Player Matchup

Shiva
Shiva
AlaskanJuulWorm
Shiva
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 93L
1,614 Elo+
Party 3
Loki
Loki
BrandisRazer
Loki
Level 119
God Stats
2W - 3L
1,355 SR
Queue Stats
192W - 181L
1,501 Elo+
Party 2
Discordia
Discordia
ChromosomeDiff
Discordia
Level 107
God Stats
1W - 0L
1,712 SR
Queue Stats
245W - 202L
1,623 Elo+
Party 3
Izanami
Izanami
ironmanctc
Izanami
Level 155
God Stats
3W - 2L
1,670 SR
Queue Stats
274W - 267L
1,481 Elo+
Party 2
Ares
Ares
snoopy-mudlark2
Ares
Level 15
God Stats
3W - 0L
1,854 SR
Queue Stats
20W - 12L
1,703 Elo+
Party 3
Team Averages
Level 110
1,618 SR
1,584 Elo+

VS

Team Averages
Level 138
1,678 SR
1,553 Elo+
Fafnir
Fafnir
DFIxWade
Fafnir
Level 143
God Stats
1W - 2L
1,652 SR
Queue Stats
208W - 192L
1,560 Elo+
Party 1
Thor
Thor
GeneralongJohn
Thor
Level 127
God Stats
2W - 2L
1,803 SR
Queue Stats
227W - 206L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
IxChelFat
Gilgamesh
Level 142
God Stats
4W - 3L
1,786 SR
Queue Stats
341W - 289L
1,529 Elo+
Solo
Janus
Janus
ONURSIDE
Janus
Level 127
God Stats
7W - 7L
1,594 SR
Queue Stats
86W - 70L
1,547 Elo+
Solo
Hou Yi
Hou Yi
ThatRandomUser
Hou Yi
Level 149
God Stats
6W - 7L
1,555 SR
Queue Stats
130W - 116L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,031
618
10,872
13,904
8,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 5
6,683
514
4,843
9,698
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
ChromosomeDiff
Discordia
12
2 / 0 / 4
6,923
533
9,915
4,574
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
ironmanctc
Izanami
12
0 / 2 / 0
6,776
521
4,996
8,608
3,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 3
7,602
585
8,439
12,280
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DFIxWade
Fafnir
11
0 / 0 / 3
6,616
509
3,430
11,729
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 3 / 0
6,753
519
5,523
12,420
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
IxChelFat
Gilgamesh
12
2 / 4 / 1
7,525
579
8,441
16,356
12,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
ONURSIDE
Janus
11
0 / 3 / 0
6,306
485
5,788
9,169
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 0
7,568
582
7,994
8,663
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
8
8
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
W
0
2
5
1.25
W
Discordia
ChromosomeDiff
Discordia
2
0
4
4
L
Fafnir
DFIxWade
Fafnir
0
0
3
1.5
L
3
3
0
1
L
Gilgamesh
IxChelFat
Gilgamesh
2
4
1
0.63
L
Janus
ONURSIDE
Janus
0
3
0
0
L
3
0
0
3
W
Izanami
ironmanctc
Izanami
0
2
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,065
Damage
31,176
49,064
Taken
58,337
26,343
Mitigated
37,511
15,593
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,872
2,524
299
4,096
13,904
8,288
0
273
13,021
0
62,583
W
4,843
785
0
3,500
9,698
3,622
0
980
8,536
0
46,863
W
Discordia
ChromosomeDiff
Discordia
9,915
167
0
1,000
4,574
1,519
0
1,912
2,478
69,000
0
L
Fafnir
DFIxWade
Fafnir
3,430
854
0
3,908
11,729
13,148
0
5,497
6,232
17,845
0
L
5,523
569
0
426
12,420
4,789
0
2,594
9,826
0
47,561
L
Gilgamesh
IxChelFat
Gilgamesh
8,441
2,597
0
1,713
16,356
12,435
0
1,720
14,636
0
52,346
L
Janus
ONURSIDE
Janus
5,788
167
0
856
9,169
3,861
0
7,758
1,411
48,180
0
L
7,994
4,852
0
5,808
8,663
3,278
0
785
7,878
0
69,412
W
Izanami
ironmanctc
Izanami
4,996
3,767
0
3,320
8,608
3,059
0
307
8,301
0
64,522
W
8,439
465
0
3,378
12,280
9,855
0
5,290
6,696
23,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
34,768
431
Minions Killed
406
0
Camps Cleared
0
1,278,884
Distance Traveled
1,277,796
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,031
618
104
8
0
255,496
2
W
Loki
6,683
514
68
5
0
291,775
0
W
Discordia
6,923
533
132
10
0
246,506
2
L
Fafnir
6,616
509
13
1
0
264,674
0
L
Thor
6,753
519
69
5
0
297,215
3
L
Gilgamesh
7,525
579
93
7
0
228,126
7
L
Janus
6,306
485
105
8
0
241,831
0
L
Hou Yi
7,568
582
126
10
0
245,950
2
W
Izanami
6,776
521
118
9
0
232,658
0
W
Ares
7,602
585
9
1
0
252,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role