Player Matchup

Achilles
Achilles
Elite_Delinquent
Achilles
Level 153
God Stats
7W - 6L
1,298 SR
Queue Stats
400W - 405L
1,452 Elo+
Solo
Bastet
Bastet
LilNasty6666415
Bastet
Level 29
God Stats
3W - 2L
1,554 SR
Queue Stats
99W - 109L
1,468 Elo+
Party 1
Hel
Hel
MellowMadness70
Hel
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 114L
1,469 Elo+
Party 1
Apollo
Apollo
QueenV93
Apollo
Level 129
God Stats
1W - 2L
1,298 SR
Queue Stats
138W - 153L
1,426 Elo+
Solo
Sol
Sol
Spartanking5595
Sol
Level 127
God Stats
12W - 6L
1,706 SR
Queue Stats
515W - 551L
1,444 Elo+
Solo
Team Averages
Level 96
1,471 SR
1,452 Elo+

VS

Team Averages
Level 71
1,535 SR
1,483 Elo+
Heimdallr
Heimdallr
GavelSkhadi
Heimdallr
Level 63
God Stats
1W - 5L
1,382 SR
Queue Stats
75W - 82L
1,473 Elo+
Party 2
Aphrodite
Aphrodite
MxMoreno
Aphrodite
Level 89
God Stats
1W - 1L
1,820 SR
Queue Stats
166W - 167L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
Stryker56221
Kuzenbo
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 162L
1,518 Elo+
Party 2
Merlin
Merlin
UnDeAdDoVah
Merlin
Level 108
God Stats
4W - 4L
1,473 SR
Queue Stats
257W - 245L
1,483 Elo+
Solo
Zeus
Zeus
flagitious89
Zeus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 14
11,490
718
12,296
21,170
27,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 1 / 14
11,285
705
11,061
13,485
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 1 / 16
10,715
670
10,273
13,499
8,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
QueenV93
Apollo
18
7 / 6 / 14
12,465
779
17,111
16,965
8,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 9
12,863
804
22,014
14,684
6,929
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GavelSkhadi
Heimdallr
16
1 / 10 / 7
9,917
620
15,404
19,461
10,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
MxMoreno
Aphrodite
11
0 / 2 / 3
7,922
495
5,558
7,932
4,629
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
Stryker56221
Kuzenbo
17
3 / 6 / 3
10,186
637
7,879
25,362
35,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
20
7 / 4 / 2
11,997
750
25,336
12,209
6,582
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 7 / 2
8,901
556
8,659
13,995
7,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
29
Kills
11
12
Deaths
29
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Heimdallr
GavelSkhadi
Heimdallr
1
10
7
0.45
W
4
1
14
11
W
2
1
16
10
L
Aphrodite
MxMoreno
Aphrodite
0
2
3
0.75
W
Apollo
QueenV93
Apollo
7
6
14
2.33
W
12
2
9
8.25
L
Kuzenbo
Stryker56221
Kuzenbo
3
6
3
0.75
L
Merlin
7
4
2
2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,755
Damage
62,836
79,803
Taken
78,959
59,291
Mitigated
64,046
43,250
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,296
3,907
1,887
9,266
21,170
27,834
318
9,444
11,726
0
26,297
L
Heimdallr
GavelSkhadi
Heimdallr
15,404
7,403
31
279
19,461
10,130
0
8,179
11,282
0
32,313
W
11,061
3,370
1,052
2,700
13,485
6,773
642
8,145
5,340
0
23,704
W
10,273
2,411
6,616
6,914
13,499
8,951
387
8,752
4,747
17,933
0
L
Aphrodite
MxMoreno
Aphrodite
5,558
303
2,508
2,976
7,932
4,629
0
2,780
5,152
10,228
0
W
Apollo
QueenV93
Apollo
17,111
8,876
1,196
3,695
16,965
8,804
3,854
11,020
5,945
0
48,439
W
22,014
6,209
3,483
6,441
14,684
6,929
3,713
9,510
5,174
44,182
0
L
Kuzenbo
Stryker56221
Kuzenbo
7,879
2,449
1,174
2,517
25,362
35,570
0
11,956
13,406
13,231
561
L
Merlin
25,336
263
898
893
12,209
6,582
0
5,284
6,925
57,063
0
L
8,659
1,676
392
1,191
13,995
7,135
0
4,088
9,907
15,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
48,923
182
Minions Killed
154
0
Camps Cleared
0
1,614,609
Distance Traveled
1,106,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,490
718
25
2
0
352,938
0
L
Heimdallr
9,917
620
34
2
0
218,757
0
W
Bastet
11,285
705
22
1
0
352,505
0
W
Hel
10,715
670
26
2
0
320,468
0
L
Aphrodite
7,922
495
14
1
0
122,915
0
W
Apollo
12,465
779
55
3
0
284,749
0
W
Sol
12,863
804
54
3
0
303,949
0
L
Kuzenbo
10,186
637
16
1
0
268,044
0
L
Merlin
11,997
750
67
4
0
281,491
0
L
Zeus
8,901
556
23
1
0
214,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role