Player Matchup

Atlas
Atlas
Grisak
Atlas
Level 132
God Stats
14W - 11L
1,633 SR
Queue Stats
503W - 495L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pattataking
Morgan Le Fay
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 133L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
Spidermans Cat
Xbalanque
Level 147
God Stats
5W - 1L
1,611 SR
Queue Stats
95W - 100L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
Thors Owl
Baron Samedi
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 76L
1,506 Elo+
Party 1
Freya
Freya
paul_xtreme
Freya
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 110L
1,529 Elo+
Solo
Team Averages
Level 126
1,549 SR
1,512 Elo+

VS

Team Averages
Level 134
1,447 SR
1,512 Elo+
Danzaburou
Danzaburou
I-AKD-I
Danzaburou
Level 253
God Stats
20W - 27L
1,490 SR
Queue Stats
1,836W - 1,898L
1,469 Elo+
Solo
Cupid
Cupid
RocKSTaRDU03
Cupid
Level 104
God Stats
2W - 2L
1,625 SR
Queue Stats
578W - 562L
1,530 Elo+
Solo
Chronos
Chronos
Staivros
Chronos
Level 156
God Stats
3W - 8L
1,335 SR
Queue Stats
274W - 274L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Videolane
Cu Chulainn
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
348W - 339L
1,466 Elo+
Solo
Osiris
Osiris
asTîbo
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Grisak
Atlas
17
6 / 3 / 20
11,365
812
11,433
19,822
30,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Pattataking
Morgan Le Fay
18
9 / 1 / 17
11,304
807
12,913
12,855
8,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Spidermans Cat
Xbalanque
18
8 / 3 / 18
11,257
804
28,588
16,336
9,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Thors Owl
Baron Samedi
17
2 / 3 / 21
10,283
735
9,870
14,306
10,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 21
10,564
755
9,135
14,734
9,072
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I-AKD-I
Danzaburou
13
1 / 4 / 5
8,502
607
7,343
8,821
4,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 6 / 8
9,761
697
16,264
19,070
9,058
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Staivros
Chronos
19
3 / 4 / 6
10,615
758
16,593
13,091
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Videolane
Cu Chulainn
18
6 / 7 / 2
10,584
756
13,796
17,731
20,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
asTîbo
Osiris
14
0 / 8 / 6
8,417
601
6,446
19,434
24,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
39
28
Kills
12
12
Deaths
29
97
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Atlas
Grisak
Atlas
6
3
20
5.33
L
Danzaburou
I-AKD-I
Danzaburou
1
4
5
0.88
W
Morgan Le Fay
Pattataking
Morgan Le Fay
9
1
17
17.5
L
2
6
8
1
W
Xbalanque
Spidermans Cat
Xbalanque
8
3
18
5.67
L
Chronos
Staivros
Chronos
3
4
6
1.5
W
Baron Samedi
Thors Owl
Baron Samedi
2
3
21
4.17
L
Cu Chulainn
Videolane
Cu Chulainn
6
7
2
1
L
Osiris
asTîbo
Osiris
0
8
6
0.38
W
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,939
Damage
60,442
78,053
Taken
78,147
67,902
Mitigated
65,786
27,674
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Grisak
Atlas
11,433
3,353
2,324
4,514
19,822
30,216
316
3,440
15,823
18,342
0
L
Danzaburou
I-AKD-I
Danzaburou
7,343
1,183
231
1,415
8,821
4,867
0
5,897
2,924
0
12,024
W
Morgan Le Fay
Pattataking
Morgan Le Fay
12,913
2,046
1,761
3,274
12,855
8,646
1,574
1,779
10,898
23,037
0
L
16,264
5,204
2,850
6,070
19,070
9,058
1,089
10,175
8,895
0
31,313
W
Xbalanque
Spidermans Cat
Xbalanque
28,588
11,868
914
2,213
16,336
9,912
2,570
2,516
13,507
0
56,810
L
Chronos
Staivros
Chronos
16,593
2,311
559
2,346
13,091
6,497
1,156
6,659
6,432
36,437
0
W
Baron Samedi
Thors Owl
Baron Samedi
9,870
596
3,262
3,221
14,306
10,056
511
4,622
9,355
17,245
0
L
Cu Chulainn
Videolane
Cu Chulainn
13,796
1,039
1,991
1,852
17,731
20,784
449
10,856
6,875
0
23,570
L
Osiris
asTîbo
Osiris
6,446
1,148
305
904
19,434
24,580
0
9,764
9,670
0
11,770
W
9,135
2,535
1,629
4,562
14,734
9,072
2,352
4,236
10,078
32,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,773
Gold Earned
47,879
165
Minions Killed
117
0
Camps Cleared
0
1,228,725
Distance Traveled
1,090,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,365
812
6
0
0
267,749
0
L
Danzaburou
8,502
607
8
1
0
148,039
0
W
Morgan Le Fay
11,304
807
21
2
0
293,172
0
L
Cupid
9,761
697
37
3
0
244,352
0
W
Xbalanque
11,257
804
58
4
0
236,516
0
L
Chronos
10,615
758
41
3
0
247,674
0
W
Baron Samedi
10,283
735
22
2
0
209,026
0
L
Cu Chulainn
10,584
756
20
1
0
229,675
0
L
Osiris
8,417
601
11
1
0
220,413
0
W
Freya
10,564
755
58
4
0
222,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role