Player Matchup

Cupid
Cupid
Gold I
XToYourEternityx
Cupid
Gold I
Level 150
God Stats
1W - 1L
1,315 SR
Queue Stats
57W - 64L
1,574 MMR
Party 1
Ix Chel
Ix Chel
Gold V
l ELiTeKill l
Ix Chel
Gold V
Level 102
God Stats
40W - 44L
1,577 SR
Queue Stats
126W - 192L
1,397 MMR
Solo
Bellona
Bellona
Silver I
ted2raw
Bellona
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,190 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,464 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,543 SR
1,375 MMR
Hou Yi
Hou Yi
Gold IV
CryptoCrayzie505
Hou Yi
Gold IV
Level 147
God Stats
32W - 44L
1,509 SR
Queue Stats
291W - 360L
1,308 MMR
Solo
Aphrodite
Aphrodite
Silver IV
LOVED0VE
Aphrodite
Silver IV
Level 144
God Stats
26W - 26L
1,646 SR
Queue Stats
56W - 66L
1,456 MMR
Solo
Bacchus
Bacchus
Silver I
sleptonkid
Bacchus
Silver I
Level 117
God Stats
3W - 6L
1,473 SR
Queue Stats
136W - 188L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 12
11,574
772
17,886
13,634
7,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
16
13 / 4 / 2
13,577
905
18,222
13,219
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ted2raw
Bellona
14
1 / 1 / 14
11,226
748
8,167
17,440
19,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
GebAnubisAtlasZeusMartichoras

VS

Bans
Ah PuchDanzaburouKhepriSurtrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
9,962
664
12,760
19,299
8,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
LOVED0VE
Aphrodite
13
2 / 4 / 2
10,528
702
9,305
16,523
9,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
sleptonkid
Bacchus
12
3 / 5 / 2
10,552
703
7,695
18,842
20,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
6
6
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Aphrodite
LOVED0VE
Aphrodite
2
4
2
0.75
W
2
1
12
8
W
Ix Chel
13
4
2
3.5
L
Bacchus
sleptonkid
Bacchus
3
5
2
0.8
W
Bellona
ted2raw
Bellona
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,275
Damage
29,760
44,293
Taken
54,664
32,331
Mitigated
38,095
22,114
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,760
4,978
0
3,124
19,299
8,248
192
6,284
13,015
0
40,236
L
Aphrodite
LOVED0VE
Aphrodite
9,305
161
4,539
6,476
16,523
9,178
37
5,183
11,340
52,811
0
W
17,886
11,446
449
7,409
13,634
7,243
1,559
6,439
7,195
0
60,652
W
Ix Chel
18,222
1,488
1,114
4,906
13,219
5,773
1,123
5,225
7,994
62,698
0
L
Bacchus
sleptonkid
Bacchus
7,695
1,261
356
1,494
18,842
20,669
0
7,245
11,597
16,313
0
W
Bellona
ted2raw
Bellona
8,167
1,491
0
8,236
17,440
19,315
326
5,870
11,570
126
31,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,377
Gold Earned
31,042
173
Minions Killed
120
0
Camps Cleared
0
824,967
Distance Traveled
795,342
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,962
664
39
3
0
247,389
0
L
Aphrodite
10,528
702
70
5
0
263,092
2
W
Cupid
11,574
772
62
4
0
268,208
2
W
Ix Chel
13,577
905
74
5
0
257,388
0
L
Bacchus
10,552
703
11
1
0
284,861
5
W
Bellona
11,226
748
37
2
0
299,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role