Player Matchup

Cabrakan
Cabrakan
Silver III
Eternity33
Cabrakan
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 79L
1,114 MMR
Solo
Ishtar
Ishtar
Silver II
IDONOTF6
Ishtar
Silver II
Level 157
God Stats
6W - 8L
1,751 SR
Queue Stats
593W - 608L
1,125 MMR
Solo
Hades
Hades
Gold V
VampireJulah
Hades
Gold V
Level 302
God Stats
0W - 2L
1,254 SR
Queue Stats
289W - 309L
1,125 MMR
Solo
Hachiman
Hachiman
Silver II
dragonblazer105
Hachiman
Silver II
Level 132
God Stats
1W - 8L
1,598 SR
Queue Stats
109W - 124L
1,090 MMR
Solo
Chaac
Chaac
Bronze I
xxSpartan007
Chaac
Bronze I
Level 124
God Stats
0W - 1L
1,416 SR
Queue Stats
7W - 22L
1,098 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 169
1,504 SR
1,111 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,608 SR
1,111 MMR
Chiron
Chiron
Silver V
Marquis_Le_Fay
Chiron
Silver V
Level 124
God Stats
1W - 1L
1,740 SR
Queue Stats
27W - 39L
1,152 MMR
Solo
Nike
Nike
Silver II
OGButtBandit
Nike
Silver II
Level 156
God Stats
22W - 13L
1,670 SR
Queue Stats
528W - 539L
1,021 MMR
Solo
Bastet
Bastet
Silver II
OfficialA1fly
Bastet
Silver II
Level 119
God Stats
22W - 16L
1,532 SR
Queue Stats
528W - 544L
1,075 MMR
Solo
Nemesis
Nemesis
Silver I
Penitra1tor
Nemesis
Silver I
Level 68
God Stats
2W - 1L
1,559 SR
Queue Stats
68W - 85L
1,145 MMR
Solo
Sol
Sol
Silver I
Skylines___
Sol
Silver I
Level 95
God Stats
5W - 6L
1,539 SR
Queue Stats
162W - 176L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eternity33
Cabrakan
7
0 / 3 / 0
4,931
448
1,694
9,944
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
IDONOTF6
Ishtar
10
2 / 0 / 0
6,191
563
4,128
8,824
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,855
532
4,331
8,230
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
9
0 / 2 / 0
5,065
460
3,497
6,944
2,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
6,037
549
3,699
10,375
8,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
BakasuraBellonaRavanaXbalanqueAphrodite

VS

Bans
EsetThanatosPoseidonPeleKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,634
603
3,846
5,012
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,915
629
6,144
11,408
10,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 5
6,339
576
6,069
8,135
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Penitra1tor
Nemesis
10
1 / 0 / 5
6,570
597
5,148
7,140
3,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 3
6,601
600
6,862
4,675
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
10
10
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Eternity33
Cabrakan
0
3
0
0
L
Ishtar
IDONOTF6
Ishtar
2
0
0
2
W
4
0
1
4.5
W
2
1
0
2
W
0
1
5
2.5
W
Nemesis
Penitra1tor
Nemesis
1
0
5
3.5
W
3
0
3
4.5
L
0
3
0
0
L
Hachiman
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
28,069
44,317
Taken
36,370
25,932
Mitigated
20,248
14,248
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Eternity33
Cabrakan
1,694
573
147
3,140
9,944
6,863
104
3,367
6,577
4,897
0
L
Ishtar
IDONOTF6
Ishtar
4,128
2,152
0
1,813
8,824
4,068
561
887
7,937
0
37,441
W
3,846
1,760
155
1,880
5,012
1,638
255
1,483
3,529
0
38,049
W
6,144
400
0
2,150
11,408
10,824
0
270
11,138
0
54,083
W
6,069
1,348
0
2,441
8,135
3,029
185
1,959
6,176
0
45,640
W
Nemesis
Penitra1tor
Nemesis
5,148
1,812
0
1,317
7,140
3,253
191
2,123
5,017
0
21,380
W
6,862
3,228
0
2,422
4,675
1,504
1,555
900
3,775
56,088
0
L
4,331
189
338
2,818
8,230
4,289
0
685
7,545
42,359
0
L
Hachiman
3,497
1,723
0
2,146
6,944
2,198
0
1,923
5,021
0
28,924
L
3,699
1,191
0
3,846
10,375
8,514
0
0
10,375
0
42,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,079
Gold Earned
33,059
275
Minions Killed
330
0
Camps Cleared
0
1,070,602
Distance Traveled
1,124,562
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,931
448
5
0
0
199,984
3
L
Ishtar
6,191
563
62
6
0
221,510
0
W
Chiron
6,634
603
61
6
0
204,541
0
W
Nike
6,915
629
88
8
0
199,660
0
W
Bastet
6,339
576
61
6
0
257,346
0
W
Nemesis
6,570
597
30
3
0
249,069
0
W
Sol
6,601
600
90
8
0
213,946
0
L
Hades
5,855
532
92
8
0
215,778
1
L
Hachiman
5,065
460
50
5
0
210,396
2
L
Chaac
6,037
549
66
6
0
222,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role