Player Matchup

Ah Puch
Ah Puch
Bertling
Ah Puch
Level 66
God Stats
16W - 4L
1,720 SR
Queue Stats
62W - 45L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gаvitoz
Morgan Le Fay
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 125L
1,523 Elo+
Solo
Arachne
Arachne
Mudders
Arachne
Level 29
God Stats
10W - 3L
1,844 SR
Queue Stats
37W - 29L
1,470 Elo+
Party 2
Ares
Ares
RUBIAALES
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,437 Elo+
Solo
Artemis
Artemis
peloxo18
Artemis
Level 113
God Stats
3W - 1L
1,519 SR
Queue Stats
120W - 100L
1,456 Elo+
Solo
Team Averages
Level 78
1,617 SR
1,473 Elo+

VS

Team Averages
Level 76
1,421 SR
1,482 Elo+
Freya
Freya
AviDevil
Freya
Level 97
God Stats
6W - 6L
1,405 SR
Queue Stats
198W - 189L
1,459 Elo+
Party 1
Artio
Artio
DarkMindMike
Artio
Level 101
God Stats
1W - 4L
1,302 SR
Queue Stats
98W - 75L
1,550 Elo+
Solo
Cerberus
Cerberus
DiabSoule
Cerberus
Level 54
God Stats
0W - 2L
1,259 SR
Queue Stats
129W - 133L
1,461 Elo+
Solo
Thanatos
Thanatos
jakerowell145
Thanatos
Level 67
God Stats
19W - 22L
1,546 SR
Queue Stats
72W - 75L
1,497 Elo+
Solo
Martichoras
Martichoras
mSillEr2019
Martichoras
Level 62
God Stats
9W - 8L
1,593 SR
Queue Stats
96W - 107L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bertling
Ah Puch
14
3 / 1 / 2
8,595
537
9,242
7,374
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Gаvitoz
Morgan Le Fay
17
6 / 3 / 1
10,713
670
14,021
11,643
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Mudders
Arachne
12
2 / 4 / 4
7,502
469
7,218
10,052
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
12
3 / 1 / 7
8,191
512
7,640
11,948
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
peloxo18
Artemis
13
6 / 3 / 4
8,578
536
9,806
12,825
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AviDevil
Freya
13
2 / 4 / 2
7,812
488
7,732
10,659
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 4 / 1
8,151
509
4,569
13,272
11,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DiabSoule
Cerberus
11
0 / 4 / 5
7,424
464
4,831
16,204
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
jakerowell145
Thanatos
13
7 / 4 / 4
8,756
547
9,595
15,471
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
mSillEr2019
Martichoras
12
1 / 4 / 3
7,522
470
6,348
11,765
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
20
Kills
12
12
Deaths
20
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
AviDevil
Freya
2
4
2
0.75
W
Ah Puch
Bertling
Ah Puch
3
1
2
4
L
2
4
1
0.63
L
Cerberus
DiabSoule
Cerberus
0
4
5
0.63
W
Morgan Le Fay
Gаvitoz
Morgan Le Fay
6
3
1
2.17
W
Arachne
Mudders
Arachne
2
4
4
1
W
Ares
3
1
7
6.5
L
Thanatos
jakerowell145
Thanatos
7
4
4
2.25
L
Martichoras
mSillEr2019
Martichoras
1
4
3
0.63
W
Artemis
peloxo18
Artemis
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,927
Damage
33,075
53,842
Taken
67,371
28,438
Mitigated
42,048
13,742
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AviDevil
Freya
7,732
2,235
0
3,895
10,659
4,515
364
3,187
7,432
61,114
0
W
Ah Puch
Bertling
Ah Puch
9,242
366
0
2,433
7,374
3,032
0
44
7,330
62,407
0
L
4,569
329
85
3,131
13,272
11,390
0
8,062
4,730
48,025
0
L
Cerberus
DiabSoule
Cerberus
4,831
267
0
3,343
16,204
14,548
0
5,555
10,627
21,509
0
W
Morgan Le Fay
Gаvitoz
Morgan Le Fay
14,021
1,159
0
3,401
11,643
5,034
0
4,540
7,103
79,748
0
W
Arachne
Mudders
Arachne
7,218
6,023
0
1,777
10,052
3,825
0
2,179
7,873
0
31,081
W
Ares
7,640
720
0
1,219
11,948
11,296
0
5,553
6,395
16,767
0
L
Thanatos
jakerowell145
Thanatos
9,595
1,310
0
8,762
15,471
6,412
0
5,707
9,676
0
50,138
L
Martichoras
mSillEr2019
Martichoras
6,348
1,963
0
2,063
11,765
5,183
0
7,720
4,003
0
61,759
W
Artemis
peloxo18
Artemis
9,806
5,662
0
4,912
12,825
5,251
852
4,816
8,009
0
59,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
39,665
370
Minions Killed
421
0
Camps Cleared
0
1,572,665
Distance Traveled
1,549,070
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,812
488
118
7
0
295,005
0
W
Ah Puch
8,595
537
98
6
0
310,031
5
L
Artio
8,151
509
89
6
0
311,211
1
L
Cerberus
7,424
464
38
2
0
322,922
2
W
Morgan Le Fay
10,713
670
135
8
0
304,264
1
W
Arachne
7,502
469
41
3
0
346,952
3
W
Ares
8,191
512
17
1
0
333,438
2
L
Thanatos
8,756
547
65
4
0
353,500
0
L
Martichoras
7,522
470
111
7
0
266,432
0
W
Artemis
8,578
536
79
5
0
277,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role