Player Matchup

Sol
Sol
Alief_nique
Sol
Level 45
God Stats
6W - 10L
1,466 SR
Queue Stats
279W - 293L
1,405 Elo+
Solo
Pele
Pele
DarkWolfMindo
Pele
Level 101
God Stats
11W - 2L
1,463 SR
Queue Stats
300W - 296L
1,474 Elo+
Solo
Mulan
Mulan
Naynix_bsk
Mulan
Level 105
God Stats
3W - 3L
1,666 SR
Queue Stats
90W - 94L
1,466 Elo+
Solo
Agni
Agni
PãoPãoNoel
Agni
Level 47
God Stats
0W - 4L
1,178 SR
Queue Stats
1W - 5L
1,415 Elo+
Party 1
Chang'e
Chang'e
PãoTufaNoel
Chang'e
Level 25
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 65
1,407 SR
1,452 Elo+

VS

Team Averages
Level 105
1,456 SR
1,391 Elo+
Nemesis
Nemesis
Hemanfreak92
Nemesis
Level 81
God Stats
10W - 20L
1,347 SR
Queue Stats
137W - 127L
1,448 Elo+
Solo
Guan Yu
Guan Yu
HuertaTheFrijol
Guan Yu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 129L
1,535 Elo+
Solo
Charybdis
Charybdis
Padre691986
Charybdis
Level 107
God Stats
4W - 9L
1,501 SR
Queue Stats
158W - 158L
1,510 Elo+
Solo
Bacchus
Bacchus
chinoecv97
Bacchus
Level 87
God Stats
3W - 3L
1,184 SR
Queue Stats
43W - 53L
1,049 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
esokrtama
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,748 SR
Queue Stats
76W - 85L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,101
510
2,904
4,473
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 1
6,064
606
5,915
9,333
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
7
0 / 2 / 0
4,317
432
1,430
4,475
1,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 0 / 2
4,377
438
1,589
4,158
1,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
PãoTufaNoel
Chang'e
8
1 / 2 / 2
4,775
478
3,294
5,766
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hemanfreak92
Nemesis
10
1 / 2 / 3
6,321
632
3,802
9,299
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 0
7,464
746
4,259
8,020
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Padre691986
Charybdis
10
0 / 1 / 0
5,712
571
3,583
6,963
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
chinoecv97
Bacchus
9
1 / 3 / 0
5,714
571
2,380
6,265
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
esokrtama
Morgan Le Fay
10
0 / 1 / 0
5,797
580
2,356
2,539
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
6
6
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
3
2
1
1.75
W
Nemesis
Hemanfreak92
Nemesis
1
2
3
1.25
W
4
0
0
4
L
Mulan
0
2
0
0
W
Charybdis
Padre691986
Charybdis
0
1
0
0
L
0
0
2
1
L
Chang'e
PãoTufaNoel
Chang'e
1
2
2
1
W
Bacchus
chinoecv97
Bacchus
1
3
0
0.33
W
Morgan Le Fay
esokrtama
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,132
Damage
16,380
28,205
Taken
33,086
8,535
Mitigated
16,138
6,937
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,904
1,496
0
1,018
4,473
985
0
463
3,957
23,672
0
L
5,915
1,635
0
1,188
9,333
2,720
0
794
8,539
0
41,175
W
Nemesis
Hemanfreak92
Nemesis
3,802
1,428
0
2,565
9,299
3,176
659
1,094
8,205
0
41,115
W
4,259
678
20
3,091
8,020
4,223
2,127
0
8,020
0
46,676
L
Mulan
1,430
376
0
465
4,475
1,801
0
0
4,475
0
16,168
W
Charybdis
Padre691986
Charybdis
3,583
1,663
0
3,916
6,963
2,374
1,012
2,606
4,357
0
43,519
L
1,589
287
261
345
4,158
1,360
80
1,907
2,251
15,471
0
L
Chang'e
PãoTufaNoel
Chang'e
3,294
102
1,100
2,560
5,766
1,669
129
1,487
4,247
23,038
0
W
Bacchus
chinoecv97
Bacchus
2,380
296
0
1,103
6,265
5,514
252
3,273
2,992
11,809
0
W
Morgan Le Fay
esokrtama
Morgan Le Fay
2,356
41
0
731
2,539
851
266
814
1,725
25,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
31,008
187
Minions Killed
282
0
Camps Cleared
0
1,019,145
Distance Traveled
1,008,703
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,101
510
36
4
0
187,936
0
L
Pele
6,064
606
60
6
0
245,063
0
W
Nemesis
6,321
632
71
7
0
218,165
0
W
Guan Yu
7,464
746
76
8
0
199,961
1
L
Mulan
4,317
432
23
2
0
138,053
2
W
Charybdis
5,712
571
78
8
0
166,741
0
L
Agni
4,377
438
26
3
0
227,698
1
L
Chang'e
4,775
478
42
4
0
220,395
2
W
Bacchus
5,714
571
15
2
0
212,291
0
W
Morgan Le Fay
5,797
580
42
4
0
211,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role