Player Matchup

Ravana
Ravana
AlmightyBeluga
Ravana
Level 106
God Stats
2W - 2L
1,727 SR
Queue Stats
55W - 60L
1,431 Elo+
Party 2
Geb
Geb
AmazedCrown8705
Geb
Level 64
God Stats
1W - 2L
1,572 SR
Queue Stats
64W - 54L
1,401 Elo+
Solo
Hercules
Hercules
Marchandzz
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,432 Elo+
Party 2
Artemis
Artemis
caII me Iock
Artemis
Level 80
God Stats
10W - 8L
1,642 SR
Queue Stats
141W - 156L
1,403 Elo+
Solo
Merlin
Merlin
zlipzinnnNNNBR
Merlin
Level 54
God Stats
8W - 6L
1,579 SR
Queue Stats
114W - 120L
1,437 Elo+
Solo
Team Averages
Level 70
1,604 SR
1,421 Elo+

VS

Team Averages
Level 93
1,604 SR
1,438 Elo+
Thanatos
Thanatos
 
Thanatos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ByTrade-s
Neith
Level 96
God Stats
12W - 4L
1,643 SR
Queue Stats
223W - 223L
1,455 Elo+
Party 1
Ganesha
Ganesha
temp-435332
Ganesha
Level 138
God Stats
3W - 2L
1,646 SR
Queue Stats
102W - 108L
1,398 Elo+
Solo
Discordia
Discordia
vRelentlessOppzX
Discordia
Level 55
God Stats
7W - 12L
1,731 SR
Queue Stats
280W - 280L
1,422 Elo+
Solo
Pele
Pele
xSmil07
Pele
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 227L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
6,733
561
6,792
11,000
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
3,838
320
0
0
0
Hercules
Marchandzz
Hercules
9
1 / 1 / 3
5,195
433
4,174
6,466
5,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
caII me Iock
Artemis
11
2 / 2 / 1
6,285
524
6,141
8,259
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 3 / 0
6,547
546
4,773
8,465
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 5 / 2
7,788
649
7,485
9,887
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
ByTrade-s
Neith
11
1 / 2 / 1
6,650
554
4,773
8,208
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
temp-435332
Ganesha
11
0 / 1 / 5
6,817
568
3,232
8,373
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
12
2 / 0 / 1
6,908
576
5,345
4,904
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
xSmil07
Pele
13
1 / 0 / 2
7,213
601
2,428
10,329
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
9
9
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
5
2
1.2
L
4
3
2
1.67
L
0
0
0
0
W
Neith
ByTrade-s
Neith
1
2
1
0.75
L
Hercules
Marchandzz
Hercules
1
1
3
2.5
L
Artemis
caII me Iock
Artemis
2
2
1
1.25
W
Ganesha
temp-435332
Ganesha
0
1
5
2.5
W
Discordia
2
0
1
2.5
W
Pele
xSmil07
Pele
1
0
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,880
Damage
23,263
34,190
Taken
41,701
15,937
Mitigated
19,480
8,788
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,485
2,472
0
5,662
9,887
4,364
479
851
9,008
0
37,101
L
6,792
1,952
81
2,533
11,000
4,311
0
1,540
9,460
73
37,406
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
ByTrade-s
Neith
4,773
2,111
145
3,405
8,208
2,807
787
0
8,208
0
46,058
L
Hercules
Marchandzz
Hercules
4,174
1,104
0
1,048
6,466
5,072
0
2,527
3,939
0
14,442
L
Artemis
caII me Iock
Artemis
6,141
2,525
0
4,211
8,259
3,170
0
591
7,668
0
51,475
W
Ganesha
temp-435332
Ganesha
3,232
596
0
2,300
8,373
6,256
138
691
7,596
25,491
0
W
Discordia
5,345
240
0
1,870
4,904
1,817
450
2,938
1,788
41,225
0
W
Pele
xSmil07
Pele
2,428
853
0
2,244
10,329
4,236
0
36
10,255
0
65,009
L
4,773
130
0
915
8,465
3,384
0
3,919
4,546
52,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,598
Gold Earned
35,376
240
Minions Killed
331
0
Camps Cleared
0
981,832
Distance Traveled
1,161,340
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,788
649
59
5
0
215,458
0
L
Ravana
6,733
561
53
4
0
253,186
0
L
Geb
3,838
320
0
0
0
15,938
0
W
Neith
6,650
554
82
7
0
184,321
0
L
Hercules
5,195
433
21
2
0
261,271
3
L
Artemis
6,285
524
80
7
0
218,343
0
W
Ganesha
6,817
568
10
1
0
269,127
4
W
Discordia
6,908
576
78
7
0
233,544
5
W
Pele
7,213
601
102
9
0
258,890
1
L
Merlin
6,547
546
86
7
0
233,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role