Player Matchup

Cthulhu
Cthulhu
EcoSwampy666
Cthulhu
Level 27
God Stats
0W - 3L
1,307 SR
Queue Stats
1W - 9L
1,022 Elo+
Party 1
Loki
Loki
JamesBoi
Loki
Level 21
God Stats
1W - 3L
1,238 SR
Queue Stats
3W - 9L
1,059 Elo+
Party 1
Anubis
Anubis
Mattbetts99
Anubis
Level 42
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 11L
1,263 Elo+
Party 1
Team Averages
Level 30
1,420 SR
1,115 Elo+

VS

Team Averages
Level 73
1,502 SR
1,335 Elo+
Bastet
Bastet
RAULPAMO
Bastet
Level 77
God Stats
13W - 11L
1,484 SR
Queue Stats
77W - 62L
1,461 Elo+
Solo
Tyr
Tyr
ShakkensArrival
Tyr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,133 Elo+
Solo
Nox
Nox
ZIPCINEKK
Nox
Level 49
God Stats
33W - 18L
1,523 SR
Queue Stats
132W - 114L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EcoSwampy666
Cthulhu
10
0 / 1 / 1
6,953
695
3,792
8,246
5,733
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
9
0 / 3 / 0
6,776
678
1,089
5,485
1,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
1 / 3 / 0
7,086
709
4,856
6,917
3,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
RAULPAMO
Bastet
10
2 / 0 / 3
7,725
773
6,037
6,369
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 4
7,326
733
5,027
8,296
6,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 2
8,245
825
7,535
3,022
1,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EcoSwampy666
Cthulhu
0
1
1
0.5
L
Loki
0
3
0
0
L
Anubis
1
3
0
0.33
W
Bastet
RAULPAMO
Bastet
2
0
3
3.5
W
1
1
4
3
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,737
Damage
18,599
20,648
Taken
17,687
11,022
Mitigated
9,335
1,967
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EcoSwampy666
Cthulhu
3,792
485
0
1,135
8,246
5,733
0
3,887
4,359
20,497
0
L
Loki
1,089
47
0
400
5,485
1,981
0
1,339
4,146
0
16,326
L
Anubis
4,856
245
0
432
6,917
3,308
0
2,486
4,431
22,494
0
W
Bastet
RAULPAMO
Bastet
6,037
1,591
0
2,972
6,369
1,764
0
3,158
3,211
0
29,743
W
5,027
98
0
1,728
8,296
6,384
170
4,410
3,886
0
12,949
W
7,535
97
0
0
3,022
1,187
0
1,508
1,514
31,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,815
Gold Earned
23,296
84
Minions Killed
91
0
Camps Cleared
0
550,730
Distance Traveled
608,596
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,953
695
24
2
0
188,683
1
L
Loki
6,776
678
30
3
0
188,175
0
L
Anubis
7,086
709
30
3
0
173,872
0
W
Bastet
7,725
773
37
4
0
212,708
0
W
Tyr
7,326
733
11
1
0
203,990
0
W
Nox
8,245
825
43
4
0
191,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role