Player Matchup

Martichoras
Martichoras
Coltzk95
Martichoras
Level 124
God Stats
13W - 12L
1,538 SR
Queue Stats
494W - 476L
1,482 Elo+
Party 1
Artemis
Artemis
Guitarist
Artemis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,511 Elo+
Solo
Janus
Janus
NYTDespairYT
Janus
Level 76
God Stats
2W - 2L
1,802 SR
Queue Stats
67W - 51L
1,491 Elo+
Party 1
Ares
Ares
Ninjaibis
Ares
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 88L
1,108 Elo+
Solo
Pele
Pele
TheAlphaSeriez
Pele
Level 100
God Stats
7W - 5L
1,675 SR
Queue Stats
138W - 120L
1,520 Elo+
Party 1
Team Averages
Level 82
1,603 SR
1,422 Elo+

VS

Team Averages
Level 89
1,550 SR
1,479 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MoonBlues 17
Bacchus
Level 107
God Stats
20W - 16L
1,625 SR
Queue Stats
419W - 408L
1,469 Elo+
Party 2
Surtr
Surtr
Tyllivan
Surtr
Level 120
God Stats
2W - 1L
1,719 SR
Queue Stats
40W - 43L
1,464 Elo+
Party 3
Vulcan
Vulcan
hmoney20
Vulcan
Level 106
God Stats
9W - 6L
1,691 SR
Queue Stats
327W - 315L
1,548 Elo+
Party 2
Pele
Pele
stana12oz
Pele
Level 46
God Stats
2W - 5L
1,215 SR
Queue Stats
30W - 43L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Coltzk95
Martichoras
8
0 / 7 / 1
4,623
462
3,031
9,779
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Guitarist
Artemis
8
2 / 3 / 0
4,678
468
3,661
5,845
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
4,939
494
4,099
7,668
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 0 / 4
4,652
465
955
5,959
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
4 / 6 / 0
5,798
580
3,336
10,964
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 3 / 3
5,598
560
7,267
7,262
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bacchus
MoonBlues 17
Bacchus
9
1 / 2 / 5
5,880
588
2,573
8,118
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Surtr
Tyllivan
Surtr
12
10 / 0 / 1
7,702
770
8,597
8,402
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
hmoney20
Vulcan
10
3 / 2 / 4
6,419
642
5,542
4,090
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
11
4 / 0 / 4
6,555
656
6,841
7,263
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
20
20
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
3
1.17
L
Martichoras
Coltzk95
Martichoras
0
7
1
0.07
L
Artemis
Guitarist
Artemis
2
3
0
0.67
W
Bacchus
MoonBlues 17
Bacchus
1
2
5
1.75
L
0
4
2
0.25
L
Ares
0
0
4
2
L
4
6
0
0.67
W
Surtr
Tyllivan
Surtr
10
0
1
10.5
W
Vulcan
hmoney20
Vulcan
3
2
4
2.5
W
Pele
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
30,820
40,215
Taken
35,135
13,897
Mitigated
18,458
3,951
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,267
3,158
0
3,266
7,262
1,843
945
652
6,582
35,763
0
L
Martichoras
Coltzk95
Martichoras
3,031
958
0
539
9,779
3,302
0
1,081
8,698
0
25,476
L
Artemis
Guitarist
Artemis
3,661
1,554
0
839
5,845
2,024
0
3,767
2,078
0
22,544
W
Bacchus
MoonBlues 17
Bacchus
2,573
210
127
2,576
8,118
7,397
30
1,262
6,797
12,436
0
L
4,099
414
0
500
7,668
2,451
0
4,128
3,540
33,642
0
L
Ares
955
56
0
994
5,959
3,094
0
4,317
1,642
7,709
0
L
3,336
1,078
0
1,079
10,964
3,026
0
2,473
8,491
0
31,045
W
Surtr
Tyllivan
Surtr
8,597
3,861
0
3,827
8,402
5,303
66
250
8,124
544
46,159
W
Vulcan
hmoney20
Vulcan
5,542
1,191
0
750
4,090
1,384
987
600
3,442
41,878
0
W
Pele
6,841
1,991
0
1,760
7,263
2,531
0
2,003
5,136
0
45,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
32,154
202
Minions Killed
278
0
Camps Cleared
0
934,800
Distance Traveled
1,022,776
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,598
560
51
5
0
178,507
0
L
Martichoras
4,623
462
43
4
0
152,571
0
L
Artemis
4,678
468
39
4
0
170,713
0
W
Bacchus
5,880
588
17
2
0
194,767
3
L
Janus
4,939
494
64
6
0
199,117
0
L
Ares
4,652
465
9
1
0
199,231
0
L
Pele
5,798
580
47
5
0
213,168
0
W
Surtr
7,702
770
68
7
0
211,144
1
W
Vulcan
6,419
642
77
8
0
197,688
0
W
Pele
6,555
656
65
7
0
240,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role