Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
DGT246
Zhong Kui
Level 127
God Stats
4W - 2L
1,717 SR
Queue Stats
263W - 276L
1,440 Elo+
Party 4
Ares
Ares
DaRealDrSeuss24
Ares
Level 99
God Stats
0W - 3L
1,755 SR
Queue Stats
241W - 223L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
rojas5500
Gilgamesh
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 135L
1,462 Elo+
Party 3
Team Averages
Level 108
1,594 SR
1,468 Elo+

VS

Team Averages
Level 102
1,498 SR
1,430 Elo+
Shiva
Shiva
BlaqkTheRipper
Shiva
Level 124
God Stats
132W - 104L
1,515 SR
Queue Stats
616W - 602L
1,427 Elo+
Party 1
Pele
Pele
RellyHippy_CclD
Pele
Level 109
God Stats
64W - 50L
1,543 SR
Queue Stats
684W - 649L
1,447 Elo+
Party 1
Skadi
Skadi
lucaslewos
Skadi
Level 67
God Stats
11W - 15L
1,470 SR
Queue Stats
25W - 48L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
txcdino
Baron Samedi
Level 121
God Stats
4W - 1L
1,590 SR
Queue Stats
369W - 339L
1,463 Elo+
Party 2
Zeus
Zeus
yuckyjewueld
Zeus
Level 91
God Stats
5W - 6L
1,374 SR
Queue Stats
418W - 413L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
3 / 1 / 0
5,749
523
7,127
6,877
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
 
Cernunnos
8
1 / 3 / 1
4,948
450
5,173
9,421
3,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
DGT246
Zhong Kui
9
1 / 4 / 2
5,413
492
6,436
9,484
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
5,125
466
2,948
11,042
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
rojas5500
Gilgamesh
9
0 / 3 / 2
5,252
477
5,379
11,607
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,827
621
7,650
13,115
10,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
7 / 1 / 4
7,096
645
6,582
12,871
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
10
0 / 0 / 2
5,485
499
3,503
4,713
1,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
txcdino
Baron Samedi
10
4 / 1 / 2
6,821
620
5,172
8,383
6,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 8
6,549
595
12,596
7,817
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
14
14
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
1
0
3
L
Cernunnos
 
Cernunnos
1
3
1
0.5
W
2
1
2
3
L
Zhong Kui
DGT246
Zhong Kui
1
4
2
0.5
L
0
3
2
0.33
W
7
1
4
9
W
Skadi
0
0
2
1
L
Gilgamesh
rojas5500
Gilgamesh
0
3
2
0.33
W
Baron Samedi
txcdino
Baron Samedi
4
1
2
5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
35,503
48,431
Taken
46,899
27,101
Mitigated
27,694
10,399
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,127
668
0
2,109
6,877
2,140
0
1,886
4,991
32,712
0
L
Cernunnos
 
Cernunnos
5,173
2,688
0
1,654
9,421
3,462
0
5,190
4,231
0
24,453
W
7,650
569
600
2,460
13,115
10,734
266
3,454
9,246
0
44,980
L
Zhong Kui
DGT246
Zhong Kui
6,436
340
0
2,923
9,484
6,883
0
4,520
4,964
27,790
0
L
2,948
85
0
2,264
11,042
8,138
0
4,916
6,126
15,757
0
W
6,582
1,241
0
1,582
12,871
5,193
428
3,875
8,864
0
46,991
W
Skadi
3,503
1,410
149
574
4,713
1,668
1,349
1,080
3,545
0
35,892
L
Gilgamesh
rojas5500
Gilgamesh
5,379
1,331
0
1,449
11,607
6,478
0
1,256
10,351
0
34,853
W
Baron Samedi
txcdino
Baron Samedi
5,172
840
1,641
3,065
8,383
6,835
240
3,229
5,110
25,561
0
W
12,596
2,117
0
910
7,817
3,264
561
4,873
2,944
45,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
32,778
213
Minions Killed
296
0
Camps Cleared
0
1,084,495
Distance Traveled
1,084,396
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,749
523
56
5
0
237,104
0
L
Cernunnos
4,948
450
40
4
0
209,641
0
W
Shiva
6,827
621
70
6
0
221,189
0
L
Zhong Kui
5,413
492
52
5
0
210,176
3
L
Ares
5,125
466
17
2
0
216,778
1
W
Pele
7,096
645
56
5
0
259,930
1
W
Skadi
5,485
499
63
6
0
199,366
0
L
Gilgamesh
5,252
477
48
4
0
210,796
0
W
Baron Samedi
6,821
620
33
3
0
206,321
2
W
Zeus
6,549
595
74
7
0
197,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role