Player Matchup

Cthulhu
Cthulhu
Alpha_Lyncis
Cthulhu
Level 14
God Stats
4W - 17L
1,266 SR
Queue Stats
14W - 45L
1,119 Elo+
Party 1
Bastet
Bastet
DarlingMomo
Bastet
Level 118
God Stats
2W - 2L
1,682 SR
Queue Stats
16W - 51L
1,112 Elo+
Party 1
Zhong Kui
Zhong Kui
Woden-Almighty
Zhong Kui
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 41L
1,095 Elo+
Party 1
Team Averages
Level 65
1,483 SR
1,109 Elo+

VS

Team Averages
Level 103
1,574 SR
1,395 Elo+
Khepri
Khepri
Blazing21
Khepri
Level 106
God Stats
25W - 9L
1,582 SR
Queue Stats
62W - 45L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Galeb_razem
Morgan Le Fay
Level 98
God Stats
113W - 107L
1,403 SR
Queue Stats
145W - 162L
1,300 Elo+
Solo
Set
Set
korad123
Set
Level 106
God Stats
1W - 0L
1,739 SR
Queue Stats
12W - 10L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alpha_Lyncis
Cthulhu
12
0 / 4 / 1
8,926
638
5,418
14,958
9,913
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
11
0 / 5 / 2
8,826
630
7,370
14,995
4,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Woden-Almighty
Zhong Kui
12
2 / 4 / 0
9,572
684
6,261
13,372
11,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blazing21
Khepri
14
1 / 1 / 12
10,548
753
6,116
10,355
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Galeb_razem
Morgan Le Fay
14
2 / 0 / 11
10,766
769
13,053
6,405
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 1 / 3
12,216
873
18,468
10,616
6,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
13
13
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alpha_Lyncis
Cthulhu
0
4
1
0.13
W
Khepri
Blazing21
Khepri
1
1
12
7
L
Bastet
0
5
2
0.2
W
Morgan Le Fay
Galeb_razem
Morgan Le Fay
2
0
11
7.5
L
Zhong Kui
Woden-Almighty
Zhong Kui
2
4
0
0.5
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
37,637
43,325
Taken
27,376
26,068
Mitigated
18,935
4,946
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alpha_Lyncis
Cthulhu
5,418
277
0
541
14,958
9,913
0
6,199
8,759
26,019
0
W
Khepri
Blazing21
Khepri
6,116
503
0
1,510
10,355
9,029
163
5,229
5,126
20,385
0
L
Bastet
7,370
2,411
0
2,081
14,995
4,898
0
7,625
7,370
0
22,379
W
Morgan Le Fay
Galeb_razem
Morgan Le Fay
13,053
2,523
362
2,664
6,405
3,047
584
2,983
3,422
52,047
0
L
Zhong Kui
Woden-Almighty
Zhong Kui
6,261
843
215
2,109
13,372
11,257
0
5,484
7,888
34,789
0
W
18,468
9,907
0
1,808
10,616
6,859
1,554
3,802
6,814
0
68,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
33,530
118
Minions Killed
173
0
Camps Cleared
0
737,401
Distance Traveled
770,262
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,926
638
33
2
0
248,598
0
W
Khepri
10,548
753
36
3
0
270,135
4
L
Bastet
8,826
630
31
2
0
263,901
4
W
Morgan Le Fay
10,766
769
61
4
0
248,004
0
L
Zhong Kui
9,572
684
54
4
0
224,902
0
W
Set
12,216
873
76
5
0
252,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role