Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ARAGOSTA237
Chernobog
Level 119
God Stats
6W - 1L
1,696 SR
Queue Stats
450W - 419L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
SpiteKilledYou
Ao Kuang
Level 29
God Stats
2W - 1L
1,699 SR
Queue Stats
11W - 19L
1,430 Elo+
Party 1
Charon
Charon
Tye8423
Charon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,444 Elo+
Party 1
Team Averages
Level 109
1,579 SR
1,482 Elo+

VS

Team Averages
Level 92
1,491 SR
1,438 Elo+
Hou Yi
Hou Yi
Fatttttttttt
Hou Yi
Level 36
God Stats
12W - 24L
1,478 SR
Queue Stats
20W - 31L
1,307 Elo+
Party 2
Sylvanus
Sylvanus
PurpleBreeze
Sylvanus
Level 117
God Stats
32W - 29L
1,541 SR
Queue Stats
35W - 29L
1,619 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheLvD
Ah Muzen Cab
Level 33
God Stats
1W - 2L
1,274 SR
Queue Stats
4W - 10L
1,305 Elo+
Solo
Baron Samedi
Baron Samedi
Wh1TeCoYoTe
Baron Samedi
Level 129
God Stats
27W - 30L
1,471 SR
Queue Stats
288W - 282L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
ZGoldKinGG
Ao Kuang
Level 143
God Stats
11W - 9L
1,691 SR
Queue Stats
175W - 206L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 0 / 0
6,169
561
6,012
8,284
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
 
Zhong Kui
10
2 / 1 / 0
6,114
556
7,528
7,486
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
ARAGOSTA237
Chernobog
10
1 / 2 / 2
5,526
502
3,367
7,194
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
11
2 / 0 / 1
6,069
552
3,814
7,596
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Tye8423
Charon
9
1 / 2 / 2
5,594
509
2,238
4,733
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
3 / 3 / 1
5,691
517
5,716
7,862
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
PurpleBreeze
Sylvanus
9
1 / 1 / 3
6,052
550
4,339
8,026
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
TheLvD
Ah Muzen Cab
10
0 / 2 / 0
5,884
535
3,007
8,422
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Wh1TeCoYoTe
Baron Samedi
11
0 / 1 / 1
5,712
519
5,646
6,821
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ZGoldKinGG
Ao Kuang
8
1 / 1 / 1
5,206
473
2,898
7,717
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
5
5
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
Zhong Kui
 
Zhong Kui
2
1
0
2
W
Chernobog
ARAGOSTA237
Chernobog
1
2
2
1
L
Hou Yi
3
3
1
1.17
L
Sylvanus
PurpleBreeze
Sylvanus
1
1
3
2.5
W
Ao Kuang
2
0
1
2.5
L
Ah Muzen Cab
TheLvD
Ah Muzen Cab
0
2
0
0
W
Charon
Tye8423
Charon
1
2
2
1
L
Baron Samedi
Wh1TeCoYoTe
Baron Samedi
0
1
1
0.5
L
Ao Kuang
ZGoldKinGG
Ao Kuang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,959
Damage
21,606
35,293
Taken
38,848
19,258
Mitigated
18,015
9,606
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,012
1,708
0
2,225
8,284
6,264
0
1,816
6,281
0
44,718
W
Zhong Kui
 
Zhong Kui
7,528
527
0
2,731
7,486
5,699
0
5,209
2,277
48,028
0
W
Chernobog
ARAGOSTA237
Chernobog
3,367
1,764
0
3,096
7,194
2,309
0
2,035
5,070
0
37,344
L
Hou Yi
5,716
2,619
0
1,795
7,862
2,766
47
2,292
5,570
0
33,391
L
Sylvanus
PurpleBreeze
Sylvanus
4,339
1,624
991
3,939
8,026
5,978
76
2,949
5,032
17,695
0
W
Ao Kuang
3,814
1,066
0
672
7,596
2,576
0
2,345
5,200
44,521
0
L
Ah Muzen Cab
TheLvD
Ah Muzen Cab
3,007
1,187
0
1,715
8,422
3,222
0
996
7,059
0
45,922
W
Charon
Tye8423
Charon
2,238
225
0
882
4,733
2,410
0
1,111
3,582
14,701
0
L
Baron Samedi
Wh1TeCoYoTe
Baron Samedi
5,646
1,093
250
1,738
6,821
3,213
0
4,651
2,170
46,161
0
L
Ao Kuang
ZGoldKinGG
Ao Kuang
2,898
552
0
1,787
7,717
2,836
0
2,692
5,025
35,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
28,545
343
Minions Killed
294
0
Camps Cleared
0
1,086,426
Distance Traveled
1,045,016
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,169
561
87
8
0
226,100
0
W
Zhong Kui
6,114
556
87
8
0
219,477
0
W
Chernobog
5,526
502
68
6
0
197,556
2
L
Hou Yi
5,691
517
57
5
0
210,055
4
L
Sylvanus
6,052
550
31
3
0
214,038
1
W
Ao Kuang
6,069
552
79
7
0
249,615
0
L
Ah Muzen Cab
5,884
535
81
7
0
210,889
0
W
Charon
5,594
509
22
2
0
193,678
2
L
Baron Samedi
5,712
519
72
7
0
198,093
0
L
Ao Kuang
5,206
473
53
5
0
211,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role