Player Matchup

Ix Chel
Ix Chel
Arclux
Ix Chel
Level 120
God Stats
7W - 9L
1,520 SR
Queue Stats
73W - 76L
1,525 Elo+
Party 2
Awilix
Awilix
LeBacz
Awilix
Level 65
God Stats
9W - 11L
1,500 SR
Queue Stats
621W - 613L
1,491 Elo+
Solo
Hercules
Hercules
OMG ItZ Raph
Hercules
Level 122
God Stats
5W - 2L
1,792 SR
Queue Stats
68W - 74L
1,525 Elo+
Party 2
Team Averages
Level 102
1,604 SR
1,513 Elo+

VS

Team Averages
Level 90
1,382 SR
1,491 Elo+
Ra
Ra
Gergoslav
Ra
Level 147
God Stats
0W - 1L
1,327 SR
Queue Stats
151W - 160L
1,501 Elo+
Party 1
Discordia
Discordia
Habybl
Discordia
Level 54
God Stats
2W - 7L
1,332 SR
Queue Stats
278W - 302L
1,518 Elo+
Party 1
Chang'e
Chang'e
Kalich91
Chang'e
Level 68
God Stats
57W - 64L
1,489 SR
Queue Stats
563W - 551L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arclux
Ix Chel
9
1 / 2 / 2
6,958
696
4,324
6,165
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
LeBacz
Awilix
10
2 / 2 / 2
7,671
767
4,488
7,125
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
OMG ItZ Raph
Hercules
10
2 / 0 / 3
7,617
762
4,368
11,524
9,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
7,074
707
5,030
5,307
1,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Habybl
Discordia
11
2 / 2 / 2
7,673
767
8,188
4,379
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Kalich91
Chang'e
11
1 / 0 / 2
7,271
727
4,263
6,592
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
4
4
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Arclux
Ix Chel
1
2
2
1
L
1
3
3
0.83
L
Discordia
Habybl
Discordia
2
2
2
1.5
L
Chang'e
Kalich91
Chang'e
1
0
2
2
W
Awilix
LeBacz
Awilix
2
2
2
1.5
W
Hercules
OMG ItZ Raph
Hercules
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,180
Damage
17,481
24,814
Taken
16,278
18,092
Mitigated
5,514
7,540
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Arclux
Ix Chel
4,324
108
939
1,697
6,165
5,629
0
5,638
527
25,867
0
L
5,030
643
358
684
5,307
1,983
0
1,517
3,672
24,077
0
L
Discordia
Habybl
Discordia
8,188
194
0
202
4,379
1,316
0
1,196
3,103
32,280
0
L
Chang'e
Kalich91
Chang'e
4,263
610
1,078
3,460
6,592
2,215
0
1,417
5,041
22,701
0
W
Awilix
LeBacz
Awilix
4,488
1,086
0
0
7,125
2,831
0
4,980
2,145
0
20,488
W
Hercules
OMG ItZ Raph
Hercules
4,368
1,000
0
4,904
11,524
9,632
0
7,068
4,456
0
13,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,246
Gold Earned
22,018
91
Minions Killed
110
0
Camps Cleared
0
564,982
Distance Traveled
550,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,958
696
40
4
0
170,356
0
L
Ra
7,074
707
38
4
0
170,782
0
L
Discordia
7,673
767
41
4
0
184,453
0
L
Chang'e
7,271
727
31
3
0
194,798
0
W
Awilix
7,671
767
33
3
0
198,120
0
W
Hercules
7,617
762
18
2
0
196,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role