Player Matchup

Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ic3_Shad0w_0ne
Sun Wukong
Level 107
God Stats
1W - 1L
1,613 SR
Queue Stats
43W - 43L
1,429 Elo+
Solo
Vulcan
Vulcan
Trix_Ikao
Vulcan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 48L
1,297 Elo+
Party 2
Ymir
Ymir
Yass_lgz93
Ymir
Level 47
God Stats
1W - 2L
1,750 SR
Queue Stats
47W - 68L
1,372 Elo+
Party 2
Thanatos
Thanatos
nali93_YTB
Thanatos
Level 25
God Stats
4W - 9L
1,236 SR
Queue Stats
7W - 20L
1,227 Elo+
Party 2
Team Averages
Level 57
1,520 SR
1,365 Elo+

VS

Team Averages
Level 81
1,452 SR
1,325 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Forest_Thunder
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
OneSockLukas
Cu Chulainn
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,100 Elo+
Party 1
Skadi
Skadi
SolidYuki
Skadi
Level 79
God Stats
1W - 4L
1,155 SR
Queue Stats
18W - 9L
1,100 Elo+
Party 1
Ravana
Ravana
Soul20156
Ravana
Level 68
God Stats
26W - 15L
1,606 SR
Queue Stats
96W - 99L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 1 / 1
8,995
600
9,995
10,322
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Ic3_Shad0w_0ne
Sun Wukong
13
1 / 3 / 0
7,501
500
9,639
16,168
12,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Trix_Ikao
Vulcan
13
3 / 2 / 2
8,158
544
3,543
4,312
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 1 / 4
7,037
469
2,131
9,686
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
nali93_YTB
Thanatos
13
0 / 2 / 2
7,389
493
1,231
11,741
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 2
6,805
454
3,714
7,352
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 3
5,733
382
785
4,424
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
OneSockLukas
Cu Chulainn
13
2 / 1 / 1
8,088
539
12,422
14,663
14,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
SolidYuki
Skadi
10
0 / 3 / 1
5,916
394
4,776
8,481
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Soul20156
Ravana
14
7 / 1 / 0
8,304
554
9,501
7,284
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
9
9
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
1
5.5
L
Ymir
 
Ymir
0
2
2
0.5
L
0
3
3
0.5
W
Sun Wukong
Ic3_Shad0w_0ne
Sun Wukong
1
3
0
0.33
L
Cu Chulainn
OneSockLukas
Cu Chulainn
2
1
1
2.5
L
Skadi
SolidYuki
Skadi
0
3
1
0.17
L
Ravana
Soul20156
Ravana
7
1
0
7
W
Vulcan
Trix_Ikao
Vulcan
3
2
2
2
W
0
1
4
2
W
Thanatos
nali93_YTB
Thanatos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
31,198
52,229
Taken
42,204
32,102
Mitigated
27,567
20,719
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,995
5,127
0
3,653
10,322
4,416
788
1,887
8,435
0
73,536
L
Ymir
 
Ymir
3,714
278
267
2,218
7,352
5,968
0
1,511
5,841
24,849
0
L
785
0
0
260
4,424
1,267
0
1,816
2,608
19,600
0
W
Sun Wukong
Ic3_Shad0w_0ne
Sun Wukong
9,639
2,023
0
4,098
16,168
12,520
0
358
14,573
0
48,459
L
Cu Chulainn
OneSockLukas
Cu Chulainn
12,422
2,020
0
4,227
14,663
14,922
223
309
14,354
358
59,090
L
Skadi
SolidYuki
Skadi
4,776
1,567
0
1,113
8,481
1,941
0
1,109
7,372
0
33,204
L
Ravana
Soul20156
Ravana
9,501
3,304
0
1,199
7,284
3,469
0
929
6,355
0
61,958
W
Vulcan
Trix_Ikao
Vulcan
3,543
601
0
260
4,312
1,702
710
934
3,378
55,949
0
W
2,131
345
301
1,859
9,686
7,749
41
1,378
8,222
23,546
0
W
Thanatos
nali93_YTB
Thanatos
1,231
204
0
10,548
11,741
5,715
0
300
11,403
0
64,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
34,846
420
Minions Killed
280
0
Camps Cleared
0
1,440,406
Distance Traveled
1,239,086
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,995
600
104
7
0
260,860
3
L
Ymir
6,805
454
30
2
0
314,064
4
L
Scylla
5,733
382
38
3
0
132,225
1
W
Sun Wukong
7,501
500
74
5
0
266,431
1
L
Cu Chulainn
8,088
539
71
5
0
253,554
0
L
Skadi
5,916
394
61
4
0
226,565
2
L
Ravana
8,304
554
80
5
0
312,678
0
W
Vulcan
8,158
544
111
7
0
302,464
3
W
Ymir
7,037
469
33
2
0
293,263
3
W
Thanatos
7,389
493
98
7
0
317,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role