Player Matchup

Olorun
Olorun
Achilles_396
Olorun
Level 129
God Stats
3W - 8L
1,498 SR
Queue Stats
258W - 254L
1,558 Elo+
Party 2
Pele
Pele
AgenTOFErebuS
Pele
Level 156
God Stats
1W - 5L
1,410 SR
Queue Stats
283W - 258L
1,493 Elo+
Party 4
Hera
Hera
Boffjamin
Hera
Level 147
God Stats
3W - 5L
1,569 SR
Queue Stats
227W - 194L
1,538 Elo+
Party 4
Horus
Horus
Serpah5093
Horus
Level 124
God Stats
9W - 8L
1,552 SR
Queue Stats
134W - 140L
1,429 Elo+
Solo
Chernobog
Chernobog
zXz_PHILLIES_xZx
Chernobog
Level 126
God Stats
1W - 5L
1,249 SR
Queue Stats
290W - 266L
1,526 Elo+
Party 2
Team Averages
Level 136
1,456 SR
1,509 Elo+

VS

Team Averages
Level 125
1,527 SR
1,511 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
GBishounen
Apollo
Level 90
God Stats
15W - 10L
1,720 SR
Queue Stats
512W - 475L
1,517 Elo+
Party 1
Charon
Charon
Haelinna
Charon
Level 155
God Stats
1W - 0L
1,266 SR
Queue Stats
37W - 31L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pittsouth
Tsukuyomi
Level 104
God Stats
5W - 1L
1,719 SR
Queue Stats
257W - 232L
1,518 Elo+
Party 3
Yu Huang
Yu Huang
player13484375
Yu Huang
Level 153
God Stats
2W - 1L
1,429 SR
Queue Stats
84W - 72L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 5 / 0
4,844
484
1,956
7,172
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 1
5,426
543
3,392
9,694
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
8
0 / 6 / 0
4,860
486
2,853
7,524
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
9
1 / 0 / 2
5,475
548
2,100
6,993
4,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
8
0 / 1 / 2
4,579
458
3,169
6,656
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
7 / 0 / 0
7,243
724
7,328
8,408
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
GBishounen
Apollo
9
1 / 1 / 0
5,367
537
3,531
5,556
1,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
Haelinna
Charon
8
0 / 1 / 3
5,631
563
3,903
5,420
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
pittsouth
Tsukuyomi
10
1 / 1 / 2
5,682
568
2,505
7,138
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
11
4 / 0 / 1
6,565
657
8,154
4,518
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
13
14
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
0
0
7
L
Olorun
0
5
0
0
L
2
2
1
1.25
L
Hera
0
6
0
0
W
Apollo
GBishounen
Apollo
1
1
0
1
W
Charon
Haelinna
Charon
0
1
3
1.5
L
Horus
1
0
2
2
W
Tsukuyomi
pittsouth
Tsukuyomi
1
1
2
2
W
Yu Huang
4
0
1
4.5
L
Chernobog
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,470
Damage
25,421
38,039
Taken
31,040
15,013
Mitigated
14,520
11,658
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,328
3,820
0
5,481
8,408
4,905
0
2,853
5,555
0
48,979
L
Olorun
1,956
215
70
903
7,172
2,630
0
4,657
2,425
37,669
0
L
3,392
700
0
3,715
9,694
3,520
0
3,054
6,575
0
35,586
L
Hera
2,853
908
0
875
7,524
2,049
0
0
7,524
29,808
0
W
Apollo
GBishounen
Apollo
3,531
2,679
0
3,162
5,556
1,944
699
0
5,556
0
32,469
W
Charon
Haelinna
Charon
3,903
673
0
2,339
5,420
3,622
0
216
5,204
19,368
0
L
Horus
2,100
884
1,403
2,661
6,993
4,639
0
2,598
4,281
0
10,069
W
Tsukuyomi
pittsouth
Tsukuyomi
2,505
392
0
2,544
7,138
2,373
0
833
6,305
0
37,177
W
Yu Huang
8,154
711
0
1,000
4,518
1,676
0
907
3,611
52,927
0
L
Chernobog
3,169
1,662
0
2,031
6,656
2,175
0
1,479
5,177
0
25,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
30,488
245
Minions Killed
304
0
Camps Cleared
0
933,584
Distance Traveled
982,845
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,243
724
85
9
0
199,254
0
L
Olorun
4,844
484
71
7
0
167,675
0
L
Pele
5,426
543
64
6
0
227,757
4
L
Hera
4,860
486
57
6
0
169,268
2
W
Apollo
5,367
537
58
6
0
189,162
0
W
Charon
5,631
563
16
2
0
190,864
2
L
Horus
5,475
548
13
1
0
175,223
2
W
Tsukuyomi
5,682
568
58
6
0
213,296
0
W
Yu Huang
6,565
657
87
9
0
190,269
1
L
Chernobog
4,579
458
40
4
0
193,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role