Player Matchup

Chaac
Chaac
Silver V
Fuhji
Chaac
Silver V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,110 MMR
Party 1
Charon
Charon
Silver II
Holyherth
Charon
Silver II
Level 150
God Stats
9W - 8L
1,518 SR
Queue Stats
488W - 526L
1,012 MMR
Solo
Thor
Thor
Silver I
Hotboxxx
Thor
Silver I
Level 127
God Stats
9W - 6L
1,581 SR
Queue Stats
220W - 245L
1,171 MMR
Solo
Apollo
Apollo
Silver III
SlapYourMomma
Apollo
Silver III
Level 62
God Stats
1W - 3L
1,434 SR
Queue Stats
17W - 27L
1,135 MMR
Solo
Scylla
Scylla
Silver V
kheckart
Scylla
Silver V
Level 102
God Stats
0W - 2L
1,284 SR
Queue Stats
18W - 24L
1,140 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,464 SR
1,113 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,397 SR
1,112 MMR
Ares
Ares
Silver I
Algaffofthe
Ares
Silver I
Level 100
God Stats
38W - 34L
1,535 SR
Queue Stats
154W - 148L
1,162 MMR
Solo
Tyr
Tyr
Silver II
HighkeyDeadly
Tyr
Silver II
Level 178
God Stats
19W - 10L
1,069 SR
Queue Stats
130W - 147L
1,069 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
RandRandRand994
Morgan Le Fay
Silver II
Level 91
God Stats
9W - 11L
1,478 SR
Queue Stats
236W - 252L
1,000 MMR
Solo
Anhur
Anhur
Silver I
aidanwilli
Anhur
Silver I
Level 148
God Stats
100W - 131L
1,417 SR
Queue Stats
502W - 529L
1,149 MMR
Solo
Arachne
Arachne
Silver I
edalaled
Arachne
Silver I
Level 171
God Stats
21W - 27L
1,486 SR
Queue Stats
130W - 149L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fuhji
Chaac
11
0 / 4 / 0
6,237
520
6,957
13,636
8,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
Holyherth
Charon
9
0 / 2 / 0
5,801
483
3,729
9,112
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
12
1 / 3 / 0
6,619
552
2,839
12,256
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 1
6,162
514
3,740
11,899
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
kheckart
Scylla
11
0 / 2 / 0
6,220
518
3,193
5,349
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
RavanaSun WukongAtlas

VS

Bans
MartichorasAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,370
531
3,193
6,417
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

12
3 / 0 / 1
7,458
622
9,595
11,218
11,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
RandRandRand994
Morgan Le Fay
13
3 / 0 / 1
7,523
627
6,710
4,764
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
12
5 / 2 / 1
7,018
585
9,215
9,233
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
edalaled
Arachne
11
6 / 0 / 1
6,952
579
6,278
9,738
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
17
17
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Chaac
Fuhji
Chaac
0
4
0
0
W
3
0
1
3.5
L
Charon
Holyherth
Charon
0
2
0
0
L
Thor
1
3
0
0.33
W
Morgan Le Fay
RandRandRand994
Morgan Le Fay
3
0
1
3.5
L
1
6
1
0.25
W
Anhur
5
2
1
2.75
W
Arachne
edalaled
Arachne
6
0
1
6.5
L
Scylla
kheckart
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
34,991
52,252
Taken
41,370
25,796
Mitigated
25,258
14,337
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,193
303
0
2,244
6,417
4,738
0
1,744
4,673
24,648
0
L
Chaac
Fuhji
Chaac
6,957
1,336
0
3,960
13,636
8,764
0
0
13,636
0
42,927
W
9,595
1,317
0
3,118
11,218
11,459
205
78
11,140
0
51,396
L
Charon
Holyherth
Charon
3,729
550
0
1,745
9,112
7,230
0
2,796
6,196
23,881
0
L
Thor
2,839
625
0
6,074
12,256
4,747
0
1,644
10,522
0
58,309
W
Morgan Le Fay
RandRandRand994
Morgan Le Fay
6,710
468
125
2,669
4,764
1,967
0
2,568
2,196
51,095
0
L
3,740
2,118
0
2,173
11,899
2,981
0
1,286
10,613
0
31,451
W
Anhur
9,215
4,834
0
3,459
9,233
3,347
0
1,356
7,877
0
50,476
W
Arachne
edalaled
Arachne
6,278
4,378
0
4,015
9,738
3,747
66
1,176
8,562
0
46,937
L
Scylla
kheckart
Scylla
3,193
178
0
385
5,349
2,074
0
3,732
1,382
47,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
35,321
389
Minions Killed
358
0
Camps Cleared
0
1,164,607
Distance Traveled
1,203,582
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,370
531
29
2
0
251,885
3
L
Chaac
6,237
520
85
7
0
252,283
2
W
Tyr
7,458
622
76
6
0
261,997
3
L
Charon
5,801
483
27
2
0
217,049
3
L
Thor
6,619
552
114
10
0
241,439
3
W
Morgan Le Fay
7,523
627
113
9
0
243,126
4
L
Apollo
6,162
514
61
5
0
222,551
0
W
Anhur
7,018
585
77
6
0
217,741
2
W
Arachne
6,952
579
63
5
0
228,833
0
L
Scylla
6,220
518
102
9
0
231,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role