Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Alltieris
Jing Wei
Level 84
God Stats
8W - 8L
1,406 SR
Queue Stats
297W - 284L
1,523 Elo+
Solo
Tiamat
Tiamat
Zeddam
Tiamat
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,452 Elo+
Solo
Cerberus
Cerberus
jackiedogg
Cerberus
Level 185
God Stats
5W - 10L
1,334 SR
Queue Stats
778W - 419L
1,750 Elo+
Party 1
Team Averages
Level 127
1,448 SR
1,545 Elo+

VS

Team Averages
Level 128
1,490 SR
1,488 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
JhonSheppard
Zhong Kui
Level 108
God Stats
20W - 23L
1,439 SR
Queue Stats
267W - 312L
1,438 Elo+
Solo
Ix Chel
Ix Chel
Lipefc
Ix Chel
Level 143
God Stats
32W - 24L
1,511 SR
Queue Stats
236W - 193L
1,507 Elo+
Party 2
Cupid
Cupid
Thenyel
Cupid
Level 128
God Stats
4W - 7L
1,500 SR
Queue Stats
32W - 36L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 0 / 2
8,041
1,340
9,824
2,579
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
 
Awilix
12
0 / 0 / 7
6,585
1,098
4,402
5,014
2,002
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Alltieris
Jing Wei
12
2 / 1 / 4
7,142
1,190
5,968
5,660
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Zeddam
Tiamat
12
0 / 0 / 6
6,498
1,083
6,050
2,274
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
jackiedogg
Cerberus
12
1 / 0 / 6
6,664
1,111
6,304
6,830
6,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

364

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 1
6,331
1,055
3,719
6,530
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
 
Vamana
11
0 / 3 / 1
6,176
1,029
7,424
13,752
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
JhonSheppard
Zhong Kui
11
0 / 1 / 1
5,911
985
1,168
2,241
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
Lipefc
Ix Chel
11
1 / 2 / 0
6,450
1,075
4,505
6,583
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Thenyel
Cupid
11
0 / 1 / 1
6,270
1,045
3,186
4,789
1,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
8
Kills
1
1
Deaths
8
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
2
6
W
Awilix
 
Awilix
0
0
7
3.5
L
Chang'e
 
Chang'e
0
1
1
0.5
L
Vamana
 
Vamana
0
3
1
0.17
W
Jing Wei
Alltieris
Jing Wei
2
1
4
4
L
Zhong Kui
JhonSheppard
Zhong Kui
0
1
1
0.5
L
Ix Chel
Lipefc
Ix Chel
1
2
0
0.5
L
Cupid
Thenyel
Cupid
0
1
1
0.5
W
Tiamat
Zeddam
Tiamat
0
0
6
3
W
Cerberus
jackiedogg
Cerberus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,548
Damage
20,002
22,357
Taken
33,895
13,884
Mitigated
18,009
4,347
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,824
46
0
395
2,579
1,102
0
532
2,002
28,809
0
W
Awilix
 
Awilix
4,402
1,228
0
0
5,014
2,002
0
2,646
2,057
0
8,351
L
Chang'e
 
Chang'e
3,719
247
1,592
1,702
6,530
2,913
0
4,020
2,210
14,391
0
L
Vamana
 
Vamana
7,424
3,901
0
366
13,752
9,734
0
8,703
4,899
0
14,905
W
Jing Wei
Alltieris
Jing Wei
5,968
4,005
0
1,205
5,660
2,161
0
1,678
3,632
0
21,207
L
Zhong Kui
JhonSheppard
Zhong Kui
1,168
0
0
642
2,241
948
0
1,348
743
8,110
0
L
Ix Chel
Lipefc
Ix Chel
4,505
565
876
944
6,583
2,436
0
4,852
1,581
13,011
0
L
Cupid
Thenyel
Cupid
3,186
1,433
264
370
4,789
1,978
0
2,805
1,984
0
14,505
W
Tiamat
Zeddam
Tiamat
6,050
386
0
241
2,274
1,956
0
1,165
1,052
14,450
0
W
Cerberus
jackiedogg
Cerberus
6,304
19
0
2,506
6,830
6,663
0
3,221
3,418
12,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,930
Gold Earned
31,138
154
Minions Killed
150
8
Camps Cleared
3
670,362
Distance Traveled
515,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,041
1,340
62
10
1
120,622
0
W
Awilix
6,585
1,098
8
1
3
143,783
0
L
Chang'e
6,331
1,055
41
7
0
103,360
0
L
Vamana
6,176
1,029
28
5
0
125,283
0
W
Jing Wei
7,142
1,190
34
6
2
142,953
0
L
Zhong Kui
5,911
985
13
2
0
48,261
0
L
Ix Chel
6,450
1,075
29
5
2
115,081
0
L
Cupid
6,270
1,045
39
7
1
123,977
0
W
Tiamat
6,498
1,083
28
5
1
114,030
0
W
Cerberus
6,664
1,111
22
4
1
148,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role