Player Matchup

Yemoja
Yemoja
KyleTriste
Yemoja
Level 27
God Stats
2W - 2L
1,597 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hades
Hades
Meli76
Hades
Level 38
God Stats
0W - 1L
1,446 SR
Queue Stats
14W - 15L
1,446 Elo+
Solo
Bastet
Bastet
WARTURTLE1023
Bastet
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
iFrosty US
Hou Yi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,627 Elo+
Party 2
Chaac
Chaac
jasonfin
Chaac
Level 46
God Stats
1W - 5L
1,342 SR
Queue Stats
32W - 47L
1,363 Elo+
Solo
Team Averages
Level 56
1,477 SR
1,487 Elo+

VS

Team Averages
Level 30
1,460 SR
1,406 Elo+
Ravana
Ravana
AdmiralWeeb
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,376 Elo+
Party 1
Geb
Geb
Idnir
Geb
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,394 Elo+
Party 1
Chernobog
Chernobog
LtNickWild
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,315 Elo+
Party 1
Hel
Hel
SpheaI
Hel
Level 44
God Stats
4W - 1L
1,302 SR
Queue Stats
39W - 51L
1,372 Elo+
Party 1
Anubis
Anubis
Xen0Mystic
Anubis
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 40L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KyleTriste
Yemoja
12
0 / 0 / 3
7,808
459
5,482
6,712
5,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Meli76
Hades
12
0 / 6 / 1
7,233
425
4,251
12,790
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 2 / 3
8,651
509
10,381
14,071
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
iFrosty US
Hou Yi
13
3 / 2 / 0
8,175
481
9,768
9,313
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
jasonfin
Chaac
15
0 / 1 / 4
9,101
535
6,480
11,406
14,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
4 / 2 / 4
8,695
511
10,385
15,040
10,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
Idnir
Geb
13
1 / 2 / 4
7,713
454
2,086
10,701
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
LtNickWild
Chernobog
12
1 / 1 / 5
7,109
418
6,868
11,805
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
SpheaI
Hel
11
0 / 1 / 6
7,468
439
3,306
8,484
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Xen0Mystic
Anubis
17
5 / 1 / 3
10,345
609
11,978
9,658
5,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
11
11
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
2
4
3
W
Geb
Idnir
Geb
1
2
4
1.5
L
Yemoja
KyleTriste
Yemoja
0
0
3
1.5
W
Chernobog
LtNickWild
Chernobog
1
1
5
3.5
L
Hades
Meli76
Hades
0
6
1
0.08
W
Hel
SpheaI
Hel
0
1
6
3
L
4
2
3
2.75
W
Anubis
Xen0Mystic
Anubis
5
1
3
6.5
L
Hou Yi
iFrosty US
Hou Yi
3
2
0
1.5
L
Chaac
jasonfin
Chaac
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,362
Damage
34,623
54,292
Taken
55,688
31,937
Mitigated
38,480
13,720
Healing
25,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,385
3,425
0
3,185
15,040
10,955
0
3,025
12,015
0
56,584
W
Geb
Idnir
Geb
2,086
192
0
216
10,701
10,803
0
1,068
9,633
22,137
0
L
Yemoja
KyleTriste
Yemoja
5,482
179
3,508
1,843
6,712
5,124
225
1,880
4,832
27,072
0
W
Chernobog
LtNickWild
Chernobog
6,868
2,886
0
5,872
11,805
4,634
0
3,143
8,662
0
49,019
L
Hades
Meli76
Hades
4,251
729
13
2,792
12,790
4,687
0
5,586
7,204
37,204
0
W
Hel
SpheaI
Hel
3,306
377
4,430
5,476
8,484
6,980
0
1,513
6,971
25,428
0
L
10,381
3,577
0
2,370
14,071
4,717
0
4,032
10,039
0
55,692
W
Anubis
Xen0Mystic
Anubis
11,978
247
0
6,710
9,658
5,108
0
2,005
7,653
116,237
0
L
Hou Yi
iFrosty US
Hou Yi
9,768
2,892
62
409
9,313
3,280
784
2,726
6,587
0
64,859
L
Chaac
jasonfin
Chaac
6,480
567
0
2,723
11,406
14,129
0
3,232
8,174
0
69,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
41,330
398
Minions Killed
409
0
Camps Cleared
0
1,601,047
Distance Traveled
1,658,874
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,695
511
78
5
0
355,480
0
W
Geb
7,713
454
39
2
0
321,725
0
L
Yemoja
7,808
459
46
3
0
309,113
7
W
Chernobog
7,109
418
78
5
0
332,208
0
L
Hades
7,233
425
64
4
0
318,514
0
W
Hel
7,468
439
35
2
0
342,590
1
L
Bastet
8,651
509
73
4
0
402,270
1
W
Anubis
10,345
609
179
11
0
306,871
5
L
Hou Yi
8,175
481
112
7
0
288,221
3
L
Chaac
9,101
535
103
6
0
282,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role