445
574
22
4
0
115,377
3
L
Artemis
3,816
636
40
7
0
107,931
1
L
Ymir
3,814
636
25
4
0
129,637
1
L
Hercules
3,231
539
18
3
0
69,040
0
W
Chaac
4,921
820
42
7
0
120,326
2
W
Morgan Le Fay
3,725
621
50
8
0
106,842
0
W
Izanami
3,673
612
46
8
0
117,042
0
W
Nemesis
3,940
657
46
8
0
144,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role