Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
BigBoyTingz1853
Horus
Level 144
God Stats
14W - 10L
1,603 SR
Queue Stats
443W - 417L
1,451 Elo+
Solo
Hades
Hades
RadostMooya
Hades
Level 185
God Stats
24W - 14L
1,579 SR
Queue Stats
280W - 283L
1,479 Elo+
Party 3
Xbalanque
Xbalanque
SmileODT
Xbalanque
Level 153
God Stats
9W - 6L
1,623 SR
Queue Stats
437W - 400L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
rotnaoborot
Tsukuyomi
Level 145
God Stats
4W - 0L
1,897 SR
Queue Stats
115W - 96L
1,595 Elo+
Party 3
Team Averages
Level 157
1,640 SR
1,507 Elo+

VS

Team Averages
Level 70
1,500 SR
1,499 Elo+
Rama
Rama
ALDİBAH
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,525 Elo+
Party 2
Khepri
Khepri
BaFk12
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,525 Elo+
Party 2
Tyr
Tyr
EvanTixExcelent
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Ullr
Ullr
ineedspuppetyr
Ullr
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 110L
1,566 Elo+
Party 1
Merlin
Merlin
mddii
Merlin
Level 59
God Stats
3W - 6L
1,500 SR
Queue Stats
106W - 89L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 1 / 2
6,665
606
5,270
8,463
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 1
7,095
645
8,926
9,886
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 0
6,994
636
3,324
4,846
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
SmileODT
Xbalanque
10
2 / 3 / 3
6,089
554
6,847
6,545
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
rotnaoborot
Tsukuyomi
9
1 / 3 / 2
5,543
504
5,803
8,983
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
4 / 3 / 1
5,848
532
7,272
10,990
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
BaFk12
Khepri
8
1 / 3 / 2
5,463
497
3,109
10,687
7,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
5,278
480
2,961
8,225
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 3
6,206
564
4,733
9,506
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
mddii
Merlin
12
2 / 0 / 0
6,324
575
2,946
4,512
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
8
8
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
2
4
L
Rama
4
3
1
1.5
L
Khepri
BaFk12
Khepri
1
3
2
0.67
W
4
1
1
4.5
L
0
2
0
0
W
1
0
0
1
W
Xbalanque
SmileODT
Xbalanque
2
3
3
1.17
L
1
3
3
0.83
L
Merlin
mddii
Merlin
2
0
0
2
W
Tsukuyomi
rotnaoborot
Tsukuyomi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
21,021
38,723
Taken
43,920
21,139
Mitigated
21,373
14,383
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,270
1,923
0
2,195
8,463
6,505
0
1,273
7,190
27,061
0
L
Rama
7,272
5,685
0
3,137
10,990
4,075
0
3,145
7,845
0
39,623
L
Khepri
BaFk12
Khepri
3,109
586
1,054
1,990
10,687
7,002
0
3,248
7,439
11,425
0
W
8,926
3,345
120
4,587
9,886
6,294
0
658
9,140
0
52,448
L
2,961
277
0
2,928
8,225
5,223
0
58
7,509
0
32,208
W
3,324
512
369
3,760
4,846
2,032
0
714
4,042
64,100
0
W
Xbalanque
SmileODT
Xbalanque
6,847
3,810
0
720
6,545
2,684
237
1,386
5,159
0
44,656
L
4,733
1,690
0
2,766
9,506
3,457
0
472
8,716
0
47,024
L
Merlin
mddii
Merlin
2,946
340
0
805
4,512
1,616
0
1,671
2,797
41,963
0
W
Tsukuyomi
rotnaoborot
Tsukuyomi
5,803
1,132
0
2,632
8,983
3,624
0
1,733
7,137
0
32,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
29,119
359
Minions Killed
300
0
Camps Cleared
0
1,154,807
Distance Traveled
1,005,554
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,665
606
40
4
0
236,377
4
L
Rama
5,848
532
67
6
0
202,300
0
L
Khepri
5,463
497
13
1
0
208,603
0
W
Horus
7,095
645
77
7
0
222,767
1
L
Tyr
5,278
480
55
5
0
153,090
0
W
Hades
6,994
636
124
11
0
241,940
2
W
Xbalanque
6,089
554
74
7
0
200,679
3
L
Ullr
6,206
564
78
7
0
219,895
0
L
Merlin
6,324
575
87
8
0
221,666
0
W
Tsukuyomi
5,543
504
44
4
0
253,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role