Player Matchup

Skadi
Skadi
BIoodsen
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,173 Elo+
Party 3
Vamana
Vamana
Redriverfalcon
Vamana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,173 Elo+
Party 3
Ares
Ares
SearSauce619953
Ares
Level 30
God Stats
0W - 4L
1,267 SR
Queue Stats
151W - 187L
1,393 Elo+
Party 4
Thanatos
Thanatos
TotallyNotaTwink
Thanatos
Level 3
God Stats
6W - 3L
1,292 SR
Queue Stats
146W - 139L
1,214 Elo+
Party 4
Ra
Ra
scivilization
Ra
Level 124
God Stats
9W - 12L
1,460 SR
Queue Stats
373W - 413L
1,404 Elo+
Party 4
Team Averages
Level 49
1,404 SR
1,271 Elo+

VS

Team Averages
Level 62
1,495 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JohannesSiegburg
Bellona
Level 9
God Stats
5W - 1L
1,687 SR
Queue Stats
9W - 8L
1,440 Elo+
Party 2
Amaterasu
Amaterasu
adedier
Amaterasu
Level 105
God Stats
6W - 3L
1,649 SR
Queue Stats
137W - 128L
1,440 Elo+
Party 2
Apollo
Apollo
pleasejimmy
Apollo
Level 84
God Stats
3W - 3L
1,189 SR
Queue Stats
157W - 118L
1,522 Elo+
Party 1
Chang'e
Chang'e
tryafricanfood
Chang'e
Level 85
God Stats
3W - 2L
1,449 SR
Queue Stats
423W - 359L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BIoodsen
Skadi
14
2 / 2 / 0
7,952
497
9,775
12,781
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 1
8,219
514
7,932
10,883
8,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 1
8,509
532
6,615
15,627
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 3
8,322
520
5,204
13,468
6,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 3
8,426
527
9,464
13,322
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 2 / 2
7,513
470
5,248
16,846
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 4 / 2
9,724
608
13,380
14,916
8,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
adedier
Amaterasu
16
0 / 1 / 2
8,862
554
6,668
15,592
13,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
14
2 / 1 / 1
8,440
528
7,951
10,056
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 2
7,442
465
11,270
10,307
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
10
11
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
2
0.5
L
Skadi
BIoodsen
Skadi
2
2
0
1
W
7
4
2
2
L
0
2
1
0.25
L
3
1
1
3.5
L
3
4
3
1.13
W
Amaterasu
adedier
Amaterasu
0
1
2
1
W
Apollo
2
1
1
2.5
L
2
2
3
1.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,990
Damage
44,517
66,081
Taken
67,717
42,890
Mitigated
46,888
26,590
Healing
27,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,248
1,165
0
3,981
16,846
15,741
45
5,869
10,879
27,819
0
L
Skadi
BIoodsen
Skadi
9,775
5,723
0
5,628
12,781
4,992
432
2,087
10,694
0
71,005
W
13,380
5,526
0
1,382
14,916
8,989
0
4,147
10,769
0
101,047
L
7,932
4,912
0
561
10,883
8,833
0
0
10,883
0
70,588
L
6,615
233
0
4,024
15,627
16,198
0
8,772
6,855
21,014
0
L
5,204
1,179
0
9,578
13,468
6,078
0
928
12,540
0
45,548
W
Amaterasu
adedier
Amaterasu
6,668
2,935
0
9,373
15,592
13,951
647
0
15,592
0
77,382
W
Apollo
7,951
4,779
0
5,178
10,056
4,215
46
1,054
9,002
0
61,656
L
9,464
1,360
1,362
5,437
13,322
6,789
0
4,731
8,591
88,303
0
W
11,270
1,608
2,099
5,069
10,307
3,992
559
4,911
5,396
59,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
41,981
435
Minions Killed
474
0
Camps Cleared
0
1,572,743
Distance Traveled
1,570,832
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,513
470
37
2
0
292,515
1
L
Skadi
7,952
497
92
6
0
264,407
1
W
Bellona
9,724
608
126
8
0
368,421
0
L
Vamana
8,219
514
116
7
0
297,237
1
L
Ares
8,509
532
18
1
0
358,019
1
L
Thanatos
8,322
520
66
4
0
334,578
3
W
Amaterasu
8,862
554
128
8
0
301,142
0
W
Apollo
8,440
528
103
6
0
293,679
0
L
Ra
8,426
527
143
9
0
318,502
3
W
Chang'e
7,442
465
80
5
0
315,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role