Player Matchup

Pele
Pele
AnchoredViper
Pele
Level 107
God Stats
14W - 34L
1,252 SR
Queue Stats
180W - 222L
1,370 Elo+
Party 2
Charon
Charon
Cojahea
Charon
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 28L
1,420 Elo+
Party 2
Merlin
Merlin
HMAVanguard
Merlin
Level 120
God Stats
1W - 3L
1,192 SR
Queue Stats
84W - 131L
1,377 Elo+
Party 2
Bacchus
Bacchus
Mundanous
Bacchus
Level 85
God Stats
22W - 28L
1,422 SR
Queue Stats
301W - 265L
1,435 Elo+
Solo
Cernunnos
Cernunnos
ReFriedBean2192
Cernunnos
Level 61
God Stats
18W - 16L
1,484 SR
Queue Stats
157W - 166L
1,430 Elo+
Party 2
Team Averages
Level 93
1,370 SR
1,407 Elo+

VS

Team Averages
Level 62
1,529 SR
1,436 Elo+
Kuzenbo
Kuzenbo
BargainBrandMike
Kuzenbo
Level 29
God Stats
9W - 2L
1,817 SR
Queue Stats
29W - 39L
1,393 Elo+
Party 1
Hachiman
Hachiman
Kanax44
Hachiman
Level 44
God Stats
5W - 10L
1,208 SR
Queue Stats
77W - 80L
1,448 Elo+
Solo
Jormungandr
Jormungandr
Stop_XSrBoomX64
Jormungandr
Level 83
God Stats
3W - 1L
1,850 SR
Queue Stats
31W - 32L
1,411 Elo+
Solo
Bastet
Bastet
TheOneNdOnlyCarr
Bastet
Level 45
God Stats
8W - 10L
1,479 SR
Queue Stats
109W - 90L
1,463 Elo+
Party 1
Agni
Agni
sneakylikafox
Agni
Level 108
God Stats
1W - 1L
1,289 SR
Queue Stats
57W - 53L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,165
514
3,048
12,341
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Cojahea
Charon
10
2 / 3 / 0
6,125
510
3,848
8,064
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
10
1 / 5 / 0
5,897
491
3,846
8,771
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Mundanous
Bacchus
10
3 / 3 / 4
5,864
489
5,548
10,488
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ReFriedBean2192
Cernunnos
11
4 / 4 / 3
6,735
561
6,442
11,065
4,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,211
518
3,068
10,560
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Kanax44
Hachiman
11
1 / 3 / 4
6,123
510
6,361
9,466
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Stop_XSrBoomX64
Jormungandr
12
4 / 2 / 5
7,259
605
7,401
7,148
4,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
6 / 0 / 8
7,718
643
10,066
9,406
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 2 / 5
6,806
567
6,086
6,135
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
11
Kills
18
18
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
4
3
1.13
L
Charon
Cojahea
Charon
2
3
0
0.67
L
Merlin
1
5
0
0.2
W
Hachiman
Kanax44
Hachiman
1
3
4
1
L
Bacchus
Mundanous
Bacchus
3
3
4
1.67
L
Cernunnos
ReFriedBean2192
Cernunnos
4
4
3
1.38
W
Jormungandr
Stop_XSrBoomX64
Jormungandr
4
2
5
3.25
W
6
0
8
10
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
32,982
50,729
Taken
42,715
25,264
Mitigated
21,289
8,198
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,048
778
0
1,467
12,341
4,532
216
3,656
8,685
0
39,665
W
3,068
1,330
192
2,712
10,560
7,619
370
2,192
7,916
16,618
0
L
Charon
Cojahea
Charon
3,848
628
123
930
8,064
3,966
54
4,927
3,137
25,010
0
L
Merlin
3,846
196
45
901
8,771
3,039
917
3,327
5,444
36,628
0
W
Hachiman
Kanax44
Hachiman
6,361
3,513
0
1,260
9,466
3,338
144
2,828
6,497
0
40,048
L
Bacchus
Mundanous
Bacchus
5,548
1,043
0
2,408
10,488
9,587
0
2,169
8,084
20,592
0
L
Cernunnos
ReFriedBean2192
Cernunnos
6,442
2,705
0
2,324
11,065
4,140
80
1,944
8,824
0
45,871
W
Jormungandr
Stop_XSrBoomX64
Jormungandr
7,401
1,842
0
2,210
7,148
4,641
0
2,920
3,850
46,358
0
W
10,066
2,976
0
2,591
9,406
3,349
306
2,153
7,047
0
45,483
W
6,086
378
0
1,250
6,135
2,342
0
1,920
4,163
46,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
34,117
263
Minions Killed
299
0
Camps Cleared
0
1,149,130
Distance Traveled
1,215,344
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,165
514
58
5
0
234,203
0
W
Kuzenbo
6,211
518
20
2
0
234,452
0
L
Charon
6,125
510
37
3
0
212,380
0
L
Merlin
5,897
491
63
5
0
212,409
0
W
Hachiman
6,123
510
55
5
0
217,881
0
L
Bacchus
5,864
489
21
2
0
262,373
0
L
Cernunnos
6,735
561
84
7
0
227,765
0
W
Jormungandr
7,259
605
88
7
0
235,184
0
W
Bastet
7,718
643
70
6
0
295,093
3
W
Agni
6,806
567
66
6
0
232,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role