Player Matchup

Merlin
Merlin
DragonLordKale
Merlin
Level 151
God Stats
2W - 5L
1,227 SR
Queue Stats
250W - 254L
1,573 Elo+
Party 1
Bellona
Bellona
FOEHxTOMMY
Bellona
Level 117
God Stats
15W - 10L
1,506 SR
Queue Stats
619W - 605L
1,542 Elo+
Party 1
Susano
Susano
HELLB0UNDCL0WN
Susano
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 304L
1,467 Elo+
Party 1
Anubis
Anubis
ShadowMamba1276
Anubis
Level 127
God Stats
11W - 7L
1,611 SR
Queue Stats
430W - 439L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
TuneCup
Kuzenbo
Level 88
God Stats
2W - 0L
1,566 SR
Queue Stats
34W - 35L
1,433 Elo+
Party 1
Team Averages
Level 124
1,482 SR
1,495 Elo+

VS

Team Averages
Level 73
1,484 SR
1,488 Elo+
Mercury
Mercury
ArchAngelSlayer
Mercury
Level 96
God Stats
7W - 11L
1,500 SR
Queue Stats
230W - 202L
1,492 Elo+
Solo
Thor
Thor
IBigBadWolfI
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,499 Elo+
Solo
Shiva
Shiva
JakeDeGodz
Shiva
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,461 Elo+
Solo
Ishtar
Ishtar
iiPoIntMaN xx
Ishtar
Level 116
God Stats
8W - 5L
1,703 SR
Queue Stats
385W - 398L
1,530 Elo+
Solo
Tyr
Tyr
xDarkAngelKittyx
Tyr
Level 86
God Stats
0W - 2L
1,217 SR
Queue Stats
379W - 377L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
8,981
898
10,173
2,532
1,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
FOEHxTOMMY
Bellona
14
3 / 1 / 10
7,819
782
7,597
9,213
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 10
8,161
816
8,974
7,221
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 10
8,038
804
8,356
6,676
4,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TuneCup
Kuzenbo
13
1 / 2 / 8
7,512
751
5,165
11,471
18,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
7,438
744
4,794
6,872
2,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 2
7,379
738
5,324
8,596
3,166
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
13
0 / 3 / 5
6,759
676
5,976
9,559
8,728
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 2 / 4
6,961
696
8,306
9,056
3,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 1
6,574
657
2,360
9,820
7,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
14
Kills
7
7
Deaths
14
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
4
0
7
7.5
W
Bellona
FOEHxTOMMY
Bellona
3
1
10
8
W
4
3
10
3
L
3
2
2
2
L
Shiva
0
3
5
0.83
W
2
1
10
7
W
Kuzenbo
TuneCup
Kuzenbo
1
2
8
2.5
L
0
2
4
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,265
Damage
26,760
37,113
Taken
43,903
42,075
Mitigated
25,760
9,840
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,794
2,392
892
951
6,872
2,291
0
3,802
2,848
0
12,148
W
10,173
14
923
651
2,532
1,383
41
0
2,532
30,367
0
W
Bellona
FOEHxTOMMY
Bellona
7,597
715
1,239
1,829
9,213
13,535
513
0
9,213
0
12,122
W
8,974
769
526
1,023
7,221
4,779
354
0
7,221
0
12,328
L
5,324
1,051
1,001
1,156
8,596
3,166
0
5,358
2,868
0
14,377
L
Shiva
5,976
422
1,933
1,141
9,559
8,728
0
4,886
4,231
0
11,278
W
8,356
276
798
1,495
6,676
4,237
293
0
6,676
17,587
0
W
Kuzenbo
TuneCup
Kuzenbo
5,165
1,403
466
890
11,471
18,141
289
0
11,471
10,666
0
L
8,306
4,567
393
1,692
9,056
3,580
0
3,805
4,696
0
25,566
L
2,360
250
516
672
9,820
7,995
0
5,303
4,016
0
7,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
35,111
117
Minions Killed
101
0
Camps Cleared
0
952,225
Distance Traveled
951,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,438
744
16
2
0
233,252
0
W
Merlin
8,981
898
46
5
0
208,517
0
W
Bellona
7,819
782
10
1
0
180,563
0
W
Susano
8,161
816
18
2
0
178,973
0
L
Thor
7,379
738
14
1
0
153,184
0
L
Shiva
6,759
676
19
2
0
193,620
0
W
Anubis
8,038
804
31
3
0
174,819
0
W
Kuzenbo
7,512
751
12
1
0
209,353
0
L
Ishtar
6,961
696
37
4
0
179,430
0
L
Tyr
6,574
657
15
2
0
192,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role