Player Matchup

Ao Kuang
Ao Kuang
NOEEZYY
Ao Kuang
Level 127
God Stats
28W - 35L
1,493 SR
Queue Stats
246W - 239L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Ratboy1337
Sun Wukong
Level 109
God Stats
6W - 3L
1,709 SR
Queue Stats
207W - 110L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
THEHONKINGGOD
Cthulhu
Level 15
God Stats
6W - 7L
1,402 SR
Queue Stats
56W - 42L
1,564 Elo+
Party 2
Charybdis
Charybdis
TrashMan677
Charybdis
Level 68
God Stats
3W - 0L
1,824 SR
Queue Stats
13W - 11L
1,449 Elo+
Solo
Nu Wa
Nu Wa
eviek
Nu Wa
Level 129
God Stats
126W - 126L
1,486 SR
Queue Stats
1,023W - 1,035L
1,398 Elo+
Solo
Team Averages
Level 90
1,583 SR
1,490 Elo+

VS

Team Averages
Level 73
1,599 SR
1,402 Elo+
Cernunnos
Cernunnos
GenesisPrime82
Cernunnos
Level 68
God Stats
1W - 1L
1,737 SR
Queue Stats
22W - 17L
1,502 Elo+
Party 1
Freya
Freya
Kamajiii
Freya
Level 89
God Stats
14W - 11L
1,770 SR
Queue Stats
67W - 51L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
Kantimfisa
Baron Samedi
Level 99
God Stats
17W - 11L
1,578 SR
Queue Stats
48W - 65L
1,411 Elo+
Solo
Jormungandr
Jormungandr
KnownEAGLE1043
Jormungandr
Level 106
God Stats
13W - 20L
1,412 SR
Queue Stats
132W - 153L
1,377 Elo+
Party 1
Thanatos
Thanatos
Lexalight
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NOEEZYY
Ao Kuang
18
17 / 1 / 5
13,305
1,331
16,514
10,269
5,185
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Ratboy1337
Sun Wukong
17
3 / 1 / 13
10,369
1,037
10,382
13,567
8,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
17
3 / 0 / 18
11,304
1,130
19,874
17,104
20,101
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
TrashMan677
Charybdis
17
2 / 1 / 15
10,900
1,090
10,795
6,947
3,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
eviek
Nu Wa
17
2 / 0 / 21
11,224
1,122
15,807
5,687
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

268

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GenesisPrime82
Cernunnos
15
0 / 5 / 2
9,552
955
8,344
17,534
7,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Kamajiii
Freya
15
2 / 3 / 1
9,865
987
12,312
12,338
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Kantimfisa
Baron Samedi
15
0 / 3 / 3
9,512
951
10,552
11,123
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
KnownEAGLE1043
Jormungandr
15
1 / 4 / 2
9,948
995
13,376
21,206
22,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Lexalight
Thanatos
15
0 / 12 / 1
9,044
904
4,280
18,492
7,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
12
27
Kills
3
3
Deaths
27
72
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
GenesisPrime82
Cernunnos
0
5
2
0.2
L
Freya
Kamajiii
Freya
2
3
1
0.83
L
Baron Samedi
Kantimfisa
Baron Samedi
0
3
3
0.5
L
Jormungandr
KnownEAGLE1043
Jormungandr
1
4
2
0.5
L
Thanatos
Lexalight
Thanatos
0
12
1
0.04
W
Ao Kuang
NOEEZYY
Ao Kuang
17
1
5
19.5
W
Sun Wukong
Ratboy1337
Sun Wukong
3
1
13
9.5
W
Cthulhu
3
0
18
12
W
Charybdis
TrashMan677
Charybdis
2
1
15
9.5
W
Nu Wa
eviek
Nu Wa
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,372
Damage
48,864
53,574
Taken
80,693
40,891
Mitigated
48,292
11,367
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
GenesisPrime82
Cernunnos
8,344
2,559
214
3,328
17,534
7,232
0
10,903
5,869
0
49,313
L
Freya
Kamajiii
Freya
12,312
3,766
0
1,773
12,338
4,776
0
5,968
5,769
25,909
0
L
Baron Samedi
Kantimfisa
Baron Samedi
10,552
221
2,265
1,184
11,123
5,449
0
7,092
3,881
31,608
0
L
Jormungandr
KnownEAGLE1043
Jormungandr
13,376
2,282
0
577
21,206
22,882
0
12,198
8,116
38,041
843
L
Thanatos
Lexalight
Thanatos
4,280
1,123
0
2,240
18,492
7,953
0
12,777
5,311
0
17,135
W
Ao Kuang
NOEEZYY
Ao Kuang
16,514
5,120
0
4,249
10,269
5,185
0
6,363
3,393
29,636
0
W
Sun Wukong
Ratboy1337
Sun Wukong
10,382
1,321
0
3,405
13,567
8,941
0
9,652
3,338
0
22,044
W
Cthulhu
19,874
823
1,430
1,727
17,104
20,101
0
9,574
6,883
31,235
2,347
W
Charybdis
TrashMan677
Charybdis
10,795
6,409
0
362
6,947
3,843
0
5,784
1,026
0
31,404
W
Nu Wa
eviek
Nu Wa
15,807
5,674
0
194
5,687
2,821
0
3,854
1,718
36,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,102
Gold Earned
47,921
228
Minions Killed
276
10
Camps Cleared
3
996,138
Distance Traveled
865,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,552
955
88
9
0
176,994
0
L
Freya
9,865
987
27
3
1
176,291
0
L
Baron Samedi
9,512
951
56
6
2
171,417
0
L
Jormungandr
9,948
995
74
7
0
175,749
0
L
Thanatos
9,044
904
31
3
0
164,699
0
W
Ao Kuang
13,305
1,331
28
3
8
204,079
0
W
Sun Wukong
10,369
1,037
40
4
1
202,403
0
W
Cthulhu
11,304
1,130
27
3
1
214,170
0
W
Charybdis
10,900
1,090
64
6
0
167,827
0
W
Nu Wa
11,224
1,122
69
7
0
207,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role