Player Matchup

Skadi
Skadi
ASAPgodSmack
Skadi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,377 Elo+
Party 3
Sylvanus
Sylvanus
Rigbabes
Sylvanus
Level 89
God Stats
5W - 2L
1,878 SR
Queue Stats
335W - 277L
1,602 Elo+
Solo
Thanatos
Thanatos
Thaxter21
Thanatos
Level 121
God Stats
28W - 8L
1,731 SR
Queue Stats
150W - 120L
1,647 Elo+
Party 2
Bakasura
Bakasura
aagtlek
Bakasura
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 27L
1,604 Elo+
Party 3
Xing Tian
Xing Tian
arhockey71
Xing Tian
Level 115
God Stats
14W - 14L
1,576 SR
Queue Stats
247W - 218L
1,618 Elo+
Party 2
Team Averages
Level 98
1,637 SR
1,570 Elo+

VS

Team Averages
Level 139
1,505 SR
1,531 Elo+
Jormungandr
Jormungandr
SrEquis
Jormungandr
Level 144
God Stats
8W - 7L
1,486 SR
Queue Stats
248W - 229L
1,541 Elo+
Solo
Thor
Thor
TankGank182
Thor
Level 135
God Stats
1W - 6L
1,048 SR
Queue Stats
230W - 250L
1,533 Elo+
Party 1
Horus
Horus
TheJohnkyKong
Horus
Level 155
God Stats
8W - 5L
1,677 SR
Queue Stats
203W - 171L
1,504 Elo+
Solo
Agni
Agni
TheNoodler47
Agni
Level 106
God Stats
6W - 4L
1,732 SR
Queue Stats
124W - 152L
1,492 Elo+
Party 1
Sol
Sol
juand13
Sol
Level 157
God Stats
4W - 5L
1,581 SR
Queue Stats
148W - 120L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,102
513
2,733
5,050
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Rigbabes
Sylvanus
9
0 / 1 / 2
5,206
651
2,732
6,036
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Thaxter21
Thanatos
10
3 / 0 / 1
5,577
697
3,085
7,918
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
aagtlek
Bakasura
10
4 / 0 / 0
5,928
741
2,141
5,074
1,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
arhockey71
Xing Tian
7
0 / 1 / 1
4,498
562
3,544
7,537
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SrEquis
Jormungandr
7
0 / 3 / 0
4,287
536
2,803
6,161
3,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 0
5,484
686
1,772
4,835
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 3
5,091
636
2,630
5,367
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 1
4,673
584
6,010
4,643
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
9
1 / 1 / 1
5,125
641
5,530
5,727
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
4
4
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Sylvanus
Rigbabes
Sylvanus
0
1
2
1
L
Jormungandr
SrEquis
Jormungandr
0
3
0
0
L
3
0
0
3
W
Thanatos
Thaxter21
Thanatos
3
0
1
3.5
L
0
0
3
1.5
L
0
3
1
0.17
W
Bakasura
aagtlek
Bakasura
4
0
0
4
W
Xing Tian
arhockey71
Xing Tian
0
1
1
0.5
L
Sol
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,235
Damage
18,745
31,615
Taken
26,733
13,806
Mitigated
12,478
16,677
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,733
927
101
693
5,050
1,489
141
2,833
2,217
0
24,652
W
Sylvanus
Rigbabes
Sylvanus
2,732
624
690
1,855
6,036
2,494
0
4,094
1,942
34,049
0
L
Jormungandr
SrEquis
Jormungandr
2,803
1,072
0
1,040
6,161
3,337
21
0
5,751
26,319
0
L
1,772
218
0
800
4,835
1,707
0
265
4,570
0
38,795
W
Thanatos
Thaxter21
Thanatos
3,085
908
0
8,956
7,918
2,882
0
1,491
6,427
0
38,956
L
2,630
1,232
700
3,874
5,367
3,894
0
2,487
2,880
0
9,848
L
6,010
789
0
250
4,643
1,433
0
2,182
2,461
31,997
0
W
Bakasura
aagtlek
Bakasura
2,141
1,363
0
2,198
5,074
1,987
0
2,565
2,509
0
27,759
W
Xing Tian
arhockey71
Xing Tian
3,544
320
0
2,184
7,537
4,954
0
3,360
4,177
13,448
0
L
Sol
5,530
2,902
0
2,065
5,727
2,107
1,251
1,342
4,385
45,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,311
Gold Earned
24,660
246
Minions Killed
269
0
Camps Cleared
0
891,117
Distance Traveled
812,751
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,102
513
43
5
0
144,626
0
W
Sylvanus
5,206
651
67
8
0
171,957
0
L
Jormungandr
4,287
536
41
5
0
122,967
2
L
Thor
5,484
686
68
9
0
186,681
0
W
Thanatos
5,577
697
58
7
0
198,715
0
L
Horus
5,091
636
7
1
0
184,157
0
L
Agni
4,673
584
65
8
0
175,476
2
W
Bakasura
5,928
741
67
8
0
192,740
0
W
Xing Tian
4,498
562
11
1
0
183,079
0
L
Sol
5,125
641
88
11
0
143,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role