Player Matchup

Chaac
Chaac
AVSuite
Chaac
Level 97
God Stats
2W - 0L
1,692 SR
Queue Stats
52W - 58L
1,400 Elo+
Solo
Cerberus
Cerberus
AkumaInuSamurai
Cerberus
Level 66
God Stats
2W - 0L
1,739 SR
Queue Stats
11W - 11L
1,330 Elo+
Solo
Medusa
Medusa
Devina
Medusa
Level 141
God Stats
411W - 413L
1,506 SR
Queue Stats
967W - 935L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Hemanfreak92
Nu Wa
Level 81
God Stats
88W - 65L
1,503 SR
Queue Stats
137W - 127L
1,459 Elo+
Solo
Pele
Pele
dernshore
Pele
Level 62
God Stats
2W - 2L
1,485 SR
Queue Stats
84W - 70L
1,485 Elo+
Solo
Team Averages
Level 89
1,585 SR
1,426 Elo+

VS

Team Averages
Level 88
1,529 SR
1,432 Elo+
Poseidon
Poseidon
BigJohnHanglo
Poseidon
Level 118
God Stats
1W - 1L
1,567 SR
Queue Stats
80W - 82L
1,439 Elo+
Solo
Apollo
Apollo
Bossatron115
Apollo
Level 25
God Stats
3W - 2L
1,571 SR
Queue Stats
8W - 19L
1,239 Elo+
Party 1
Achilles
Achilles
TTV_DEATHBRINGER
Achilles
Level 66
God Stats
1W - 1L
1,752 SR
Queue Stats
37W - 40L
1,410 Elo+
Party 1
Yemoja
Yemoja
XxOSOS1KxX
Yemoja
Level 147
God Stats
0W - 1L
1,502 SR
Queue Stats
69W - 44L
1,499 Elo+
Solo
Nemesis
Nemesis
gonzo0403
Nemesis
Level 82
God Stats
0W - 2L
1,251 SR
Queue Stats
131W - 109L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AVSuite
Chaac
15
6 / 1 / 4
10,241
539
11,130
17,236
14,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
14
1 / 0 / 10
9,131
481
5,398
11,322
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Devina
Medusa
15
5 / 1 / 6
9,667
509
15,045
11,563
5,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 7
10,637
560
15,403
11,580
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
19
11 / 2 / 4
12,288
647
16,526
19,931
8,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigJohnHanglo
Poseidon
15
2 / 9 / 3
8,928
470
12,526
15,500
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
1 / 8 / 0
7,233
381
4,405
15,300
5,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 3 / 2
9,143
481
9,397
18,801
21,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
XxOSOS1KxX
Yemoja
12
0 / 0 / 1
8,162
430
3,525
14,796
11,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
gonzo0403
Nemesis
15
4 / 7 / 3
9,625
507
15,234
23,374
9,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
27
Kills
9
9
Deaths
27
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
AVSuite
Chaac
6
1
4
8
W
Cerberus
1
0
10
6
L
Poseidon
BigJohnHanglo
Poseidon
2
9
3
0.39
L
Apollo
1
8
0
0.13
W
Medusa
Devina
Medusa
5
1
6
8
W
4
5
7
1.5
L
2
3
2
1
L
Yemoja
XxOSOS1KxX
Yemoja
0
0
1
0.5
W
Pele
11
2
4
6.5
L
Nemesis
gonzo0403
Nemesis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,502
Damage
45,087
71,632
Taken
87,771
44,069
Mitigated
52,563
22,888
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AVSuite
Chaac
11,130
1,548
0
5,727
17,236
14,113
51
3,661
13,575
0
57,699
W
Cerberus
5,398
290
0
2,709
11,322
11,206
198
2,816
8,506
33,847
0
L
Poseidon
BigJohnHanglo
Poseidon
12,526
1,503
0
375
15,500
4,771
105
4,793
10,707
86,753
0
L
Apollo
4,405
1,445
0
767
15,300
5,763
315
2,344
12,956
0
42,809
W
Medusa
Devina
Medusa
15,045
4,826
0
4,143
11,563
5,212
0
1,664
9,899
0
74,712
W
15,403
4,538
250
1,182
11,580
4,594
3,313
5,746
5,834
86,774
0
L
9,397
968
0
834
18,801
21,732
0
4,486
14,315
89
48,599
L
Yemoja
XxOSOS1KxX
Yemoja
3,525
1,349
5,566
2,470
14,796
11,032
320
4,627
10,169
35,413
0
W
Pele
16,526
4,688
0
8,877
19,931
8,944
1,906
2,795
17,136
0
125,910
L
Nemesis
gonzo0403
Nemesis
15,234
7,035
0
2,333
23,374
9,265
0
4,551
18,823
0
85,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,964
Gold Earned
43,091
532
Minions Killed
424
0
Camps Cleared
0
1,889,541
Distance Traveled
1,725,453
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,241
539
95
5
0
359,951
0
W
Cerberus
9,131
481
71
4
0
403,023
0
L
Poseidon
8,928
470
142
7
0
358,104
0
L
Apollo
7,233
381
50
3
0
293,670
0
W
Medusa
9,667
509
87
5
0
362,382
8
W
Nu Wa
10,637
560
116
6
0
326,146
2
L
Achilles
9,143
481
65
3
0
366,586
6
L
Yemoja
8,162
430
54
3
0
334,243
2
W
Pele
12,288
647
163
9
0
438,039
3
L
Nemesis
9,625
507
113
6
0
372,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role