Player Matchup

Jing Wei
Jing Wei
Gyutaro_Demon
Jing Wei
Level 65
God Stats
6W - 7L
1,411 SR
Queue Stats
99W - 104L
1,433 Elo+
Solo
Ra
Ra
LilBingus69
Ra
Level 47
God Stats
14W - 8L
1,381 SR
Queue Stats
117W - 110L
1,462 Elo+
Party 1
Charon
Charon
MrHammond8Twitch
Charon
Level 127
God Stats
6W - 8L
1,409 SR
Queue Stats
364W - 364L
1,422 Elo+
Solo
Thor
Thor
RustyWorm
Thor
Level 58
God Stats
6W - 15L
1,395 SR
Queue Stats
166W - 175L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
ZXRYD
Sun Wukong
Level 65
God Stats
6W - 4L
1,549 SR
Queue Stats
250W - 252L
1,421 Elo+
Solo
Team Averages
Level 72
1,429 SR
1,433 Elo+

VS

Team Averages
Level 80
1,488 SR
1,426 Elo+
Anubis
Anubis
BeLegend
Anubis
Level 87
God Stats
192W - 127L
1,580 SR
Queue Stats
215W - 148L
1,518 Elo+
Solo
Charon
Charon
Burning-Tundra11
Charon
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 222L
1,273 Elo+
Solo
Chernobog
Chernobog
MrVantage
Chernobog
Level 133
God Stats
3W - 4L
1,405 SR
Queue Stats
82W - 78L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WANAYA
Morgan Le Fay
Level 55
God Stats
3W - 2L
1,473 SR
Queue Stats
28W - 25L
1,403 Elo+
Solo
Poseidon
Poseidon
ibnlwaleed
Poseidon
Level 89
God Stats
220W - 197L
1,481 SR
Queue Stats
1,078W - 1,084L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gyutaro_Demon
Jing Wei
7
0 / 3 / 0
4,465
406
1,312
7,806
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 0
6,621
602
5,859
7,422
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 1 / 1
5,093
463
2,405
7,421
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
9
1 / 5 / 3
5,831
530
2,569
10,107
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ZXRYD
Sun Wukong
12
1 / 1 / 0
6,918
629
2,127
8,011
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeLegend
Anubis
11
4 / 1 / 2
6,656
605
6,738
6,220
2,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 3
5,655
514
3,545
4,489
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
MrVantage
Chernobog
10
2 / 1 / 3
5,986
544
5,619
6,529
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
WANAYA
Morgan Le Fay
11
2 / 1 / 0
5,680
516
5,476
4,508
2,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ibnlwaleed
Poseidon
11
3 / 3 / 0
6,206
564
4,732
6,153
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
12
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
BeLegend
Anubis
4
1
2
5
W
0
0
3
1.5
L
Jing Wei
Gyutaro_Demon
Jing Wei
0
3
0
0
L
4
2
0
2
L
0
1
1
0.5
W
Chernobog
MrVantage
Chernobog
2
1
3
3.5
L
Thor
1
5
3
0.5
W
Morgan Le Fay
WANAYA
Morgan Le Fay
2
1
0
2
L
Sun Wukong
ZXRYD
Sun Wukong
1
1
0
1
W
Poseidon
ibnlwaleed
Poseidon
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
26,110
40,767
Taken
27,899
17,076
Mitigated
12,972
8,737
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BeLegend
Anubis
6,738
306
0
3,344
6,220
2,780
0
1,517
4,579
60,881
0
W
3,545
280
0
1,863
4,489
3,302
0
2,209
2,168
13,269
0
L
Jing Wei
Gyutaro_Demon
Jing Wei
1,312
943
0
625
7,806
1,788
0
2,013
5,793
0
16,593
L
5,859
914
696
2,403
7,422
2,700
0
5,460
1,724
45,949
0
L
2,405
504
0
1,501
7,421
4,348
0
4,402
2,849
12,828
0
W
Chernobog
MrVantage
Chernobog
5,619
3,209
0
1,506
6,529
2,255
291
810
5,685
0
32,141
L
Thor
2,569
606
0
945
10,107
3,428
0
2,857
7,110
0
34,297
W
Morgan Le Fay
WANAYA
Morgan Le Fay
5,476
473
0
740
4,508
2,631
0
0
4,508
33,722
0
L
Sun Wukong
ZXRYD
Sun Wukong
2,127
245
0
2,567
8,011
4,812
0
5,211
2,800
0
49,327
W
Poseidon
ibnlwaleed
Poseidon
4,732
517
0
2,180
6,153
2,004
612
3,243
2,695
40,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
30,183
275
Minions Killed
269
0
Camps Cleared
0
1,001,963
Distance Traveled
1,016,649
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,656
605
82
7
0
210,336
0
W
Charon
5,655
514
4
0
0
195,706
5
L
Jing Wei
4,465
406
25
2
0
176,603
0
L
Ra
6,621
602
92
8
0
224,872
0
L
Charon
5,093
463
11
1
0
206,427
0
W
Chernobog
5,986
544
51
5
0
191,472
3
L
Thor
5,831
530
55
5
0
200,335
2
W
Morgan Le Fay
5,680
516
50
5
0
196,693
0
L
Sun Wukong
6,918
629
92
8
0
193,726
0
W
Poseidon
6,206
564
82
7
0
222,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role