Player Matchup

Anubis
Anubis
Gold IV
BIGLUKE3243
Anubis
Gold IV
Level 154
God Stats
1W - 2L
1,459 SR
Queue Stats
250W - 253L
1,320 MMR
Solo
King Arthur
King Arthur
Silver II
Estanley
King Arthur
Silver II
Level 164
God Stats
2W - 5L
1,417 SR
Queue Stats
48W - 49L
1,314 MMR
Solo
Rama
Rama
Gold V
lausitemx
Rama
Gold V
Level 103
God Stats
16W - 18L
1,356 SR
Queue Stats
203W - 208L
1,296 MMR
Solo
Da Ji
Da Ji
Silver I
sukerpunc
Da Ji
Silver I
Level 66
God Stats
1W - 2L
1,340 SR
Queue Stats
151W - 157L
1,301 MMR
Solo
Aphrodite
Aphrodite
Silver I
vascoholicTTV
Aphrodite
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,293 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,414 SR
1,305 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,493 SR
1,340 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
CrossxXxWanted
Danzaburou
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 34L
1,232 MMR
Party 1
Pele
Pele
Gold V
Linksalarmclock
Pele
Gold V
Level 89
God Stats
4W - 1L
1,476 SR
Queue Stats
293W - 291L
1,392 MMR
Party 1
Chronos
Chronos
Gold IV
Sonaltes
Chronos
Gold IV
Level 107
God Stats
1W - 1L
1,447 SR
Queue Stats
70W - 74L
1,295 MMR
Solo
Hel
Hel
Gold III
TeratoidPlate4
Hel
Gold III
Level 148
God Stats
30W - 23L
1,543 SR
Queue Stats
438W - 464L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 4 / 1
8,041
473
8,197
10,527
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Estanley
King Arthur
14
1 / 0 / 0
8,709
512
10,233
14,399
12,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
15
0 / 2 / 0
9,224
543
3,381
9,866
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
sukerpunc
Da Ji
13
1 / 6 / 2
8,035
473
9,175
16,609
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
vascoholicTTV
Aphrodite
12
0 / 1 / 2
6,758
398
4,921
14,722
9,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
MartichorasAo KuangSurtrSun Wukong

VS

Bans
PoseidonRavanaKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 1 / 2
8,946
526
12,994
18,435
16,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
CrossxXxWanted
Danzaburou
16
0 / 0 / 1
9,775
575
2,262
5,055
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 0 / 4
10,283
605
9,202
12,284
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Sonaltes
Chronos
16
4 / 0 / 6
9,870
581
14,323
9,752
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 6
9,162
539
5,951
13,150
7,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
2
1
L
Anubis
1
4
1
0.38
W
Danzaburou
CrossxXxWanted
Danzaburou
0
0
1
0.5
L
King Arthur
Estanley
King Arthur
1
0
0
1
W
7
0
4
9
W
Chronos
Sonaltes
Chronos
4
0
6
7
W
2
2
6
2.5
L
Rama
0
2
0
0
L
Da Ji
sukerpunc
Da Ji
1
6
2
0.33
L
Aphrodite
vascoholicTTV
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
44,732
66,123
Taken
58,676
38,485
Mitigated
34,237
18,905
Healing
30,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,994
1,081
0
6,570
18,435
16,626
342
1,344
17,091
0
79,261
L
Anubis
8,197
252
0
2,405
10,527
6,157
0
4,896
5,631
77,186
0
W
Danzaburou
CrossxXxWanted
Danzaburou
2,262
647
0
2,838
5,055
1,985
568
118
4,937
0
59,699
L
King Arthur
Estanley
King Arthur
10,233
947
0
3,380
14,399
12,131
0
421
13,978
0
74,464
W
9,202
2,002
0
7,980
12,284
4,859
0
1,531
10,753
0
88,271
W
Chronos
Sonaltes
Chronos
14,323
2,703
0
2,351
9,752
3,531
294
3,902
5,850
82,859
0
W
5,951
76
4,266
6,318
13,150
7,236
285
6,223
6,927
46,588
0
L
Rama
3,381
2,438
0
4,080
9,866
4,030
1,821
676
9,190
0
86,000
L
Da Ji
sukerpunc
Da Ji
9,175
2,198
0
1,125
16,609
6,373
0
6,405
10,204
0
68,578
L
Aphrodite
vascoholicTTV
Aphrodite
4,921
483
2,366
5,549
14,722
9,794
0
7,876
6,846
36,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
48,036
563
Minions Killed
556
0
Camps Cleared
0
1,627,292
Distance Traveled
1,763,301
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,946
526
114
7
0
356,744
4
L
Anubis
8,041
473
124
7
0
304,694
2
W
Danzaburou
9,775
575
109
6
0
275,273
4
L
King Arthur
8,709
512
122
7
0
364,051
0
W
Pele
10,283
605
127
7
0
407,394
5
W
Chronos
9,870
581
137
8
0
370,120
0
W
Hel
9,162
539
69
4
0
353,770
5
L
Rama
9,224
543
185
11
0
301,033
3
L
Da Ji
8,035
473
92
5
0
343,450
4
L
Aphrodite
6,758
398
40
2
0
314,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role