Player Matchup

Ra
Ra
ChazyRecs
Ra
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
Chupapi8329
Jormungandr
Level 69
God Stats
3W - 2L
1,443 SR
Queue Stats
18W - 18L
1,475 Elo+
Party 2
Artemis
Artemis
GALVATRON10
Artemis
Level 67
God Stats
10W - 8L
1,515 SR
Queue Stats
14W - 14L
1,466 Elo+
Party 2
Team Averages
Level 55
1,486 SR
1,485 Elo+

VS

Team Averages
Level 74
1,413 SR
1,230 Elo+
Ishtar
Ishtar
FERDJAMMER
Ishtar
Level 144
God Stats
2W - 7L
1,239 SR
Queue Stats
223W - 232L
1,382 Elo+
Solo
Ra
Ra
Strapzz
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 1
Bacchus
Bacchus
xLordGruntx
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
11,355
873
13,433
8,225
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Chupapi8329
Jormungandr
14
4 / 2 / 12
10,772
829
13,247
14,621
14,782
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
GALVATRON10
Artemis
14
7 / 1 / 7
11,274
867
12,718
8,122
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FERDJAMMER
Ishtar
11
0 / 4 / 3
9,083
699
6,858
17,355
6,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 8 / 3
9,570
736
5,348
11,271
4,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
xLordGruntx
Bacchus
12
2 / 4 / 1
9,551
735
6,470
15,941
20,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
4
5
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Jormungandr
Chupapi8329
Jormungandr
4
2
12
5
L
Ishtar
FERDJAMMER
Ishtar
0
4
3
0.38
W
Artemis
GALVATRON10
Artemis
7
1
7
10.5
L
2
8
3
0.44
L
Bacchus
xLordGruntx
Bacchus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
18,676
30,968
Taken
44,567
21,675
Mitigated
32,193
6,732
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,433
1,812
2,393
2,515
8,225
3,510
534
3,807
4,418
51,044
0
W
Jormungandr
Chupapi8329
Jormungandr
13,247
3,247
0
1,032
14,621
14,782
120
6,266
8,076
34,190
957
L
Ishtar
FERDJAMMER
Ishtar
6,858
4,457
265
3,365
17,355
6,838
0
8,875
8,328
0
35,616
W
Artemis
GALVATRON10
Artemis
12,718
5,293
0
792
8,122
3,383
1,684
1,782
6,340
0
55,004
L
5,348
659
384
1,043
11,271
4,954
0
8,204
3,067
27,383
0
L
Bacchus
xLordGruntx
Bacchus
6,470
698
255
1,534
15,941
20,401
0
8,197
7,449
18,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
28,204
153
Minions Killed
98
0
Camps Cleared
0
729,931
Distance Traveled
650,906
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,355
873
75
6
0
265,096
0
W
Jormungandr
10,772
829
24
2
0
250,520
0
L
Ishtar
9,083
699
45
3
0
221,525
2
W
Artemis
11,274
867
54
4
0
214,315
2
L
Ra
9,570
736
34
3
0
194,182
0
L
Bacchus
9,551
735
19
1
0
235,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role