Player Matchup

King Arthur
King Arthur
Gwick3d
King Arthur
Level 108
God Stats
20W - 33L
1,414 SR
Queue Stats
104W - 122L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
SilverEagle1755
Kukulkan
Level 149
God Stats
4W - 6L
1,241 SR
Queue Stats
394W - 442L
1,393 Elo+
Party 2
Charybdis
Charybdis
UsefulStatistic
Charybdis
Level 147
God Stats
21W - 11L
1,476 SR
Queue Stats
149W - 158L
1,451 Elo+
Solo
Team Averages
Level 135
1,377 SR
1,429 Elo+

VS

Team Averages
Level 135
1,543 SR
1,422 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GingerBeautimus
Janus
Level 119
God Stats
1W - 2L
1,622 SR
Queue Stats
38W - 44L
1,359 Elo+
Party 1
Neith
Neith
XxHoly420xX
Neith
Level 128
God Stats
1W - 3L
1,507 SR
Queue Stats
37W - 40L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gwick3d
King Arthur
12
5 / 1 / 7
9,074
907
6,412
10,758
10,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
9
0 / 3 / 3
7,295
730
4,393
8,587
3,261
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
UsefulStatistic
Charybdis
12
9 / 1 / 5
9,969
997
13,361
9,108
4,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 2 / 2
7,628
763
7,617
10,009
9,258
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 3
7,500
750
5,285
8,852
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 7 / 3
7,164
716
7,063
10,453
3,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
4
5
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
2
1.5
L
1
5
3
0.5
W
King Arthur
Gwick3d
King Arthur
5
1
7
8.5
W
Kukulkan
0
3
3
0.5
W
Charybdis
UsefulStatistic
Charybdis
9
1
5
11.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,166
Damage
19,965
28,453
Taken
29,314
17,534
Mitigated
16,180
3,413
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,617
1,161
0
1,407
10,009
9,258
0
1,498
8,507
0
24,566
L
5,285
326
148
163
8,852
3,165
80
1,848
7,000
23,193
0
W
King Arthur
Gwick3d
King Arthur
6,412
808
0
1,223
10,758
10,177
144
2,019
8,399
0
15,246
W
Kukulkan
4,393
833
0
324
8,587
3,261
492
2,388
5,954
24,269
0
W
Charybdis
UsefulStatistic
Charybdis
13,361
6,885
0
1,866
9,108
4,096
1,928
1,915
6,992
0
45,797
L
7,063
3,086
0
1,499
10,453
3,757
255
1,334
9,119
0
16,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
22,292
89
Minions Killed
62
0
Camps Cleared
0
562,299
Distance Traveled
516,520
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,628
763
26
3
0
192,631
0
L
Janus
7,500
750
25
3
0
160,497
0
W
King Arthur
9,074
907
10
1
0
205,184
0
W
Kukulkan
7,295
730
23
2
0
171,918
1
W
Charybdis
9,969
997
56
6
0
185,197
5
L
Neith
7,164
716
11
1
0
163,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role