Player Matchup

Thor
Thor
Silver II
 
Thor
Silver II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
IDONOTF6
Hera
Silver II
Level 157
God Stats
0W - 4L
1,520 SR
Queue Stats
593W - 608L
1,125 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
VampireJulah
Sun Wukong
Gold V
Level 302
God Stats
11W - 6L
1,754 SR
Queue Stats
289W - 309L
1,125 MMR
Solo
Danzaburou
Danzaburou
Silver II
seemesh1ne
Danzaburou
Silver II
Level 84
God Stats
1W - 3L
1,255 SR
Queue Stats
5W - 16L
1,144 MMR
Solo
Agni
Agni
Silver I
xStYLiNxOnxEmx
Agni
Silver I
Level 159
God Stats
19W - 12L
1,536 SR
Queue Stats
810W - 840L
1,158 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 167
1,513 SR
1,211 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,527 SR
1,140 MMR
Sol
Sol
Silver I
Skylines___
Sol
Silver I
Level 95
God Stats
5W - 6L
1,492 SR
Queue Stats
162W - 176L
1,140 MMR
Solo
Nike
Nike
Silver II
Superninjafyx2
Nike
Silver II
Level 53
God Stats
3W - 0L
1,363 SR
Queue Stats
65W - 56L
1,402 MMR
Party 1
Poseidon
Poseidon
Silver III
Y2M0
Poseidon
Silver III
Level 69
God Stats
5W - 2L
1,714 SR
Queue Stats
46W - 69L
1,156 MMR
Solo
Ne Zha
Ne Zha
Silver II
dragonblazer105
Ne Zha
Silver II
Level 132
God Stats
8W - 3L
1,636 SR
Queue Stats
109W - 124L
1,067 MMR
Solo
Chaac
Chaac
Silver I
ncbsmoke
Chaac
Silver I
Level 151
God Stats
5W - 3L
1,428 SR
Queue Stats
212W - 226L
935 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
3
0 / 0 / 0
2,750
550
226
1,180
282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
3
1 / 1 / 0
2,947
589
129
1,678
516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
VampireJulah
Sun Wukong
6
0 / 3 / 1
3,336
667
1,936
6,025
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
seemesh1ne
Danzaburou
1
0 / 0 / 0
2,509
502
0
1,147
255
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,404
681
1,404
1,304
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangThanatosBakasura

VS

Bans
KaliRavanaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,139
828
459
2,058
460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 0 / 1
4,578
916
2,371
4,102
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Y2M0
Poseidon
7
0 / 0 / 0
4,017
803
167
1,505
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
3,780
756
805
4,238
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ncbsmoke
Chaac
6
0 / 0 / 1
3,811
762
178
3,111
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
L
Hera
1
1
0
1
W
1
1
0
1
W
2
0
1
2.5
L
Sun Wukong
VampireJulah
Sun Wukong
0
3
1
0.17
W
Poseidon
Y2M0
Poseidon
0
0
0
0
W
1
1
0
1
W
Chaac
ncbsmoke
Chaac
0
0
1
0.5
L
Danzaburou
seemesh1ne
Danzaburou
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,695
Damage
3,980
11,334
Taken
15,014
4,268
Mitigated
5,450
3,591
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
226
0
0
500
1,180
282
0
88
1,092
0
4,342
L
Hera
129
102
0
56
1,678
516
0
459
1,219
4,989
0
W
459
207
0
493
2,058
460
3,635
129
1,929
28,015
0
W
2,371
612
0
1,000
4,102
1,908
0
0
4,102
0
24,427
L
Sun Wukong
VampireJulah
Sun Wukong
1,936
437
0
2,000
6,025
2,898
0
0
6,025
0
15,748
W
Poseidon
Y2M0
Poseidon
167
132
0
500
1,505
463
144
874
631
24,337
0
W
805
109
0
1,048
4,238
1,366
0
425
3,813
0
18,317
W
Chaac
ncbsmoke
Chaac
178
36
0
1,177
3,111
1,253
271
105
3,006
0
6,967
L
Danzaburou
seemesh1ne
Danzaburou
0
0
0
535
1,147
255
0
0
1,147
0
1,417
L
1,404
44
0
500
1,304
317
0
79
1,225
17,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,946
Gold Earned
20,325
69
Minions Killed
191
0
Camps Cleared
0
325,957
Distance Traveled
541,049
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,750
550
7
1
0
40,237
0
L
Hera
2,947
589
6
1
0
52,133
1
W
Sol
4,139
828
54
11
0
99,596
0
W
Nike
4,578
916
43
9
0
108,739
0
L
Sun Wukong
3,336
667
23
5
0
110,583
0
W
Poseidon
4,017
803
47
9
0
96,926
2
W
Ne Zha
3,780
756
33
7
0
118,892
1
W
Chaac
3,811
762
14
3
0
116,896
1
L
Danzaburou
2,509
502
2
0
0
26,238
0
L
Agni
3,404
681
31
6
0
96,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role