Player Matchup

Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Demon46f
Terra
Level 67
God Stats
4W - 4L
1,650 SR
Queue Stats
170W - 162L
1,531 Elo+
Party 2
Bellona
Bellona
Der_ExiiT
Bellona
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 115L
1,522 Elo+
Solo
Kali
Kali
WaldemarWaleczny
Kali
Level 127
God Stats
7W - 7L
1,545 SR
Queue Stats
184W - 180L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sewix52
Morgan Le Fay
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 43L
1,500 Elo+
Solo
Team Averages
Level 86
1,539 SR
1,510 Elo+

VS

Team Averages
Level 100
1,514 SR
1,472 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Kayraesn
King Arthur
Level 122
God Stats
2W - 0L
1,715 SR
Queue Stats
88W - 82L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
THE_ELITE194
Kumbhakarna
Level 43
God Stats
5W - 16L
1,283 SR
Queue Stats
47W - 77L
1,367 Elo+
Party 1
Ra
Ra
o Ethxn o
Ra
Level 108
God Stats
26W - 25L
1,570 SR
Queue Stats
427W - 405L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 1 / 0
6,071
434
7,478
10,649
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Demon46f
Terra
9
0 / 2 / 0
6,048
432
4,967
11,399
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Der_ExiiT
Bellona
11
0 / 3 / 0
6,275
448
4,716
10,708
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,359
454
4,655
15,092
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
sewix52
Morgan Le Fay
12
1 / 3 / 0
7,167
512
4,445
8,853
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 2
7,490
535
2,587
8,634
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
 
Izanami
12
0 / 0 / 0
6,941
496
7,103
9,336
3,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Kayraesn
King Arthur
14
3 / 0 / 4
8,210
586
11,342
12,057
11,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kumbhakarna
THE_ELITE194
Kumbhakarna
11
2 / 0 / 1
7,213
515
5,680
11,715
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

14
6 / 0 / 3
8,421
602
10,530
7,761
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
W
Fenrir
 
Fenrir
2
2
2
1.5
W
Izanami
 
Izanami
0
0
0
0
L
Terra
Demon46f
Terra
0
2
0
0
L
Bellona
Der_ExiiT
Bellona
0
3
0
0
W
King Arthur
Kayraesn
King Arthur
3
0
4
5
W
Kumbhakarna
THE_ELITE194
Kumbhakarna
2
0
1
2.5
L
0
4
1
0.13
W
6
0
3
7.5
L
Morgan Le Fay
sewix52
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,261
Damage
37,242
56,701
Taken
49,503
29,904
Mitigated
32,649
15,166
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,478
4,007
0
4,262
10,649
4,251
84
3,705
6,944
0
42,105
W
Fenrir
 
Fenrir
2,587
1,006
0
1,817
8,634
3,210
2,164
792
7,842
0
42,398
W
Izanami
 
Izanami
7,103
4,809
0
4,757
9,336
3,556
0
2,293
7,043
0
70,763
L
Terra
Demon46f
Terra
4,967
824
346
2,329
11,399
8,890
0
3,426
7,874
21,863
0
L
Bellona
Der_ExiiT
Bellona
4,716
1,691
0
4,243
10,708
7,069
0
450
10,220
0
38,902
W
King Arthur
Kayraesn
King Arthur
11,342
1,250
0
2,121
12,057
11,201
227
1,097
10,960
0
58,326
W
Kumbhakarna
THE_ELITE194
Kumbhakarna
5,680
772
0
1,249
11,715
11,169
0
2,643
9,072
18,753
0
L
4,655
2,339
0
1,815
15,092
6,077
0
3,195
11,897
0
49,815
W
10,530
1,489
1,338
3,216
7,761
3,513
0
2,587
5,174
65,299
0
L
Morgan Le Fay
sewix52
Morgan Le Fay
4,445
858
0
2,171
8,853
3,617
490
5,297
3,556
52,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
38,275
334
Minions Killed
390
0
Camps Cleared
0
1,289,282
Distance Traveled
1,335,967
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,071
434
73
5
0
243,369
4
W
Fenrir
7,490
535
70
5
0
230,503
0
W
Izanami
6,941
496
110
8
0
230,105
2
L
Terra
6,048
432
24
2
0
264,279
2
L
Bellona
6,275
448
66
5
0
233,309
0
W
King Arthur
8,210
586
93
7
0
284,901
2
W
Kumbhakarna
7,213
515
19
1
0
299,225
0
L
Kali
6,359
454
75
5
0
295,165
0
W
Ra
8,421
602
98
7
0
291,233
0
L
Morgan Le Fay
7,167
512
96
7
0
253,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role