Player Matchup

Charon
Charon
DemonInquisition
Charon
Level 80
God Stats
8W - 7L
1,487 SR
Queue Stats
43W - 46L
1,461 Elo+
Party 1
Surtr
Surtr
JampererTTV
Surtr
Level 104
God Stats
5W - 4L
1,727 SR
Queue Stats
28W - 19L
1,575 Elo+
Party 1
Chang'e
Chang'e
xSamsquanchx
Chang'e
Level 66
God Stats
7W - 4L
1,554 SR
Queue Stats
52W - 56L
1,514 Elo+
Party 1
Team Averages
Level 83
1,589 SR
1,516 Elo+

VS

Team Averages
Level 112
1,323 SR
1,518 Elo+
Tiamat
Tiamat
BeanBoyInTimeOut
Tiamat
Level 131
God Stats
0W - 2L
1,301 SR
Queue Stats
133W - 126L
1,576 Elo+
Solo
King Arthur
King Arthur
Eternal_Grinaldi
King Arthur
Level 157
God Stats
8W - 14L
1,453 SR
Queue Stats
467W - 359L
1,618 Elo+
Solo
Mulan
Mulan
Matsu_Soul
Mulan
Level 49
God Stats
0W - 2L
1,215 SR
Queue Stats
46W - 67L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 7
7,715
772
3,800
9,700
5,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 8
8,262
826
9,511
11,403
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
xSamsquanchx
Chang'e
11
5 / 1 / 6
8,464
846
8,158
6,663
2,447
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,754
675
6,158
7,230
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Eternal_Grinaldi
King Arthur
9
0 / 4 / 1
6,768
677
6,123
9,340
7,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
9
1 / 4 / 0
6,846
685
5,529
8,401
5,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
0
7
6.5
L
King Arthur
Eternal_Grinaldi
King Arthur
0
4
1
0.13
W
4
0
8
8
L
Mulan
1
4
0
0.25
W
Chang'e
xSamsquanchx
Chang'e
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
17,810
27,766
Taken
24,971
13,535
Mitigated
18,527
9,812
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,158
494
0
1,192
7,230
5,321
0
3,685
3,545
21,648
0
W
3,800
495
480
396
9,700
5,440
0
1,854
7,798
14,598
0
L
King Arthur
Eternal_Grinaldi
King Arthur
6,123
466
0
500
9,340
7,452
0
4,201
5,139
845
27,471
W
9,511
3,959
0
3,054
11,403
5,648
27
2,826
8,516
308
29,838
L
Mulan
5,529
687
0
712
8,401
5,754
0
4,546
3,855
0
18,450
W
Chang'e
xSamsquanchx
Chang'e
8,158
789
2,900
2,982
6,663
2,447
0
2,512
4,137
33,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
20,368
102
Minions Killed
108
0
Camps Cleared
0
543,786
Distance Traveled
468,001
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,754
675
49
5
0
138,519
0
W
Charon
7,715
772
14
1
0
173,623
0
L
King Arthur
6,768
677
37
4
0
167,066
0
W
Surtr
8,262
826
35
4
0
184,494
0
L
Mulan
6,846
685
22
2
0
162,416
0
W
Chang'e
8,464
846
53
5
0
185,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role