Player Matchup

Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
DatShad0w
Awilix
Level 128
God Stats
89W - 56L
1,630 SR
Queue Stats
401W - 401L
1,506 Elo+
Party 2
King Arthur
King Arthur
Fel101
King Arthur
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 357L
1,478 Elo+
Party 2
Medusa
Medusa
ReVoLt-Glurak
Medusa
Level 85
God Stats
0W - 2L
1,271 SR
Queue Stats
19W - 21L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
xODaxterOx
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,470 Elo+
Party 2
Team Averages
Level 109
1,480 SR
1,475 Elo+

VS

Team Averages
Level 122
1,564 SR
1,531 Elo+
Ares
Ares
Ameen
Ares
Level 104
God Stats
35W - 29L
1,663 SR
Queue Stats
536W - 518L
1,484 Elo+
Solo
Agni
Agni
Deathmen901
Agni
Level 121
God Stats
5W - 4L
1,513 SR
Queue Stats
466W - 398L
1,554 Elo+
Solo
Mercury
Mercury
KingSoX-JJT
Mercury
Level 125
God Stats
5W - 4L
1,554 SR
Queue Stats
213W - 196L
1,390 Elo+
Solo
Ishtar
Ishtar
Tutumpak
Ishtar
Level 143
God Stats
10W - 6L
1,587 SR
Queue Stats
584W - 561L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
герман1
Cu Chulainn
Level 116
God Stats
3W - 1L
1,504 SR
Queue Stats
9W - 6L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 4 / 3
9,395
553
11,620
17,339
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
DatShad0w
Awilix
15
12 / 1 / 2
9,764
574
13,482
10,216
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Fel101
King Arthur
13
1 / 4 / 3
8,070
475
8,623
17,132
15,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 7 / 2
7,428
437
7,322
14,298
5,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
xODaxterOx
Cthulhu
13
2 / 2 / 6
8,668
510
6,957
19,285
16,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ameen
Ares
15
3 / 3 / 5
9,111
536
12,245
15,034
13,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 4 / 0
8,647
509
10,270
11,733
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
KingSoX-JJT
Mercury
18
4 / 5 / 2
10,648
626
7,730
16,124
7,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Tutumpak
Ishtar
14
4 / 3 / 3
8,774
516
14,651
13,476
6,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
герман1
Cu Chulainn
16
4 / 4 / 0
10,125
596
10,547
17,035
10,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
19
Kills
18
18
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
3
1.13
W
Ares
Ameen
Ares
3
3
5
1.83
L
Awilix
DatShad0w
Awilix
12
1
2
13
W
3
4
0
0.75
L
King Arthur
Fel101
King Arthur
1
4
3
0.63
W
Mercury
KingSoX-JJT
Mercury
4
5
2
1
L
1
7
2
0.29
W
Ishtar
Tutumpak
Ishtar
4
3
3
1.83
L
Cthulhu
xODaxterOx
Cthulhu
2
2
6
2.5
W
Cu Chulainn
герман1
Cu Chulainn
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,004
Damage
55,443
78,270
Taken
73,402
49,272
Mitigated
43,221
23,701
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,620
2,385
0
9,466
17,339
6,896
986
9,032
7,961
86,628
0
W
Ares
Ameen
Ares
12,245
437
0
2,956
15,034
13,789
273
5,401
9,633
35,010
0
L
Awilix
DatShad0w
Awilix
13,482
6,995
0
3,252
10,216
4,442
0
2,867
7,324
0
61,452
W
10,270
651
0
1,182
11,733
5,028
333
6,555
5,178
67,972
0
L
King Arthur
Fel101
King Arthur
8,623
1,018
0
3,058
17,132
15,720
0
2,270
14,798
1,086
50,636
W
Mercury
KingSoX-JJT
Mercury
7,730
4,345
0
2,368
16,124
7,276
2,360
3,038
13,086
0
93,419
L
7,322
1,539
0
1,572
14,298
5,739
0
1,730
12,568
0
57,225
W
Ishtar
Tutumpak
Ishtar
14,651
10,452
0
4,297
13,476
6,216
0
3,812
9,664
0
61,643
L
Cthulhu
xODaxterOx
Cthulhu
6,957
1,139
2,114
4,239
19,285
16,475
0
5,985
13,104
32,032
0
W
Cu Chulainn
герман1
Cu Chulainn
10,547
2,510
0
5,521
17,035
10,912
362
145
16,890
0
89,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,325
Gold Earned
47,305
429
Minions Killed
510
0
Camps Cleared
0
1,631,819
Distance Traveled
1,682,339
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,395
553
133
8
0
315,229
0
W
Ares
9,111
536
22
1
0
345,957
8
L
Awilix
9,764
574
95
6
0
345,988
0
W
Agni
8,647
509
115
7
0
331,774
0
L
King Arthur
8,070
475
71
4
0
306,119
4
W
Mercury
10,648
626
134
8
0
367,331
3
L
Medusa
7,428
437
78
5
0
316,611
2
W
Ishtar
8,774
516
88
5
0
314,882
0
L
Cthulhu
8,668
510
52
3
0
347,872
5
W
Cu Chulainn
10,125
596
151
9
0
322,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role