Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
 
Loki
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Jus B3tt3R
Ares
Gold V
Level 98
God Stats
1W - 1L
1,579 SR
Queue Stats
221W - 230L
1,294 MMR
Solo
Mercury
Mercury
Silver I
srMystogan
Mercury
Silver I
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 224L
1,371 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,516 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,539 SR
1,413 MMR
Hades
Hades
Silver I
 
Hades
Silver I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
bv09
Medusa
Bronze III
Level 89
God Stats
1W - 2L
1,234 SR
Queue Stats
1W - 3L
1,381 MMR
Solo
Merlin
Merlin
Silver II
canmarco1
Merlin
Silver II
Level 129
God Stats
5W - 7L
1,651 SR
Queue Stats
112W - 116L
1,351 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
mufasa1990
Kuzenbo
Gold V
Level 87
God Stats
1W - 0L
1,810 SR
Queue Stats
24W - 27L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 0 / 0
5,887
589
4,400
5,394
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
 
Artemis
9
0 / 3 / 1
4,982
498
3,830
6,003
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
 
Loki
8
0 / 3 / 0
4,604
460
2,613
8,100
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 1
5,606
561
3,034
4,620
3,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
srMystogan
Mercury
8
1 / 2 / 2
5,163
516
5,064
8,774
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CharonAh Muzen CabThanatos

VS

Bans
KaliAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 0 / 0
6,493
649
4,421
5,937
3,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
8
2 / 2 / 3
5,496
550
3,994
9,519
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
bv09
Medusa
9
1 / 1 / 2
5,424
542
2,905
5,081
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
canmarco1
Merlin
11
0 / 0 / 0
6,140
614
2,407
4,477
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
mufasa1990
Kuzenbo
8
2 / 1 / 2
5,306
531
3,511
7,992
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
L
Artemis
 
Artemis
0
3
1
0.17
L
Loki
 
Loki
0
3
0
0
W
Hades
 
Hades
3
0
0
3
W
Fenrir
 
Fenrir
2
2
3
1.75
L
2
0
1
2.5
W
Medusa
bv09
Medusa
1
1
2
2
W
Merlin
canmarco1
Merlin
0
0
0
0
W
Kuzenbo
mufasa1990
Kuzenbo
2
1
2
3
L
Mercury
srMystogan
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,941
Damage
17,238
32,891
Taken
33,006
12,880
Mitigated
16,124
11,192
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,400
541
0
2,275
5,394
1,916
0
1,946
3,448
54,214
0
L
Artemis
 
Artemis
3,830
1,769
0
1,700
6,003
2,292
0
794
5,209
0
37,885
L
Loki
 
Loki
2,613
652
0
1,785
8,100
2,613
0
3,609
4,491
0
28,378
W
Hades
 
Hades
4,421
247
96
4,282
5,937
3,240
39
0
5,937
41,847
0
W
Fenrir
 
Fenrir
3,994
767
0
1,044
9,519
3,533
0
1,412
8,107
0
29,261
L
3,034
304
0
1,741
4,620
3,183
0
1,853
2,767
16,356
0
W
Medusa
bv09
Medusa
2,905
715
0
1,793
5,081
1,690
0
746
4,335
0
33,826
W
Merlin
canmarco1
Merlin
2,407
104
0
2,140
4,477
1,692
0
2,414
2,063
57,852
0
W
Kuzenbo
mufasa1990
Kuzenbo
3,511
1,458
0
1,671
7,992
5,969
0
2,862
5,130
9,403
0
L
Mercury
srMystogan
Mercury
5,064
2,891
0
3,691
8,774
2,876
0
2,137
6,637
0
29,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
28,859
287
Minions Killed
275
0
Camps Cleared
0
1,027,319
Distance Traveled
1,035,856
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,887
589
98
10
0
197,578
0
L
Artemis
4,982
498
70
7
0
176,665
0
L
Loki
4,604
460
45
5
0
193,355
4
W
Hades
6,493
649
78
8
0
191,284
4
W
Fenrir
5,496
550
41
4
0
227,804
0
L
Ares
5,606
561
18
2
0
214,885
2
W
Medusa
5,424
542
46
5
0
201,414
0
W
Merlin
6,140
614
102
10
0
198,486
2
W
Kuzenbo
5,306
531
8
1
0
216,868
4
L
Mercury
5,163
516
56
6
0
244,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role