Player Matchup

Bastet
Bastet
 
Bastet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Gusti55
Jormungandr
Level 14
God Stats
5W - 3L
1,719 SR
Queue Stats
6W - 4L
1,669 Elo+
Party 1
Hou Yi
Hou Yi
LobeznoGaming
Hou Yi
Level 117
God Stats
1W - 1L
1,543 SR
Queue Stats
282W - 289L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Newbaqueen
Cthulhu
Level 104
God Stats
2W - 0L
1,684 SR
Queue Stats
34W - 21L
1,594 Elo+
Party 1
Ra
Ra
alexander_power2
Ra
Level 45
God Stats
2W - 0L
1,699 SR
Queue Stats
94W - 108L
1,316 Elo+
Solo
Team Averages
Level 65
1,629 SR
1,518 Elo+

VS

Team Averages
Level 107
1,513 SR
1,500 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
G3N3RAL STASH
Neith
Level 148
God Stats
114W - 113L
1,565 SR
Queue Stats
310W - 327L
1,551 Elo+
Solo
Cliodhna
Cliodhna
UltimateToxicity
Cliodhna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 96L
1,458 Elo+
Solo
Anubis
Anubis
alvaronix44
Anubis
Level 108
God Stats
4W - 4L
1,502 SR
Queue Stats
291W - 290L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 1 / 1
7,199
1,440
5,363
5,313
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Gusti55
Jormungandr
11
0 / 0 / 5
5,903
1,181
3,407
4,706
3,800
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 1 / 5
6,728
1,346
4,611
5,523
1,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Newbaqueen
Cthulhu
11
0 / 1 / 8
6,128
1,226
4,040
5,793
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 5
7,083
1,417
4,243
3,846
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

375

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 1 / 4
6,183
1,237
5,031
6,728
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
 
Ra
10
0 / 1 / 1
5,453
1,091
736
986
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 2
6,147
1,229
5,546
3,655
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
5,661
1,132
5,879
5,520
2,098
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
12
4 / 3 / 0
7,679
1,536
5,888
7,552
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
10
Kills
4
4
Deaths
10
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
1
5.5
L
Tyr
 
Tyr
0
1
4
2
L
Ra
 
Ra
0
1
1
0.5
L
0
1
2
1
W
Jormungandr
Gusti55
Jormungandr
0
0
5
2.5
W
2
1
5
4.5
W
Cthulhu
Newbaqueen
Cthulhu
0
1
8
4
L
0
4
2
0.25
W
3
1
5
5.5
L
Anubis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
23,080
25,181
Taken
24,441
13,082
Mitigated
11,071
3,714
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,363
1,200
335
595
5,313
1,788
0
784
4,379
0
10,926
L
Tyr
 
Tyr
5,031
0
0
575
6,728
3,553
0
2,191
4,267
0
10,789
L
Ra
 
Ra
736
0
24
72
986
436
0
488
442
2,129
0
L
5,546
1,690
0
390
3,655
1,350
0
1,857
1,551
0
14,453
W
Jormungandr
Gusti55
Jormungandr
3,407
919
0
0
4,706
3,800
0
784
3,764
8,698
243
W
4,611
2,722
0
729
5,523
1,706
0
1,714
3,359
0
10,004
W
Cthulhu
Newbaqueen
Cthulhu
4,040
217
383
322
5,793
4,599
0
2,524
3,269
8,365
0
L
5,879
813
0
128
5,520
2,098
0
2,654
2,694
0
9,384
W
4,243
431
502
848
3,846
1,189
0
518
2,878
19,742
0
L
Anubis
5,888
570
0
1,066
7,552
3,634
0
3,533
3,440
22,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
31,123
99
Minions Killed
117
6
Camps Cleared
6
550,319
Distance Traveled
440,999
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,199
1,440
18
4
0
133,809
0
L
Tyr
6,183
1,237
18
4
2
132,972
0
L
Ra
5,453
1,091
3
1
0
19,010
0
L
Neith
6,147
1,229
21
4
4
99,605
1
W
Jormungandr
5,903
1,181
12
2
0
100,098
0
W
Hou Yi
6,728
1,346
10
2
3
94,269
0
W
Cthulhu
6,128
1,226
11
2
0
109,479
0
L
Cliodhna
5,661
1,132
17
3
0
93,457
0
W
Ra
7,083
1,417
48
10
3
112,664
0
L
Anubis
7,679
1,536
58
12
0
95,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role